From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: DerEchtePilz <81232921+DerEchtePilz@users.noreply.github.com> Date: Sun, 18 Aug 2024 13:05:31 +0200 Subject: [PATCH] Properly destroy placed blocks on the end platform The craftbukkit provided implementation of LevelAccessor, BlockStateListPopulator, does not support destroyBlock calls, simply ignoring them. This causes the destroyBlock calls during the generation of the end platform to be lost. The patch moves the destroy calls and executes them on the actual world access. diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/EndPlatformFeature.java b/src/main/java/net/minecraft/world/level/levelgen/feature/EndPlatformFeature.java index ff1f151b342a1567605f92a921fc7ab01f1c4807..b92c40352e4f1af05a2f90701b3f74c235ae57cf 100644 --- a/src/main/java/net/minecraft/world/level/levelgen/feature/EndPlatformFeature.java +++ b/src/main/java/net/minecraft/world/level/levelgen/feature/EndPlatformFeature.java @@ -44,7 +44,7 @@ public class EndPlatformFeature extends Feature { // CraftBukkit start if (!blockList.getBlockState(blockposition_mutableblockposition1).is(block)) { if (flag) { - blockList.destroyBlock(blockposition_mutableblockposition1, true, (Entity) null); + // blockList.destroyBlock(blockposition_mutableblockposition1, true, (Entity) null); // Paper - moved down - cb implementation of LevelAccessor does not support destroyBlock } blockList.setBlock(blockposition_mutableblockposition1, block.defaultBlockState(), 3);