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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-21 14:00:11 +01:00
Commit graph

1080 Commits

Autor SHA1 Nachricht Datum
md_5
e631456c7d SPIGOT-5458: Riptide tridents don't lose durability 2019-12-17 12:22:53 +11:00
md_5
e43416a342 SPIGOT-5455: Mobs do not ignite due to sun in extra worlds 2019-12-15 15:33:11 +11:00
md_5
16dc5758ae SPIGOT-5449: Fix issue with projectiles 2019-12-13 15:55:19 +11:00
md_5
fd25653f17 SPIGOT-5448: Shulker Boxes collapse empty slots when picked up 2019-12-13 14:06:25 +11:00
md_5
73698cf88d SPIGOT-5442: Fix issue with fire charges 2019-12-12 13:49:56 +11:00
md_5
f777640e48 SPIGOT-5425: Prevent empty/air loot (again?) 2019-12-11 15:49:53 +11:00
md_5
4633e6c5c7 Fix crash with disabled worlds 2019-12-11 12:36:03 +11:00
md_5
de42aa13f3 Update to Minecraft 1.15 2019-12-11 09:00:00 +11:00
md_5
43183eabc2 SPIGOT-5399: spawn-npcs ignored during world generation 2019-12-05 11:01:56 +11:00
Brokkonaut
821238b64c SPIGOT-5412: Use SpawnReason.NATURAL for wandering traders and trader llamas 2019-12-04 06:58:22 +01:00
Brokkonaut
eafd74240d SPIGOT-5405: Use correct damage source for HangingBreakByEntityEvent 2019-11-30 19:03:07 +11:00
Brokkonaut
ccd47a503a SPIGOT-5395: Call BlockFadeEvent for Scaffolding 2019-11-15 01:27:56 +01:00
Spottedleaf
3fe3746012 SPIGOT-5378: Fix TileEntity fixer deadlock
Chunk loading logic can make getTileEntity calls, and these can
be off of the main thread (i.e lighting). The TileEntity fixer
makes a getType call, which will block on chunk load. Thus a
deadlock can occur between a lighting thread and the server thread.
2019-10-20 19:16:35 +11:00
md_5
12386dd445 SPIGOT-5375: Add spaces to coordinates from tile fixer 2019-10-20 08:05:55 +11:00
md_5
606c19e26c SPIGOT-5373: Simultaneous left+right click in creative mode does not work 2019-10-19 20:09:26 +11:00
blablubbabc
13caf84858 SPIGOT-5370: Fix Block#rayTrace considering other blocks. 2019-10-18 20:28:06 +02:00
md_5
e2dd6555e8 SPIGOT-5372: Re-add tile entity fixer due to MC-163945 2019-10-18 19:58:39 +11:00
md_5
d6b3eddf68 SPIGOT-5355: Double Chests still open after InventoryOpenEvent cancelled 2019-10-09 19:51:18 +11:00
jojokobi
7deb3728e3 SPIGOT-5309: Call cancelled EntityDamageEvent when damaging invisible armor stands 2019-10-06 19:20:31 +11:00
md_5
aa492e552e SPIGOT-5255: Raid / patrol spawn reasons 2019-09-07 16:35:09 +10:00
md_5
763e560135 SPIGOT-5294: Cancelled EntityPickupItemEvent and PlayerPickupItemEvent alter on-ground stacks 2019-09-02 13:17:54 +10:00
md_5
403ac18579 SPIGOT-5301: BlockIgniteEvent for campfire + arrow 2019-09-02 13:14:13 +10:00
anhcraft
6ed8a18966 SPIGOT-5290: Invulnerable and/or Marker armor stand triggers EntityDamageEvent 2019-08-30 18:35:55 +10:00
md_5
631eaeb09b SPIGOT-5297: PlayerBedLeaveEvent.getBed() returns player location 2019-08-30 18:34:24 +10:00
md_5
8d4bc54183 SPIGOT-5293: Sponge behaviour differs from Vanilla 2019-08-28 20:10:04 +10:00
md_5
e91fd75e19 SPIGOT-5291: Missing event for ravagers trampling crops 2019-08-28 20:03:43 +10:00
anhcraft
cbdd713908 SPIGOT-5211: Add Raid API 2019-08-28 19:52:32 +10:00
md_5
edd8fdfbe9 SPIGOT-5287: Fix rare CME generating new chunks 2019-08-26 19:24:09 +10:00
md_5
3fc97f086d SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air 2019-08-26 18:58:28 +10:00
anhcraft
b2bcde89d9 SPIGOT-5258: TNT Not Moving Players in Creative Mode 2019-08-25 17:22:57 +10:00
md_5
44d675ad8b SPIGOT-5263: Chests stay open after InventoryOpenEvent cancelled. 2019-08-24 20:02:14 +10:00
md_5
2439178eab SPIGOT-5278: EntityDrowned memory leak 2019-08-24 19:45:08 +10:00
md_5
7055c93117 SPIGOT-5264: Call event for experience orbs losing their target 2019-08-24 19:06:17 +10:00
md_5
4914117237 SPIGOT-5282: Improve bucket event API 2019-08-23 20:30:16 +10:00
Brokkonaut
7a806a3a41 SPIGOT-5270: Call BlockSpreadEvent when bamboo saplings grow 2019-08-16 05:19:26 +02:00
Brokkonaut
54f4e7f958 SPIGOT-5257: Call EntityBreedEvent for foxes and set the child's spawn reason to BREEDING 2019-08-09 04:34:33 +02:00
md_5
803eaa3169 SPIGOT-5231: ShotAtAngle API for Fireworks 2019-08-02 19:32:10 +10:00
md_5
7881d2ae15 SPIGOT-5237: Horses, pigs do not drop their inventory 2019-08-02 19:13:16 +10:00
md_5
06efc9ec1f Don't accept connections until all plugins have enabled 2019-07-30 20:48:07 +10:00
md_5
da62a66ab7 SPIGOT-5225: World handle isn't closed if world is unloaded without saving 2019-07-29 16:37:48 +10:00
md_5
f0b3fe4359 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null 2019-07-28 08:49:01 +10:00
md_5
c88867e4fc SPIGOT-5208: Reset state on cancelled EntityTransformEvent to prevent event spam 2019-07-26 09:58:18 +10:00
md_5
7f33c6a2f5 SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent 2019-07-23 14:30:12 +10:00
md_5
6a5fc90285 Improve diff in EntityHanging 2019-07-23 13:02:23 +10:00
BlackHole
c98d61bfcd SPIGOT-4712: Allow spawning of upwards or downwards facing item frames
Also use correct block position for spawning hanging entities
2019-07-23 13:02:23 +10:00
BlackHole
db97147724 SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lectern 2019-07-23 09:28:41 +10:00
md_5
c03b2befb2 SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds 2019-07-22 16:03:02 +10:00
md_5
65ea162ce2 Ensure Bukkit data pack is always up to date 2019-07-22 12:34:03 +10:00
md_5
0b107b8de3 MC-157395, SPIGOT-5193: Small armor stands do not drop loot 2019-07-22 12:28:38 +10:00
md_5
6da0abca08 SPIGOT-5195: Player loot table does not drop when keepInventory is on 2019-07-22 12:12:48 +10:00