package net.minecraft.server; // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.entity.CraftEntity; import org.bukkit.event.entity.ExplosionPrimeEvent; // CraftBukkit end public class EntityTNTPrimed extends Entity { public int a; public EntityTNTPrimed(World world) { super(world); this.a = 0; this.aC = true; this.a(0.98F, 0.98F); this.height = this.width / 2.0F; } public EntityTNTPrimed(World world, double d0, double d1, double d2) { this(world); this.a(d0, d1, d2); float f = (float) (Math.random() * 3.1415927410125732D * 2.0D); this.motX = (double) (-MathHelper.a(f * 3.1415927F / 180.0F) * 0.02F); this.motY = 0.20000000298023224D; this.motZ = (double) (-MathHelper.b(f * 3.1415927F / 180.0F) * 0.02F); this.bg = false; this.a = 80; this.lastX = d0; this.lastY = d1; this.lastZ = d2; } protected void a() {} public boolean d_() { return !this.dead; } public void f_() { this.lastX = this.locX; this.lastY = this.locY; this.lastZ = this.locZ; this.motY -= 0.03999999910593033D; this.c(this.motX, this.motY, this.motZ); this.motX *= 0.9800000190734863D; this.motY *= 0.9800000190734863D; this.motZ *= 0.9800000190734863D; if (this.onGround) { this.motX *= 0.699999988079071D; this.motZ *= 0.699999988079071D; this.motY *= -0.5D; } if (this.a-- <= 0) { // CraftBukkit start - Need to reverse the order of the explosion and the entity death so we have a location for the event. this.h(); this.C(); // CraftBukkit end } else { this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D); } } private void h() { float f = 4.0F; // CraftBukkit start CraftServer server = ((WorldServer) this.world).getServer(); ExplosionPrimeEvent event = new ExplosionPrimeEvent(CraftEntity.getEntity(server, this), f, false); server.getPluginManager().callEvent(event); if (!event.isCancelled()) { // give 'this' instead of (Entity) null so we know what causes the damage this.world.a(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire()); } // CraftBukkit end } protected void a(NBTTagCompound nbttagcompound) { nbttagcompound.a("Fuse", (byte) this.a); } protected void b(NBTTagCompound nbttagcompound) { this.a = nbttagcompound.c("Fuse"); } }