From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Fri, 23 Jun 2023 12:16:35 -0700 Subject: [PATCH] More Sign Block API Co-authored-by: SoSeDiK diff --git a/src/main/java/org/bukkit/block/Sign.java b/src/main/java/org/bukkit/block/Sign.java index 1fdb1144949adc3a2b5cbc3aca94d2f8e0c6d9ee..340e3adcc57227f2e570826681ea81b9159805de 100644 --- a/src/main/java/org/bukkit/block/Sign.java +++ b/src/main/java/org/bukkit/block/Sign.java @@ -182,9 +182,58 @@ public interface Sign extends TileState, Colorable { /** * Gets the player that is currently allowed to edit this sign.
* Edits from other players will be rejected if this value is not null. + *

You should prefer {@link #getAllowedEditorUniqueId()} if you don't + * need the player instance as this method will fetch the player from UUID. * * @return the player allowed to edit this sign, or null */ @Nullable public Player getAllowedEditor(); + // Paper start - More Sign Block API + /** + * Gets the allowed editor's UUID. + *
Edits from other players will be rejected if this value is not null. + * + * @return the allowed editor's UUID, or null + */ + @Nullable java.util.UUID getAllowedEditorUniqueId(); + + /** + * Sets the allowed editor's UUID. + *

Note: the server sets the UUID back to null if the player can't + * interact with the sign (is either offline or outside the allowed interaction range). + * + * @param uuid the allowed editor's UUID + */ + void setAllowedEditorUniqueId(@Nullable java.util.UUID uuid); + + /** + * Compute the side facing the specified entity. + * + * @param entity the entity + * @return the side it is facing + */ + default @NotNull Side getInteractableSideFor(org.bukkit.entity.@NotNull Entity entity) { + return this.getInteractableSideFor(entity.getLocation()); + } + + /** + * Compute the side facing the specific position. + * + * @param position the position + * @return the side the position is facing + */ + default @NotNull Side getInteractableSideFor(io.papermc.paper.math.@NotNull Position position) { + return this.getInteractableSideFor(position.x(), position.z()); + } + + /** + * Compute the side facing the specific x and z coordinates. + * + * @param x the x coord + * @param z the z coord + * @return the side the coordinates are facing + */ + @NotNull Side getInteractableSideFor(double x, double z); + // Paper end - More Sign Block API }