From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 8 Apr 2021 17:36:15 -0700 Subject: [PATCH] add isDeeplySleeping to HumanEntity diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java index f0e0710fef5a3e0b722ece7ccf89c3d0f88f8f0f..2ce774c81a93260a1464183d435b4c418ed61648 100644 --- a/src/main/java/org/bukkit/entity/HumanEntity.java +++ b/src/main/java/org/bukkit/entity/HumanEntity.java @@ -319,6 +319,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder */ public void setCooldown(@NotNull Material material, int ticks); + // Paper start + /** + * If the player has slept enough to count towards passing the night. + * + * @return true if the player has slept enough + */ + public boolean isDeeplySleeping(); + // Paper end + /** * Get the sleep ticks of the player. This value may be capped. *