Nate Mortensen
6c09066e22
Update CraftBukkit to 1.6.1
2013-07-01 12:10:06 -05:00
Travis Watkins
799779e4b1
Update CraftBukkit to Minecraft 1.5.2
2013-04-27 10:42:19 -05:00
Travis Watkins
70a778f475
Boats can only die once.
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In certain scenarios a boat can be killed multiple ways in a single tick.
Due to improper guards this can cause the death code to run multiple times
creating item drops. To correct this we insert the appropriate death check.
2013-04-13 00:29:49 -05:00
Black-Hole
02a5d09ddf
Call EntityChangeBlockEvent when boats destroy blocks. Fixes BUKKIT-3871
2013-03-25 16:55:48 -04:00
Travis Watkins
5f089137ee
Cleanup comments, formatting, etc
2013-03-25 00:51:36 -05:00
Travis Watkins
83d29e461c
Update CraftBukkit to Minecraft 1.5
2013-03-15 13:28:59 -05:00
Travis Watkins
7f7192f8fd
Update CraftBukkit to Minecraft 1.4.4.
2012-11-13 16:09:52 -06:00
Travis Watkins
60819c6693
Update CraftBukkit to Minecraft 1.4(.2).
2012-10-27 22:19:03 -04:00
feildmaster
a43d621c01
Update CraftBukkit to Minecraft 1.3.1
2012-08-02 04:58:50 -05:00
Wesley Wolfe
b00de5f176
Cleaned up CraftBukkit comments in NMS.
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Added newlines at the end of files
Fixed improper line endings on some files
Matched start - end comments
Added some missing comments for diffs
Fixed syntax on some spots
Minimized some diff
Removed some no longer used files
Added comment on some required files with no changes
Fixed imports of items used once
Added imports for items used more than once
2012-07-23 23:55:31 -05:00
Warren Loo
c100e20d60
Reverting the Drop API for now, we need to re-evalute this as it is causing too many issues and blocking releases.
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This reverts commits:
- d2d03afc8854394aeefb40ea5ebf224c8032b19f
- 6245746e91123dd8ef70e5f15b7cdfc7e36d8e8c
- 41fae5c613e9e69a8f6bdf33b23bb09d7f407433
- c34bdecab42cf4098054a5ea43e1c2958d44ae92
- d7445084ac9a90fa0b66d8b050b8d0d2a062eaf3
- 6a6ed2e6ae2328a8a791bcc6857c44dc6c6a7030
- a783bc4dc95da8e26c673abe48fad96b550aba28
- cb50fd68766df8e07631ba5be85759f8257e8068
- 34dfff2ad5c407c712b2783f02960aac5e8649f2
- f33b513820de987b49a4338e85df80968217a601
- 5fd9fdfde055e6eb6a83db246d009b69377b7c94
- 2795b116f40d06551fbb7b96d1963c0ddbeac384
2012-03-27 20:04:26 -04:00
EvilSeph
f6bcaa6b0a
Fixed minecarts being dropped when crashing a boat. Fixes BUKKIT-1273
2012-03-22 16:58:13 -04:00
Nathan Adams
9d09e7d016
Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
2012-03-22 20:39:39 +00:00
Celtic Minstrel
5ba8928041
[Bleeding] Added getting and setting drops to all appropriate events. Fixes BUKKIT-397 and fixes BUKKIT-1252
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- Allows drops in creative mode by adding items to the getDrops() list
- Contents of containers are not reported
- Contents of storage minecarts are not reported
2012-03-21 12:42:51 -04:00
Nathan Adams
543c4879fe
Updated CraftBukkit to 1.2
2012-03-01 14:38:31 +00:00
EvilSeph
1c28c946fa
Fixed sprinting while breaking a painting edge case. Fixes BUKKIT-740
2012-02-13 00:40:32 -05:00
Erik Broes
7219d4dd85
Updated to Minecraft 1.1
2012-01-12 23:10:13 +01:00
Nathan Adams
897551e39e
Update to mc-dev rename revision 01
2012-01-12 15:27:39 +00:00
Sam Wilson
a7744ac751
Prevent VehicleEnterEvent being sent when player exits vehicle.
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Fix for BUKKIT-223.
Issue BUKKIT-223: When a player exits a minecart or boat, both a
VehicleExitEvent and a VehicleEnterEvent are fired. Only the
VehicleExitEvent should fire.
Reason for bug: This occurs because the VehicleEnterEvent is fired in
EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on
a vehicle, whether the right-click is to enter the vehicle or exit it.
Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b
and EntityMinecart.b to Entity.setPassengerOf, we can create either a
VehicleEnterEvent or a VehicleExitEvent, depending on whether the
player is entering or exiting a vehicle.
2011-12-19 18:22:38 +11:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
sk89q
695f25a32b
Added a case previously not covered by VehicleDestroyEvent for boats.
2011-10-13 01:17:04 -07:00
sk89q
b7c43fbff1
Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
2011-09-25 11:20:51 -07:00
Dinnerbone
2b5a61f03d
Rename revision 2
2011-09-15 17:39:17 +01:00
Dinnerbone
5b2c774edc
Update for Minecraft 1.8
2011-09-15 01:23:52 +01:00
Dinnerbone
a679e7f380
Update to Minecraft 1.7
2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
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Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Erik Broes
96b1b8a10c
Generic cleanup
2011-06-12 00:30:52 +02:00
EvilSeph
4bdc752acd
Fixed issues introduced by recent 'portal changes' commit.
2011-06-08 20:08:29 -04:00
Erik Broes
62b5da4e3a
Update for 1.6.6
2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf
Update for 1.6.5
2011-05-30 22:37:34 -04:00
Dinnerbone
6903f20242
Implemented 1.6!
2011-05-26 13:48:22 +01:00
Erik Broes
a6c8a36dce
Update for 1.5_02.
2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
Robert Sargant
39972530f2
Added VEHICLE_DESTROY event
2011-04-02 17:12:18 +02:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
Erik Broes
e24b10dfd9
Updated for the cleanups done in Bukkit
2011-03-26 22:32:56 +01:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
afforess
5aa95ee469
Added MaxSpeed methods to minecarts. Added MaxSpeed methods to boats. Added SlowWhenEmpty, FlyingMod, and DerailedMod methods to minecarts.
2011-02-12 16:14:43 +01:00
Erik Broes
001a45804e
Clean vehicle code.
2011-02-02 00:29:37 +01:00
Dinnerbone
24f140d1f4
Implemented VEHICLE_UPDATE
2011-02-01 10:20:18 +00:00
Dinnerbone
2b0ab5a130
Fixed VEHICLE_MOVE
2011-02-01 10:14:59 +00:00
Erik Broes
da00e2e3a9
Fixed rogue chmods
2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae
Reworked getEntity; Hi instanceof, bay 16 classes
2011-01-30 16:15:24 +01:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
Andrew Ardill
1cbde901ba
Entity audit. Adds checks for null entities, and adds conformity.
2011-01-21 16:54:30 +11:00
Andrew Ardill
d7d7a68f91
fixes to combust event so that it is raised only once on combustion.
...
minor fixes to imports
2011-01-18 16:30:01 +11:00
Andrew Ardill
5f2c8108b7
Updates to all Entities to use getBukkitEntity() any time an event is
...
raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Andrew Ardill
2de3e2e7e4
created getBukkitEntity() in minecraft.server.Entity
...
This returns a protected field that is set in the constructor of each
minecraft.server.Entity to a new CraftEntity of some specific type.
2011-01-18 00:13:31 +08:00