--- a/net/minecraft/server/EntityArmorStand.java +++ b/net/minecraft/server/EntityArmorStand.java @@ -5,6 +5,15 @@ import java.util.function.Predicate; import javax.annotation.Nullable; +// CraftBukkit start +import org.bukkit.inventory.EquipmentSlot; +import org.bukkit.craftbukkit.CraftEquipmentSlot; +import org.bukkit.craftbukkit.inventory.CraftItemStack; +import org.bukkit.entity.ArmorStand; +import org.bukkit.entity.Player; +import org.bukkit.event.player.PlayerArmorStandManipulateEvent; +// CraftBukkit end + public class EntityArmorStand extends EntityLiving { private static final Vector3f bu = new Vector3f(0.0F, 0.0F, 0.0F); @@ -53,6 +62,13 @@ this.setPosition(d0, d1, d2); } + // CraftBukkit start - SPIGOT-3607, SPIGOT-3637 + @Override + public float getBukkitYaw() { + return this.yaw; + } + // CraftBukkit end + @Override public void updateSize() { double d0 = this.locX; @@ -374,6 +390,21 @@ if (itemstack1.isEmpty() || (this.bE & 1 << enumitemslot.c() + 8) == 0) { if (!itemstack1.isEmpty() || (this.bE & 1 << enumitemslot.c() + 16) == 0) { ItemStack itemstack2; + // CraftBukkit start + org.bukkit.inventory.ItemStack armorStandItem = CraftItemStack.asCraftMirror(itemstack1); + org.bukkit.inventory.ItemStack playerHeldItem = CraftItemStack.asCraftMirror(itemstack); + + Player player = (Player) entityhuman.getBukkitEntity(); + ArmorStand self = (ArmorStand) this.getBukkitEntity(); + + EquipmentSlot slot = CraftEquipmentSlot.getSlot(enumitemslot); + PlayerArmorStandManipulateEvent armorStandManipulateEvent = new PlayerArmorStandManipulateEvent(player,self,playerHeldItem,armorStandItem,slot); + this.world.getServer().getPluginManager().callEvent(armorStandManipulateEvent); + + if (armorStandManipulateEvent.isCancelled()) { + return; + } + // CraftBukkit end if (entityhuman.abilities.canInstantlyBuild && itemstack1.isEmpty() && !itemstack.isEmpty()) { itemstack2 = itemstack.cloneItemStack(); @@ -396,14 +427,19 @@ @Override public boolean damageEntity(DamageSource damagesource, float f) { + // CraftBukkit start + if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) { + return false; + } + // CraftBukkit end if (!this.world.isClientSide && !this.dead) { if (DamageSource.OUT_OF_WORLD.equals(damagesource)) { - this.die(); + this.killEntity(); // CraftBukkit - this.die() -> this.killEntity() return false; } else if (!this.isInvulnerable(damagesource) && !this.bD && !this.isMarker()) { if (damagesource.isExplosion()) { this.g(damagesource); - this.die(); + this.killEntity(); // CraftBukkit - this.die() -> this.killEntity() return false; } else if (DamageSource.FIRE.equals(damagesource)) { if (this.isBurning()) { @@ -428,7 +464,7 @@ } else if (damagesource.v()) { this.F(); this.D(); - this.die(); + this.killEntity(); // CraftBukkit - this.die() -> this.killEntity() return flag1; } else { long i = this.world.getTime(); @@ -439,7 +475,7 @@ } else { this.f(damagesource); this.D(); - this.die(); + this.die(); // CraftBukkit - SPIGOT-4890: remain as this.die() since above damagesource method will call death event } return true; @@ -466,7 +502,7 @@ f1 -= f; if (f1 <= 0.5F) { this.g(damagesource); - this.die(); + this.killEntity(); // CraftBukkit - this.die() -> this.killEntity() } else { this.setHealth(f1); } @@ -474,13 +510,13 @@ } private void f(DamageSource damagesource) { - Block.a(this.world, new BlockPosition(this), new ItemStack(Items.ARMOR_STAND)); + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(new ItemStack(Items.ARMOR_STAND))); // CraftBukkit - add to drops this.g(damagesource); } private void g(DamageSource damagesource) { this.F(); - this.d(damagesource); + // this.d(damagesource); // CraftBukkit - moved down ItemStack itemstack; int i; @@ -488,7 +524,7 @@ for (i = 0; i < this.handItems.size(); ++i) { itemstack = (ItemStack) this.handItems.get(i); if (!itemstack.isEmpty()) { - Block.a(this.world, (new BlockPosition(this)).up(), itemstack); + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops this.handItems.set(i, ItemStack.a); } } @@ -496,10 +532,11 @@ for (i = 0; i < this.armorItems.size(); ++i) { itemstack = (ItemStack) this.armorItems.get(i); if (!itemstack.isEmpty()) { - Block.a(this.world, (new BlockPosition(this)).up(), itemstack); + drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops this.armorItems.set(i, ItemStack.a); } } + this.d(damagesource); // CraftBukkit - moved from above } @@ -602,6 +639,7 @@ @Override public void killEntity() { + org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event this.die(); }