From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Fri, 20 Oct 2023 19:50:22 +0200
Subject: [PATCH] Fix NPE in SculkBloomEvent world access


diff --git a/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
index 8d95d129cae03af9ded699047742324807186994..a74732902c0494c67e6acf2fc04581ff9c46b832 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
@@ -35,9 +35,16 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
     public SculkCatalystBlockEntity(BlockPos pos, BlockState state) {
         super(BlockEntityType.SCULK_CATALYST, pos, state);
         this.catalystListener = new SculkCatalystBlockEntity.CatalystListener(state, new BlockPositionSource(pos));
-        this.catalystListener.level = this.level; // CraftBukkit
     }
 
+    // Paper start - Fix NPE in SculkBloomEvent world access
+    @Override
+    public void setLevel(Level level) {
+        super.setLevel(level);
+        this.catalystListener.sculkSpreader.level = level;
+    }
+    // Paper end - Fix NPE in SculkBloomEvent world access
+
     public static void serverTick(Level world, BlockPos pos, BlockState state, SculkCatalystBlockEntity blockEntity) {
         org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverride = blockEntity.getBlockPos(); // CraftBukkit - SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep.
         blockEntity.catalystListener.getSculkSpreader().updateCursors(world, pos, world.getRandom(), true);
@@ -67,13 +74,12 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
         final SculkSpreader sculkSpreader;
         private final BlockState blockState;
         private final PositionSource positionSource;
-        private Level level; // CraftBukkit
 
         public CatalystListener(BlockState state, PositionSource positionSource) {
             this.blockState = state;
             this.positionSource = positionSource;
             this.sculkSpreader = SculkSpreader.createLevelSpreader();
-            this.sculkSpreader.level = this.level; // CraftBukkit
+            // this.sculkSpreader.level = this.level; // CraftBukkit // Paper - Fix NPE in SculkBloomEvent world access
         }
 
         @Override