package net.minecraft.server; import java.util.ArrayList; import java.util.HashSet; import java.util.List; import java.util.Set; public abstract class Container { public List d = new ArrayList(); public List e = new ArrayList(); public int windowId = 0; private short a = 0; protected List listeners = new ArrayList(); private Set b = new HashSet(); public Container() {} protected void a(Slot slot) { slot.c = this.e.size(); this.e.add(slot); this.d.add(null); } public void a(ICrafting icrafting) { if (this.listeners.contains(icrafting)) { throw new IllegalArgumentException("Listener already listening"); } else { this.listeners.add(icrafting); icrafting.a(this, this.b()); this.a(); } } public List b() { ArrayList arraylist = new ArrayList(); for (int i = 0; i < this.e.size(); ++i) { arraylist.add(((Slot) this.e.get(i)).getItem()); } return arraylist; } public void a() { for (int i = 0; i < this.e.size(); ++i) { ItemStack itemstack = ((Slot) this.e.get(i)).getItem(); ItemStack itemstack1 = (ItemStack) this.d.get(i); if (!ItemStack.matches(itemstack1, itemstack)) { itemstack1 = itemstack == null ? null : itemstack.cloneItemStack(); this.d.set(i, itemstack1); for (int j = 0; j < this.listeners.size(); ++j) { ((ICrafting) this.listeners.get(j)).a(this, i, itemstack1); } } } } public boolean a(EntityHuman entityhuman, int i) { return false; } public Slot a(IInventory iinventory, int i) { for (int j = 0; j < this.e.size(); ++j) { Slot slot = (Slot) this.e.get(j); if (slot.a(iinventory, i)) { return slot; } } return null; } public Slot b(int i) { return (Slot) this.e.get(i); } public ItemStack a(int i) { Slot slot = (Slot) this.e.get(i); return slot != null ? slot.getItem() : null; } public ItemStack a(int i, int j, boolean flag, EntityHuman entityhuman) { ItemStack itemstack = null; if (j > 1) { return null; } else { if (j == 0 || j == 1) { PlayerInventory playerinventory = entityhuman.inventory; if (i == -999) { if (playerinventory.l() != null && i == -999) { if (j == 0) { entityhuman.b(playerinventory.l()); playerinventory.b((ItemStack) null); } if (j == 1) { entityhuman.b(playerinventory.l().a(1)); if (playerinventory.l().count == 0) { playerinventory.b((ItemStack) null); } } } } else if (flag) { ItemStack itemstack1 = this.a(i); if (itemstack1 != null) { int k = itemstack1.id; itemstack = itemstack1.cloneItemStack(); Slot slot = (Slot) this.e.get(i); if (slot != null && slot.getItem() != null && slot.getItem().id == k) { this.b(i, j, flag, entityhuman); } } } else { if (i < 0) { return null; } Slot slot1 = (Slot) this.e.get(i); if (slot1 != null) { slot1.d(); ItemStack itemstack2 = slot1.getItem(); ItemStack itemstack3 = playerinventory.l(); if (itemstack2 != null) { itemstack = itemstack2.cloneItemStack(); } int l; if (itemstack2 == null) { if (itemstack3 != null && slot1.isAllowed(itemstack3)) { l = j == 0 ? itemstack3.count : 1; if (l > slot1.a()) { l = slot1.a(); } slot1.c(itemstack3.a(l)); if (itemstack3.count == 0) { playerinventory.b((ItemStack) null); } } } else if (itemstack3 == null) { l = j == 0 ? itemstack2.count : (itemstack2.count + 1) / 2; ItemStack itemstack4 = slot1.a(l); playerinventory.b(itemstack4); if (itemstack2.count == 0) { slot1.c((ItemStack) null); } slot1.b(playerinventory.l()); } else if (slot1.isAllowed(itemstack3)) { if (itemstack2.id == itemstack3.id && (!itemstack2.usesData() || itemstack2.getData() == itemstack3.getData()) && ItemStack.equals(itemstack2, itemstack3)) { l = j == 0 ? itemstack3.count : 1; if (l > slot1.a() - itemstack2.count) { l = slot1.a() - itemstack2.count; } if (l > itemstack3.getMaxStackSize() - itemstack2.count) { l = itemstack3.getMaxStackSize() - itemstack2.count; } itemstack3.a(l); if (itemstack3.count == 0) { playerinventory.b((ItemStack) null); } itemstack2.count += l; } else if (itemstack3.count <= slot1.a()) { slot1.c(itemstack3); playerinventory.b(itemstack2); } } else if (itemstack2.id == itemstack3.id && itemstack3.getMaxStackSize() > 1 && (!itemstack2.usesData() || itemstack2.getData() == itemstack3.getData()) && ItemStack.equals(itemstack2, itemstack3)) { l = itemstack2.count; if (l > 0 && l + itemstack3.count <= itemstack3.getMaxStackSize()) { itemstack3.count += l; itemstack2.a(l); if (itemstack2.count == 0) { slot1.c((ItemStack) null); } slot1.b(playerinventory.l()); } } } } } return itemstack; } } protected void b(int i, int j, boolean flag, EntityHuman entityhuman) { this.a(i, j, flag, entityhuman); } public void a(EntityHuman entityhuman) { PlayerInventory playerinventory = entityhuman.inventory; if (playerinventory.l() != null) { entityhuman.b(playerinventory.l()); playerinventory.b((ItemStack) null); } } public void a(IInventory iinventory) { this.a(); } public void a(int i, ItemStack itemstack) { this.b(i).c(itemstack); } public boolean c(EntityHuman entityhuman) { return !this.b.contains(entityhuman); } public void a(EntityHuman entityhuman, boolean flag) { if (flag) { this.b.remove(entityhuman); } else { this.b.add(entityhuman); } } public abstract boolean b(EntityHuman entityhuman); protected boolean a(ItemStack itemstack, int i, int j, boolean flag) { boolean flag1 = false; int k = i; if (flag) { k = j - 1; } Slot slot; ItemStack itemstack1; if (itemstack.isStackable()) { while (itemstack.count > 0 && (!flag && k < j || flag && k >= i)) { slot = (Slot) this.e.get(k); itemstack1 = slot.getItem(); if (itemstack1 != null && itemstack1.id == itemstack.id && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1)) { int l = itemstack1.count + itemstack.count; if (l <= itemstack.getMaxStackSize()) { itemstack.count = 0; itemstack1.count = l; slot.d(); flag1 = true; } else if (itemstack1.count < itemstack.getMaxStackSize()) { itemstack.count -= itemstack.getMaxStackSize() - itemstack1.count; itemstack1.count = itemstack.getMaxStackSize(); slot.d(); flag1 = true; } } if (flag) { --k; } else { ++k; } } } if (itemstack.count > 0) { if (flag) { k = j - 1; } else { k = i; } while (!flag && k < j || flag && k >= i) { slot = (Slot) this.e.get(k); itemstack1 = slot.getItem(); if (itemstack1 == null) { slot.c(itemstack.cloneItemStack()); slot.d(); itemstack.count = 0; flag1 = true; break; } if (flag) { --k; } else { ++k; } } } return flag1; } }