From 3eba221a754f0bdf4bc31cc105ed33757d4ab7f0 Mon Sep 17 00:00:00 2001 From: Steve Anton Date: Mon, 29 Feb 2016 18:13:58 -0600 Subject: [PATCH] Add PlayerInitialSpawnEvent For modifying a player's initial spawn location as they join the server diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java new file mode 100644 index 0000000..d1d6f33 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java @@ -0,0 +1,43 @@ +package com.destroystokyo.paper.event.player; + +import org.bukkit.Location; +import org.bukkit.entity.Player; +import org.bukkit.event.HandlerList; +import org.bukkit.event.player.PlayerEvent; + +public class PlayerInitialSpawnEvent extends PlayerEvent { + private static final HandlerList handlers = new HandlerList(); + private Location spawnLocation; + + public PlayerInitialSpawnEvent(final Player player, final Location spawnLocation) { + super(player); + this.spawnLocation = spawnLocation; + } + + /** + * Gets the current spawn location + * + * @return Location current spawn location + */ + public Location getSpawnLocation() { + return this.spawnLocation; + } + + /** + * Sets the new spawn location + * + * @param spawnLocation new location for the spawn + */ + public void setSpawnLocation(Location spawnLocation) { + this.spawnLocation = spawnLocation; + } + + @Override + public HandlerList getHandlers() { + return handlers; + } + + public static HandlerList getHandlerList() { + return handlers; + } +} -- 2.7.1.windows.2