Aikar
c51bf9d9f3
Optimize BlockStateList/BlockData
...
Mojang included some sanity checks on arguments passed to the BlockData.
This code results in the Hash look up occuring twice per call, one to test if it exists
and another to retrieve the result.
This code should ideally never be hit, unless mojang released a bad build. We can discover bugs with this as furthur code that never expects a null
would then NPE, so it would not result in hidden issues.
This is super hot code, so removing those checks should give decent gains.
2016-03-18 19:25:43 -04:00
Zach Brown
ca2ddce0ac
Upstream changes
2016-03-17 23:31:20 -05:00
Zach Brown
4209e6184c
Someone questioned my professionality today
2016-03-16 03:16:12 -05:00
kashike
9216a46316
Add more complete resource pack API
2016-03-08 22:24:16 -08:00
Aikar
cecc8e3eba
Disable Scoreboards for non players by default
...
Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.
So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
2016-03-08 23:51:52 -05:00
Aikar
017c6f73be
Optimize NavigationListener Iteration
...
I don't know what the person who wrote that code was smoking, but I
don't think it was good.
Gets rid of the WeakHashMap that mojang was abusing purely to be lazy
on clean up, and handles registering and deregistering navigation
upon world add/remove operations.
2016-03-08 00:42:48 -05:00
Techcable
abc4f8df61
Re-add BlocksPos inlining patch
2016-03-07 16:01:34 -06:00
Zach Brown
99fec76702
Paper 1.9
2016-03-03 03:46:49 -06:00
Jedediah Smith
ee63dbebdc
Player Tab List and Title APIs
2016-02-16 20:01:30 -06:00
Thinkofdeath
3ebeccc109
Fix Furnace Minecarts losing all of their velocity on corners
2016-02-15 23:19:43 -06:00
Aikar
e1db75896c
Optimize Pathfinding
2016-02-13 19:41:55 -06:00
Techcable
bb17101d59
Speedup BlockPos by fixing inlining
2016-01-29 03:26:50 -06:00
Zach Brown
314212b236
Add an option to disable chest's detection of Ocelots/Cats
2016-01-10 20:47:21 -06:00
Iceee
e12f1faed1
Fix lava/water some times creating air instead of cobblestone
2015-08-04 18:24:39 -07:00
Zach Brown
881dfe09c2
Update PaperSpigot to 1.8.8
2015-07-27 17:26:21 -05:00
Byteflux
8de3946478
Nerfed spawner mobs should use PathfinderGoalFloat to swim if available
2015-07-14 10:51:38 -07:00
Byteflux
1a53596cb0
Add generator settings from Paper 1.7
...
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Byteflux
3cf6c48811
Stackable Buckets
2015-06-01 22:27:22 -07:00
Zach Brown
31fe931194
Rebuild Patches for upstream changes
2015-05-30 01:11:16 -05:00
Zach Brown
dfdbaa3bd8
Update to 1.8.6
2015-05-25 15:59:30 -05:00
Zach Brown
ebb90ceeae
Things compile better when you update mc-dev
2015-05-23 13:04:28 -05:00
Zach Brown
4c8a717466
Update PaperSpigot to 1.8.4
2015-05-18 18:41:57 -05:00
Byteflux
8bd77dff5a
Add FallingBlock source location API
2015-04-18 14:46:35 -05:00
Zach Brown
78fa2af57a
Update PaperSpigot to Minecraft 1.8.3
2015-03-08 05:17:04 -05:00
Zach Brown
3c6c540486
Fix patch usernames and emails
2015-01-29 15:25:50 -06:00
Zach Brown
6c95b61fd5
Rebuild patches for upstream changes
2015-01-06 22:13:40 -06:00
Zach Brown
6ae735e2e3
Rebuild our patches for upstream changes
2015-01-04 20:30:07 -06:00
Zach Brown
8f0aaf3411
Fix block placement in the invisible players patch
...
Thanks Mojang...
2015-01-03 17:35:46 -06:00
Aikar
5460c17f8a
Do not allow negative count itemstacks (infinite itemstacks)
...
Should work around quite a few issues and this
'feature' is relatively worthless anyway
2014-12-19 16:37:05 -06:00
Zach Brown
ff120ea055
Add a constructor for setting both the header and the footer to PacketPlayOutPlayerListHeaderFooter
2014-12-05 22:47:37 -06:00
Zach Brown
de86706b70
Update PaperSpigot to Minecraft 1.8
2014-11-28 15:01:21 -06:00
Zach Brown
edf1a20dcd
Replace non-picky rails with non-picky torches
...
Issues with rails colliding with hitboxes on fences
non-picky torches can be placed on stained glass on 1.8+ clients only (client-side limitation)
2014-11-28 14:19:09 -06:00
Dmck2b
9c68e2eb9f
Work around for blocking rail duplication
2014-11-28 14:19:07 -06:00
Zach Brown
14ac97ad60
Configurable strength and weakness effect modifiers
2014-11-28 14:19:06 -06:00
Aikar
169c67aaa0
Update with latest TileEntity optimization changes
2014-08-11 21:57:37 -05:00
Zach Brown
0b8246dbb7
Move chest sound handling out of the tick loop...
...
and set them not to tick
2014-08-11 19:36:08 -05:00
Zach Brown
f07313c43f
Fix random position generator's tendency to move north-west
...
Fixes the issue of mobs constantly going North-West in pens and other areas
backported from 1.8
2014-07-22 22:04:05 -05:00