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2052 Commits

Autor SHA1 Nachricht Datum
Jake Potrebic
b533905cc3
fix 2 vanilla issues (#8940)
Fix sheeps eating grass outside ticking chunks
Fix itemframe drops dropping in correct location

Co-authored-by: BillyGalbreath <blake.galbreath@gmail.com>
2023-07-15 16:28:28 -04:00
Jason
fe780d041e
Add back accidentally dropped Wandering Trader patch (#9492) 2023-07-14 16:23:33 -07:00
Jake Potrebic
de3f149185
Fix possible NPE on painting creation (#9391) 2023-07-13 17:22:15 -07:00
Jake Potrebic
22ed60c101
Fix BanList API (#9450) 2023-07-13 14:43:45 -07:00
Jake Potrebic
aefb73c234
Add Owner UUID api for AreaEffectCloud (#9364) 2023-07-13 17:26:42 -04:00
Owen
ece4fd3597
Suppress Item Meta Validation Checks (#9331)
Stops item meta from aggressively throwing exceptions.
2023-07-13 16:59:49 -04:00
Jake Potrebic
836586d59b
Fix missing item types in SlotType for armor change event (#9379)
Also added 2 parameterized tests to make sure this doesn't happen
again.
2023-07-13 13:09:26 -07:00
Owen
92bc19b049
Fix missing item interaction cancelling case (#9427)
Properly cancels brushes now
2023-07-13 15:48:46 -04:00
Lulu13022002
1f8ca77bb6
Prevent desync for poi and pistons (#9270) 2023-07-13 15:22:05 -04:00
Jake Potrebic
a60eeb85f5
Fix mob breaking doors not spawning particles (#9443)
This is a vanilla issue reported as MC-263999
2023-07-13 12:11:27 -07:00
Pedro
a3c760e6af
Handle block state in EntityDamageByBlockEvent (#9396) 2023-07-12 12:12:12 -07:00
Jake Potrebic
b3dc7a3b4b
fix item meta for tadpole buckets (#9473) 2023-07-11 11:52:11 -07:00
chickeneer
805fdd83b3
Add deprecations to SignSide string methods (#9467) 2023-07-11 09:58:08 -07:00
Warrior
6b325cd6a9
Array backed synched entity data (#9460) 2023-07-10 15:27:50 +02:00
Jake Potrebic
5de0f8ac48
Add Sign#getInteractableSideFor (#9388) 2023-07-08 11:04:19 +02:00
Jake Potrebic
e105354330
Fix incorrect new blockdata in EntityChangeBlockEvent (#9445)
Also fixes EntityBreakDoorEvent not having the correct 'to' block data

Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock
call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of
just using the 'air' state.
2023-07-07 10:25:36 -07:00
Jake Potrebic
d7d3f6371e
[ci skip] Use Nullable annotation for Entity source (#9435) 2023-07-06 20:38:46 -07:00
Spottedleaf
48ea66e97f Optimize player lookups for beacons
For larger ranges, it's better to iterate over the player list
than the entity slices.
2023-07-06 20:18:33 -07:00
Shane Freeder
dadd8b5a7c
Don't allow for supporting block checks to load chunks
I cannot test this due to lack of hardware (took 30 minutes getting paper
updated and loaded into IJ on this machine...), however, this is the easiest
patch for now. Ideally, some form of distance check would probably be added to
improve invalidation of this cache.
2023-07-06 02:55:19 +01:00
Lulu13022002
12c970097d
Fix ThrownEggHatchEvent#setHatching (#9448) 2023-07-05 09:46:12 +02:00
Nassim Jahnke
c0936a71bd
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9440)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01aa02eb PR-858: Add LivingEntity#playHurtAnimation()
9421320f PR-884: Refinements to new ban API for improved compatibility and correctness
37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API
4eeb174b All smithing inventories are now the new smithing inventory
f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop
e7a807fa PR-879: Add Player#sendHealthUpdate()
692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml
2d033390 SPIGOT-7403: Add direct API for waxed signs
16a08373 PR-876: Add missing Raider API and 'no action ticks'

CraftBukkit Changes:
b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation()
95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities
0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness
0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit
648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API
31fe848d6 All smithing inventories are now the new smithing inventory
9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table
9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop
3be9ac171 PR-1220: Add Player#sendHealthUpdate()
c1279f775 PR-1209: Clean up various patches
c432e4397 Fix Raider#setCelebrating() implementation
504d96665 SPIGOT-7403: Add direct API for waxed signs
c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks'
85b89c3dd Increase outdated build delay

Spigot Changes:
9ebce8af Rebuild patches
64b565e6 Rebuild patches
2023-07-04 10:22:56 +02:00
Lulu13022002
4356758b64
Call missing BlockDispenseEvents (#8518)
* Call missing BlockDispenseEvent

* Avoid duplicate event

* Show a single item for event

* Move glowstone refill event

* rebased

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2023-07-02 16:12:07 -07:00
Jason
171ba7ccf3
Move Log4j plugins to own source set (#9428) 2023-07-01 22:00:46 -07:00
Jake Potrebic
f2c1e1366a
Fix default permission for xp command (#9419) 2023-06-30 15:02:25 -07:00
Boy0000
fead63e2ea
Add option to disable NoteBlock and Tripwire updates (#9368) 2023-06-30 16:11:52 +02:00
Nassim Jahnke
225c95025b
Hotfix double entity removal making entity scheduler retire call
The assumption that the setRemoved method will never be called more than once is flawed, considering even vanilla code seems to indicate it might happen. Especially with plugins, throwing an exception is not something reasonably maintainable across all the places it *could* happen.
If it is called a second time after already having been removed due to changing dimensions, that's definitely bad, so no extra check for that
Fixes #9420
2023-06-29 17:41:32 +02:00
Jake Potrebic
437e8da700
Improve command function perm level checks (#9411) 2023-06-28 23:18:28 -07:00
Jake Potrebic
2c9c5e4662
Fix replenishable container entities save/load existing contents (#9417) 2023-06-28 11:06:47 -07:00
Jake Potrebic
e4b40ddc22
Fix entity selectors while spectating (#9402) 2023-06-27 14:46:27 -07:00
Jake Potrebic
8582999344
Deprecate duplicate chat completion methods (#9401) 2023-06-27 10:18:59 +02:00
Lulu13022002
cf0f013f53
Avoid duplicate death event call for armorstands (#9223)
* Avoid duplicate death event call for armorstands

* restore vanilla behavior (emit the game event etc...)
2023-06-26 21:22:49 -07:00
Redned
7103f813bc
Only tick item frames if players can see it (#9377)
In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
2023-06-27 00:26:29 +01:00
Bit
3f6c4b07ac
Add event for player editing sign (#9300)
Addresses https://github.com/PaperMC/Paper/issues/9293
2023-06-26 23:35:32 +01:00
Nassim Jahnke
990be1691b
Iterate over entity array copy for entity scheduler 2023-06-26 18:41:08 +02:00
powercas_gamer
e8bec64217
Fix ugly java logger format for paper plugin dependency loader (#9395) 2023-06-25 09:57:45 +02:00
Owen
b34d4ecd2e
Fix cycle on paper plugin toString (#9392) 2023-06-24 22:37:38 +01:00
Owen
aea9cdd37d
Fix interact event call override (#9387) 2023-06-23 11:03:43 -05:00
Molean
206dd3af05
Fix incorrect phantom spawning entity (#9385) 2023-06-23 12:50:29 +02:00
Samir
b1696788d6
ratelimited packet is logged to console on kick (#9292) 2023-06-21 14:36:14 +01:00
Redned
c613877e54
Fix incorrect crafting result amount for fireworks (#9322)
Although vanilla does not specifically call this method anywhere, this fixes a bug where the result using the Bukkit API returns the wrong amount.
2023-06-21 14:11:50 +01:00
Owen
3756f5bbf5
Properly Cancel Usable Items (#9225)
This fixes the bug causing canceling PlayerInteractEvent to cause items to continue to be used despite being canceled on the server.

For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
them in order for the client to reset their using item state.
2023-06-18 18:33:15 -04:00
Nassim Jahnke
1f5bec71f3
Pull Folia API take two 2023-06-18 22:46:52 +02:00
Nassim Jahnke
b1fe756b73
Revert "Move some Folia API to Paper for easy compat (#9360)"
This reverts commit d6d4c78e7d.
2023-06-18 21:47:17 +02:00
Nassim Jahnke
d6d4c78e7d
Move some Folia API to Paper for easy compat (#9360) 2023-06-18 20:02:59 +02:00
Shane Freeder
976b95c74c
Temp: Pre-init PlayerChunkLoaderData in order to prepopulate the BFS lookup cache because potatos (Closes #9338) 2023-06-18 13:49:22 +01:00
Nassim Jahnke
275173e538
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c5d8709 SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
255c4fdb SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot

CraftBukkit Changes:
b6b514b7e SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
fcff84de9 SPIGOT-7399: Revert null check in CraftMetaItem#safelyAdd
44a4b5649 SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot
676969d01 SPIGOT-7389: Handle setting null items in ChiseledBookshelf Inventory
2023-06-18 13:18:11 +02:00
Jake Potrebic
873533b129
Add method to remove all active potion effects (#9361)
* Add method to remove all active potion effects

* use clear instead of removeAll
2023-06-17 21:10:13 -07:00
Riley Park
faf9a65b62 Disable BukkitMirrorTest 2023-06-17 14:20:46 -07:00
Jake Potrebic
072b78a713
Add trail ruins structure set seed in spigot config (#9327)
Also adds a server test to ensure the defaults match and that a seed
exists for each structure set
2023-06-17 12:12:23 -07:00
Jake Potrebic
3a0373901e
Add method to get ungenerated chunk from long key (#9254)
Also added a missing deprecation for a location block key method
2023-06-17 11:43:08 -07:00
Jake Potrebic
c1ea5502d4
Remove more outdated config settings (#9358) 2023-06-17 11:25:22 -07:00
Jake Potrebic
38856661c0
Remove stacktrace on exception from reading server.properties (#9296) 2023-06-16 19:27:45 -07:00
Spottedleaf
a226f44b45 Copy itemstack when sanitizing for datawatcher items
Since the packet is broadcasted for players, it means that
the packet will be sent to multiple players. In this case,
modifying the data results in a possible race condition
where a CME may occur as the packet will be serialized on
many different netty IO threads.
2023-06-16 10:27:59 -07:00
Spottedleaf
f5551380b3 Make sure to post process chunks before they are sent to players
Some TEs need to be post processed after generation to be sent
properly (chests)
2023-06-16 10:25:26 -07:00
Spottedleaf
3f237e869a Fix IntegerUtil#getDivisorNumbers
Use unsigned mod operation for initialization of anc

Also includes
- 5a0cefb45e
- acc8ed9634
2023-06-16 09:05:36 -07:00
powercas_gamer
02e3b5a91a
chore(api): add missing javadoc urls (#9355) 2023-06-16 16:34:49 +01:00
Ollie
17966ddb8e
Update the server logo (#9264)
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2023-06-16 16:20:31 +01:00
Lulu13022002
f6139de06c
Fix sniffer removeExploredLocation and javadoc (#9311) 2023-06-16 14:33:25 +01:00
Nassim Jahnke
81834ac54a
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
be1f3344 SPIGOT-7326: Add ClickType#isMouseClick()

CraftBukkit Changes:
3b557627c Fix Player#setScoreboard() checking incorrect state
9a21b0b89 SPIGOT-7393: Fix new tile entities not loading Bukkit's PersistentDataContainer

Spigot Changes:
c62f4bd9 Rebuild patches
2023-06-16 13:32:29 +02:00
Phillipp Glanz
fa674f3d35
Don't enforce icanhasbukkit default if alias block exists (#9334) 2023-06-16 12:02:43 +01:00
Jake Potrebic
b134eb406a
Fix incorrect annotation on BrushableBlock#getItem (#9345) 2023-06-16 11:58:09 +01:00
Jake Potrebic
41e6f20420
Updated Upstream (Bukkit/CraftBukkit) (#9342)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fdff0cd4 PR-869: Add Enderman#teleport and Enderman#teleportTowards
dfd86ee7 Improve sendSignChange and related documentation
beced2b2 PR-867: Add Player#sendBlockUpdate to send tile entity updates

CraftBukkit Changes:
ad6d0cffb SPIGOT-7394: Fix another issue with sendSignChange
66c5ce4c7 SPIGOT-7391: Preserve vanilla sign json where not modified by event
ae3824f94 PR-1204: Add Enderman#teleport and Enderman#teleportTowards
5863a2eae Fix sendSignChange not working
4a7eadc97 PR-1201: Add Player#sendBlockUpdate to send tile entity updates
789324e30 Work around issue placing decorated pots
2023-06-16 11:28:31 +01:00
Jason
f7b386ddc7
Use ANSI serializer for console completion descriptions (#9351) 2023-06-15 10:11:09 -07:00
Jake Potrebic
8bc0574fb8
Bump kyori's ansi to fix color bleed (#9346) 2023-06-15 09:24:01 -07:00
Jake Potrebic
bae6096aa2
Re-add dropped patch during 1.20 update (#9344) 2023-06-14 17:52:28 -07:00
Bjarne Koll
837cc25c51
Call BlockEntity#load in new child types (#9340)
BlockEntity#load is responsible for loading the pdc data for block
entities. Some of the new block entities added by mojang do not call
their super method, preventing paper from loading the PDC, which
leads to a loss of data.

This commit adds the super calls to prevent this.
2023-06-14 13:06:50 +02:00
powercas_gamer
62262d73d2
[ci skip] mention adventure in chatcolor deprecation message (#9336)
* mention adventure in chatcolor deprecation message

* expand text

* americans
2023-06-13 20:48:41 -07:00
Jason
2e363c73ba
1.20.1 (#9333) 2023-06-13 09:10:07 +02:00
Jake Potrebic
c287e921a9
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9301) 2023-06-12 16:51:45 -07:00
Jason Penilla
b48e2e352e
Fix dev bundle generation 2023-06-12 16:44:07 -07:00
Emilia Kond
2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00
Bjarne Koll
87dfff4cfa
Implement BossBarViewer on Player (#9332)
* Implement BossBarViewer on Player

Author: Riley Park <rileysebastianpark@gmail.com>

* Implement BossBar#viewers
2023-06-12 14:43:39 -07:00
Jake Potrebic
de19eb8c4a
fix incorrectly updated move vector checking patch (#9328) 2023-06-12 11:26:43 -07:00
Jake Potrebic
f8cfdd4ba9
Fix SmithingInventory helper slot methods for 1.20 (#9325) 2023-06-12 19:04:53 +02:00
Lulu13022002
eb0693fff7
Fix EntityDeathEvent cancellation (#9323) 2023-06-12 19:03:51 +02:00
Bjarne Koll
f4dfdcbb5b
Fix sendSignChange0's usage of SignText (#9310) 2023-06-11 22:53:28 +02:00
Jake Potrebic
3722877c3c
correctly hide players from entity argument suggestions (#9245) 2023-06-10 18:15:43 -07:00
Lulu13022002
e2e874f549
Add back the source uuid on exp orb for animals breeding (#9289) 2023-06-10 18:01:10 -07:00
Spottedleaf
bc3496ea58 Fix incorrect collision shape for hopper item suck
It shouldn't cost too much more to check the correct shape,
provided that it is cached and we use the overall AABB
to collect possible entities to check against.

The issues with the old check code is that it will use two
getEntitiesOfClass calls plus the addition of streams
_and_ the toAabbs() logic on VoxelShape. The new code
caches toAabbs, uses one getEntitiesOfClass call, and
does not use streams. Then compared to 1.12, we are
only performing two additional AABB checks per item.
2023-06-10 13:42:03 -07:00
Spottedleaf
3d06377b24 Allow double removal from player chunk loader
Unlike Folia, players may be incorrectly be double-removed

Fixes https://github.com/PaperMC/Paper/issues/9299
2023-06-10 08:27:23 -07:00
Owen
2ffb704efa
Don't use event to get block position (#9295) 2023-06-10 02:13:42 -04:00
Jake Potrebic
dc30ee591d
Properly remove the experimental smithing inventory type (#9290) 2023-06-09 20:50:00 +02:00
Jake Potrebic
0284b272d3
Add API for waxed signs (#9291) 2023-06-09 20:32:20 +02:00
Lulu13022002
648c000fb2
Add pitcher plant api (#9286) 2023-06-09 14:23:38 +02:00
Bjarne Koll
4b5f84712b
Minimise EntityFertilizeEggEvent and add sniffer (#9280) 2023-06-09 09:01:08 +02:00
Jake Potrebic
4e3febbfe0
fix missing trigger entity for xp orb from breeding 2023-06-08 23:52:18 -07:00
Jake Potrebic
f9fc44ff9f
add side to PlayerSignCommandPreprocessEvent 2023-06-08 22:57:24 -07:00
Jake Potrebic
9ebf75d894
fix some more 1.20 tracking issues 2023-06-08 22:45:45 -07:00
Jake Potrebic
c9e125f62a
Fix setListenerRange for calibrated sculk sensors 2023-06-08 22:35:56 -07:00
Jason Penilla
9ada4bd7af
Prevent the rcon thread from attempting connections after shutdown 2023-06-08 22:25:23 -07:00
Jake Potrebic
ea9fdc393c
Ignore inline definitions of trim material & pattern 2023-06-08 21:53:37 -07:00
Jake Potrebic
82c64790f4
Add back Anti-Xray patch (#9283) 2023-06-08 21:29:58 -07:00
Owen1212055
e829a9d8f3
Fix javadoc 2023-06-08 22:53:42 -04:00
Owen1212055
6d74ad155f
Finish tests & bad calls 2023-06-08 22:51:31 -04:00
Jake Potrebic
03c3587e2e
fix not editable sign after openSign 2023-06-08 19:45:58 -07:00
Owen
ccb194bbbb
Move block farther away for Player#setRotation (#8514) 2023-06-08 22:37:59 -04:00
Lulu13022002
3621d76d8f
Fix collision between AABB and a dot (#8733) 2023-06-08 22:17:32 -04:00
Lulu13022002
21f2d158c4
Avoid duplicate poi entries from the first section (#9235) 2023-06-08 22:14:30 -04:00
Spottedleaf
04509f0234 Fix crash relating to "Already sent chunk"
Forgot to update the distandce field in the single user area map
on update, and additionally used the wrong radius (introduced
last commit) for the broadcast map
2023-06-08 18:00:46 -07:00
Spottedleaf
8ce5219e07 Fix inconsistent chunk sending with vanilla
Vanilla now loads the proper number of chunks for sending
to players. So, we can finally match their behavior after
all these years.
2023-06-08 17:45:54 -07:00