package net.minecraft.server; import org.bukkit.event.entity.EntityCombustEvent; // CraftBukkit public class EntitySkeleton extends EntityMonster { private static final ItemStack a = new ItemStack(Item.BOW, 1); public EntitySkeleton(World world) { super(world); this.texture = "/mob/skeleton.png"; this.bb = 0.25F; this.goalSelector.a(1, new PathfinderGoalFloat(this)); this.goalSelector.a(2, new PathfinderGoalRestrictSun(this)); this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bb)); this.goalSelector.a(4, new PathfinderGoalArrowAttack(this, this.bb, 1, 60)); this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bb)); this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F)); this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this)); this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false)); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, true)); } public boolean c_() { return true; } public int getMaxHealth() { return 20; } protected String i() { return "mob.skeleton"; } protected String j() { return "mob.skeletonhurt"; } protected String k() { return "mob.skeletonhurt"; } public MonsterType getMonsterType() { return MonsterType.UNDEAD; } public void e() { if (this.world.e() && !this.world.isStatic) { float f = this.b(1.0F); if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) { // CraftBukkit start EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.setOnFire(event.getDuration()); } // CraftBukkit end } } super.e(); } public void die(DamageSource damagesource) { super.die(damagesource); if (damagesource.b() instanceof EntityArrow && damagesource.getEntity() instanceof EntityHuman) { EntityHuman entityhuman = (EntityHuman) damagesource.getEntity(); double d0 = entityhuman.locX - this.locX; double d1 = entityhuman.locZ - this.locZ; if (d0 * d0 + d1 * d1 >= 2500.0D) { entityhuman.a((Statistic) AchievementList.v); } } } protected int getLootId() { return Item.ARROW.id; } protected void dropDeathLoot(boolean flag, int i) { // CraftBukkit start - whole method java.util.List loot = new java.util.ArrayList(); int count = this.random.nextInt(3 + i); if (count > 0) { loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.ARROW, count)); } count = this.random.nextInt(3 + i); if (count > 0) { loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.BONE, count)); } // Determine rare item drops and add them to the loot if (this.lastDamageByPlayerTime > 0) { int k = this.random.nextInt(200) - i; if (k < 5) { ItemStack itemstack = this.b(k <= 0 ? 1 : 0); if (itemstack != null) { loot.add(new org.bukkit.craftbukkit.inventory.CraftItemStack(itemstack)); } } } org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, loot); // CraftBukkit end } // CraftBukkit start - return rare dropped item instead of dropping it protected ItemStack b(int i) { if (i > 0) { ItemStack itemstack = new ItemStack(Item.BOW); EnchantmentManager.a(this.random, itemstack, 5); return itemstack; } else { return new ItemStack(Item.BOW.id, 1, 0); } } // CraftBukkit end }