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16 Commits

Autor SHA1 Nachricht Datum
Spottedleaf
01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
FivePB (Xer)
c7e118b394
Update modern forwarding to v3 (#8219) 2022-08-08 16:25:41 +01:00
Jake Potrebic
4a4ee79cd6
Separate out chat and commands sent via API (#8131) 2022-07-27 19:07:26 -07:00
Nassim Jahnke
08828fde02
More work 2022-07-27 21:49:24 +02:00
Nassim Jahnke
734a43657a
Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Nassim Jahnke
345a6a6205
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ef0946409 PR-1091: Fix exit position in entity travel with portals
d12768f75 PR-1090: Remove no longer needed world reference from CraftMerchantCustom
7550f6854 SPIGOT-7115: Support hex color codes in custom merchant inventory titles
2022-07-25 18:44:24 +02:00
Nassim Jahnke
385f313a8b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8092)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category)
61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures

CraftBukkit Changes:
991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds
5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category)
68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures
0231a3746 Remove outdated build delay.

Spigot Changes:
475f6008 Rebuild patches
8ce1761f Rebuild patches
2022-07-04 16:38:06 +02:00
Spottedleaf
41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00
Owen1212055
8bca9190a4
Remove unneeded patch 2022-06-10 16:15:38 +02:00
Jake Potrebic
cfe3ad1b0f
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45d9c73c SPIGOT-7043: EnderChest does not implement Lidded
86b95f34 SPIGOT-7047: Add Player#getLastDeathLocation

CraftBukkit Changes:
b2557f6ac SPIGOT-7041: Custom BiomeProvider not used when world set to type FLAT
732c50cab SPIGOT-7043: EnderChest does not implement Lidded
6209029ea SPIGOT-7048: addPassenger() not working when vehicle is player
3aa7836df SPIGOT-7047: Add Player#getLastDeathLocation
7d522cd26 SPIGOT-7050: Enchantment data of items will not be saved correctly when saved in YAML configuration file

Spigot Changes:
1dffefb4 Rebuild patches
2022-06-09 18:20:55 -07:00
Jake Potrebic
172d260d67
Move to configurate for paper.yml (#7609) 2022-06-09 10:51:45 +02:00
Jake Potrebic
a3ad720749
Remove ChatColor usages (#7543) 2022-06-02 21:26:56 -07:00
Jake Potrebic
78e6431008
Add default kick msg component (#6886) 2022-05-31 23:20:12 -07:00
Jason Penilla
6f5e6c60d3 Use setMessage instead of arraycopy
setMessage affects messages, filteredMessage, and renderMessages, we were only doing an arraycopy for messages

fixes #7774
2022-04-28 20:08:08 -07:00
Nassim Jahnke
1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00
Jake Potrebic
7f47b9b7f8
Remove KeyedObject interface (#7680) 2022-03-30 13:28:38 -07:00