From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 7 Jun 2020 19:25:13 -0400 Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from carto/sunken maps diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java index af78d15aead7a2dc8304c541e37e306215b761be..571f2540a1e9422025efe651167e26b44b437daa 100644 --- a/src/main/java/net/minecraft/world/item/MapItem.java +++ b/src/main/java/net/minecraft/world/item/MapItem.java @@ -205,7 +205,7 @@ public class MapItem extends Item { for (int n = 0; n < 128; n++) { for (int o = 0; o < 128; o++) { - Holder holder = world.getBiome(mutableBlockPos.set((l + o) * i, 0, (m + n) * i)); + Holder holder = world.getUncachedNoiseBiome((l + o) * i, 0, (m + n) * i); // Paper - Perf: Use seed based lookup for treasure maps bls[n * 128 + o] = holder.is(BiomeTags.WATER_ON_MAP_OUTLINES); } }