From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Axionize <154778082+Axionize@users.noreply.github.com> Date: Sun, 29 Sep 2024 14:20:42 -0700 Subject: [PATCH] Void damage configuration API diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index bc45c74987974b4828201e06fc8b1f3fbc0af8b4..4b54d0ea31062972e68ee8fafe3cfaf68f65a5cd 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -931,8 +931,10 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess } public void checkBelowWorld() { + if (!this.level.getWorld().isVoidDamageEnabled()) return; // Paper - check if void damage is enabled on the world + // Paper start - Configurable nether ceiling damage - if (this.getY() < (double) (this.level.getMinBuildHeight() - 64) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER + if (this.getY() < (double) (this.level.getMinBuildHeight() + this.level.getWorld().getVoidDamageMinBuildHeightOffset()) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER // Paper - use configured min build height offset && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v) && (!(this instanceof Player player) || !player.getAbilities().invulnerable))) { // Paper end - Configurable nether ceiling damage diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 30f4f1254fc295442d72d50479e8af635f2fe983..2aa6374cd4a96efd85899be8cd3172a8257bfe6b 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -2625,7 +2625,7 @@ public abstract class LivingEntity extends Entity implements Attackable { @Override protected void onBelowWorld() { - this.hurt(this.damageSources().fellOutOfWorld(), 4.0F); + this.hurt(this.damageSources().fellOutOfWorld(), this.level().getWorld().getVoidDamageAmount()); // Paper - use configured void damage amount } protected void updateSwingTime() { diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 38b046da5acac8633db8618a2957187d291f5e73..33e4818ba5a90d78d69baad9f6b1be1b1382e9f3 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -163,6 +163,41 @@ public class CraftWorld extends CraftRegionAccessor implements World { private final Object2IntOpenHashMap spawnCategoryLimit = new Object2IntOpenHashMap<>(); private final CraftPersistentDataContainer persistentDataContainer = new CraftPersistentDataContainer(CraftWorld.DATA_TYPE_REGISTRY); private net.kyori.adventure.pointer.Pointers adventure$pointers; // Paper - implement pointers + // Paper start - void damage configuration + private boolean voidDamageEnabled; + private float voidDamageAmount; + private double voidDamageMinBuildHeightOffset; + + @Override + public boolean isVoidDamageEnabled() { + return this.voidDamageEnabled; + } + + @Override + public void setVoidDamageEnabled(final boolean enabled) { + this.voidDamageEnabled = enabled; + } + + @Override + public float getVoidDamageAmount() { + return this.voidDamageAmount; + } + + @Override + public void setVoidDamageAmount(float voidDamageAmount) { + this.voidDamageAmount = voidDamageAmount; + } + + @Override + public double getVoidDamageMinBuildHeightOffset() { + return this.voidDamageMinBuildHeightOffset; + } + + @Override + public void setVoidDamageMinBuildHeightOffset(double minBuildHeightOffset) { + this.voidDamageMinBuildHeightOffset = minBuildHeightOffset; + } + // Paper end - void damage configuration // Paper start - Provide fast information methods @Override @@ -271,6 +306,12 @@ public class CraftWorld extends CraftRegionAccessor implements World { } } // Paper end - per world spawn limits + + // Paper start - per world void damage height + this.voidDamageEnabled = this.world.paperConfig().environment.voidDamageAmount.enabled(); + this.voidDamageMinBuildHeightOffset = this.world.paperConfig().environment.voidDamageMinBuildHeightOffset; + this.voidDamageAmount = (float) this.world.paperConfig().environment.voidDamageAmount.or(0); + // Paper end - per world void damage height } @Override