From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Zach Brown <zach.brown@destroystokyo.com> Date: Fri, 22 Apr 2016 01:43:11 -0500 Subject: [PATCH] EntityRegainHealthEvent isFastRegen API Don't even get me started diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 83eaa3c6581c1a3f588278124fed4c811e81e53c..041a61e037e7f6fddd94567f2954be600c737811 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -1230,10 +1230,16 @@ public abstract class LivingEntity extends Entity { } public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) { + // Paper start - Forward + heal(f, regainReason, false); + } + + public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) { + // Paper end float f1 = this.getHealth(); if (f1 > 0.0F) { - EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason); + EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper // Suppress during worldgen if (this.valid) { this.level.getCraftServer().getPluginManager().callEvent(event); diff --git a/src/main/java/net/minecraft/world/food/FoodData.java b/src/main/java/net/minecraft/world/food/FoodData.java index 4957366784799fb204ecec735655c3440734ca57..97133bd4af30d0ba92cbf884b83140f3399f92e2 100644 --- a/src/main/java/net/minecraft/world/food/FoodData.java +++ b/src/main/java/net/minecraft/world/food/FoodData.java @@ -84,7 +84,7 @@ public class FoodData { if (this.tickTimer >= this.saturatedRegenRate) { // CraftBukkit float f = Math.min(this.saturationLevel, 6.0F); - player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason + player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen // this.a(f); CraftBukkit - EntityExhaustionEvent player.applyExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent this.tickTimer = 0;