From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar <aikar@aikar.co> Date: Thu, 7 May 2020 19:17:36 -0400 Subject: [PATCH] Fix Light Command This lets you run /paper fixlight <chunkRadius> (max 5) to automatically fix all light data in the chunks. diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java index 005361c38b02713fb823d0be40954400d59f0c4d..3091c100eaf5a86ba270ef0d96de1852a2a0ac9e 100644 --- a/src/main/java/com/destroystokyo/paper/PaperCommand.java +++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java @@ -10,7 +10,8 @@ import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ChunkHolder; import net.minecraft.server.level.ServerChunkCache; import net.minecraft.server.level.ServerLevel; -import net.minecraft.world.entity.Entity; +import net.minecraft.server.level.ServerPlayer; +import net.minecraft.server.level.ThreadedLevelLightEngine; import net.minecraft.world.entity.EntityType; import net.minecraft.world.level.ChunkPos; import net.minecraft.resources.ResourceLocation; @@ -25,15 +26,18 @@ import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.CraftWorld; +import org.bukkit.craftbukkit.entity.CraftPlayer; import org.bukkit.entity.Player; import java.io.File; import java.time.LocalDateTime; import java.time.format.DateTimeFormatter; +import java.util.ArrayDeque; import java.util.ArrayList; import java.util.Arrays; import java.util.Collection; import java.util.Collections; +import java.util.Deque; import java.util.Iterator; import java.util.List; import java.util.Locale; @@ -43,7 +47,7 @@ import java.util.stream.Collectors; public class PaperCommand extends Command { private static final String BASE_PERM = "bukkit.command.paper."; - private static final ImmutableSet<String> SUBCOMMANDS = ImmutableSet.<String>builder().add("heap", "entity", "reload", "version", "debug", "chunkinfo").build(); + private static final ImmutableSet<String> SUBCOMMANDS = ImmutableSet.<String>builder().add("heap", "entity", "reload", "version", "debug", "chunkinfo", "fixlight").build(); public PaperCommand(String name) { super(name); @@ -158,6 +162,9 @@ public class PaperCommand extends Command { case "chunkinfo": doChunkInfo(sender, args); break; + case "fixlight": + this.doFixLight(sender, args); + break; case "ver": if (!testPermission(sender, "version")) break; // "ver" needs a special check because it's an alias. All other commands are checked up before the switch statement (because they are present in the SUBCOMMANDS set) case "version": @@ -413,4 +420,74 @@ public class PaperCommand extends Command { Command.broadcastCommandMessage(sender, ChatColor.GREEN + "Paper config reload complete."); } + private void doFixLight(CommandSender sender, String[] args) { + if (!(sender instanceof Player)) { + sender.sendMessage("Only players can use this command"); + return; + } + int radius = 2; + if (args.length > 1) { + try { + radius = Math.min(5, Integer.parseInt(args[1])); + } catch (Exception e) { + sender.sendMessage("Not a number"); + return; + } + + } + + CraftPlayer player = (CraftPlayer) sender; + ServerPlayer handle = player.getHandle(); + ServerLevel world = (ServerLevel) handle.level; + ThreadedLevelLightEngine lightengine = world.getChunkSource().getLightEngine(); + + net.minecraft.core.BlockPos center = MCUtil.toBlockPosition(player.getLocation()); + Deque<ChunkPos> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius)); + updateLight(sender, world, lightengine, queue); + } + + private void updateLight(CommandSender sender, ServerLevel world, ThreadedLevelLightEngine lightengine, Deque<ChunkPos> queue) { + ChunkPos coord = queue.poll(); + if (coord == null) { + sender.sendMessage("All Chunks Light updated"); + return; + } + world.getChunkSource().getChunkAtAsynchronously(coord.x, coord.z, false, false).whenCompleteAsync((either, ex) -> { + if (ex != null) { + sender.sendMessage("Error loading chunk " + coord); + updateLight(sender, world, lightengine, queue); + return; + } + net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk) either.left().orElse(null); + if (chunk == null) { + updateLight(sender, world, lightengine, queue); + return; + } + lightengine.setTaskPerBatch(world.paperConfig.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue + sender.sendMessage("Updating Light " + coord); + int cx = chunk.getPos().x << 4; + int cz = chunk.getPos().z << 4; + for (int y = 0; y < world.getHeight(); y++) { + for (int x = 0; x < 16; x++) { + for (int z = 0; z < 16; z++) { + net.minecraft.core.BlockPos pos = new net.minecraft.core.BlockPos(cx + x, y, cz + z); + lightengine.checkBlock(pos); + } + } + } + lightengine.tryScheduleUpdate(); + ChunkHolder visibleChunk = world.getChunkSource().chunkMap.getVisibleChunkIfPresent(chunk.coordinateKey); + if (visibleChunk != null) { + world.getChunkSource().chunkMap.addLightTask(visibleChunk, () -> { + MinecraftServer.getServer().processQueue.add(() -> { + visibleChunk.broadcast(new net.minecraft.network.protocol.game.ClientboundLightUpdatePacket(chunk.getPos(), lightengine, null, null, true), false); + updateLight(sender, world, lightengine, queue); + }); + }); + } else { + updateLight(sender, world, lightengine, queue); + } + lightengine.setTaskPerBatch(world.paperConfig.lightQueueSize); + }, MinecraftServer.getServer()); + } } diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index 969401d1c4a506111ad212950bca42fdac59ad1f..f3f6fc973cd75a42594f1ec222c220e3894e11ee 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -132,6 +132,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider private final ChunkTaskPriorityQueueSorter queueSorter; private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> worldgenMailbox; public final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailbox; + // Paper start + final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mailboxLight; + public void addLightTask(ChunkHolder playerchunk, Runnable run) { + this.mailboxLight.tell(ChunkTaskPriorityQueueSorter.message(playerchunk, run)); + } + // Paper end public final ChunkProgressListener progressListener; private final ChunkStatusUpdateListener chunkStatusListener; public final ChunkMap.ChunkDistanceManager distanceManager; @@ -240,11 +246,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider this.progressListener = worldGenerationProgressListener; this.chunkStatusListener = chunkStatusChangeListener; - ProcessorMailbox<Runnable> threadedmailbox1 = ProcessorMailbox.create(executor, "light"); + ProcessorMailbox<Runnable> lightthreaded; ProcessorMailbox<Runnable> threadedmailbox1 = lightthreaded = ProcessorMailbox.create(executor, "light"); // Paper this.queueSorter = new ChunkTaskPriorityQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE); this.worldgenMailbox = this.queueSorter.getProcessor(threadedmailbox, false); this.mainThreadMailbox = this.queueSorter.getProcessor(mailbox, false); + this.mailboxLight = this.queueSorter.getProcessor(lightthreaded, false);// Paper this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), threadedmailbox1, this.queueSorter.getProcessor(threadedmailbox1, false)); this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor); this.overworldDataStorage = persistentStateManagerFactory;