Wesley Wolfe
9cccb1c89e
Fix Vec3DPool; don't pool objects indefinitely or O(n^2) clear()
2012-08-05 21:36:25 -05:00
Wesley Wolfe
f5777cc0b7
Add Vec3DPool for diff visibility
2012-08-05 21:36:09 -05:00
Wesley Wolfe
44234c47ce
Cease execution if block is AIR. Fixes BUKKIT-2104
2012-08-05 21:32:01 -05:00
Travis Watkins
beb71069b7
Don't use Packet56 and clear client cache on world changes.
2012-08-05 18:42:03 -05:00
Wesley Wolfe
0e013fa4b0
Fixed PlayerManager ConcurrentModificationExceptions. Fixes BUKKIT-1972
2012-08-04 22:12:16 -05:00
Wesley Wolfe
9804665fec
Fix bounding box pool to use a dynamic cache size
...
Also changed insane array copy routine. This should reduce server lag
spikes that occur periodically.
2012-08-04 21:11:28 -05:00
Wesley Wolfe
14a470985d
Add AABBPool for diff visibility
2012-08-04 21:06:17 -05:00
Travis Watkins
e5acb6cf3a
Don't tick chunks or entities on chunks that are queued for unload.
...
Treat chunks in the unload queue as if they are already unloaded to prevent
processing on them removing them from the unload queue and leaking.
2012-08-04 18:08:26 -05:00
Travis Watkins
fdd01feb8c
Avoid CME when lightning strikes by making a copy. Fixes BUKKIT-2055
2012-08-04 18:02:30 -05:00
Wesley Wolfe
a5da834258
Fix chat not being cancellable when not using deprecated API.
2012-08-04 05:44:23 -05:00
feildmaster
9bed5272d3
Re-implement code missing from leaving the end. Fixes BUKKIT-2003
2012-08-04 04:11:21 -05:00
feildmaster
823e3fb0c6
Correctly detect invalid PistonExtension's to allow removal of StickyPistons. Fixes BUKKIT-2059
2012-08-04 04:10:55 -05:00
feildmaster
ab8b7c7e33
Potentially fix chunk leaking, needs further examination
2012-08-04 01:43:17 -05:00
Steve Anton
f90bd7e7cc
Fix PlayerBucketEmptyEvent handling. Fixes BUKKIT-2002 and fixes BUKKIT-1997
...
The method this.a(world, d0, d1, d2, i, j, k) is responsible for
actually placing the lava or water source block in the world. The event
is currently called after this method, thus canceling the event will
cause the player to keep their water/lava bucket but the water/lava will
still appear where they attempted to place it.
In addition, the check for whether a player has creative inventory is
short circuiting before the event fires, so the event will not be called
for these players.
This moves the event call and cancelled check above these two calls to
ensure it always fires and the results of it are honored.
Closes GH-835.
2012-08-03 23:44:45 -05:00
Wesley Wolfe
02d6703da7
Implement new AsyncPlayerChatEvent. Addresses BUKKIT-2064
...
Added two utility collections for use with PlayerChatEvents allowing lazier
initialization of events and less need to synchronize against the player
list.
Provided a hidden queue system for similar logic to pre-1.3 chat. When a
plugin is listening for the deprecated PlayerChatEvent, all chat will be
delayed to be mirror executed from the main thread. All developers are
encouraged to immediately update to the developmental Bukkit chat API as a
minimum transition for server stability.
Additionally, changes were required to bring thread-safety to the flow
logic. CopyOnWriteArrayList is the only viable means to produce thread
safety with minimal diff; using a sane pre-implemented collection would
require reworking of sections of NMS logic.
As a minor change, implemented expected functionality for
PlayerCommandPreProcessEvent. Setting the player should now change the
player executing the command.
2012-08-03 23:44:45 -05:00
Travis Watkins
4942f5184a
Don't merge items with enchantments. Fixes BUKKIT-2050
2012-08-03 19:30:04 -05:00
feildmaster
8834d1423e
Fix 1.3 changes that prevent nether and the_end to save level data.
2012-08-03 18:58:47 -05:00
md_5
07794300d0
[Bleeding] Fire inventory close event. Fixes BUKKIT-2036
2012-08-03 02:41:48 -05:00
Mike Primm
fe8fc6b90e
Process entity ticks on worlds without players. Fixes BUKKIT-2031
...
Both the CB 1.3.1 code, and vanilla 1.3.1 code, have modified the
behavior of entity tick processing in a way that can lead to disabling
of entity cleanup. Specifically, the tickEntities() call in n.m.s.World,
which processes both the entity cleanup (removing from the world entity
list) and tile entity tick processing (furnaces and such) does not get
called by n.m.s.MinecraftServer's q() method (which drives tick
processing calls in general) when no players are on the given world.
This causes a serious memory leak when automation processes, like dynmap
mapping, load and unload chunks - as entities on unloaded chunks are
only cleaned up during entity tick processing. It also will cause issues
with any mods that use persistent chunk loading (that is, keeping chunks
loaded so that tile entities will continue being processed), since such
processing will no longer function without at least one player on the
given world.
In any case, the tickEntities() call should be called in the same
fashion as under 1.2.x (each tick, independent of player population, as
opposed to being suspended indefinitely when no players are on the given
world). The specific memory leak observed, with removing the unloaded
entites from the world, requires this call be made regularly (or, at
least, whenever the entity unload queue (world.g) is not empty.
Closes GH-832
2012-08-03 01:19:10 -05:00
Travis Watkins
f5794937a9
Print short message on exception to avoid spamming console. Fixes BUKKIT-2018
2012-08-03 01:04:16 -05:00
Travis Watkins
dcf83bc1b5
Restore configurable connection throttle.
2012-08-03 01:04:10 -05:00
Travis Watkins
e156354a60
Add DedicatedServerConnectionThread from mc-dev for diff visibility.
2012-08-03 00:48:07 -05:00
EvilSeph
d5fea5fd0d
Fixed translation issue breaking custom world generation. Fixes BUKKIT-1975
2012-08-02 23:47:41 -04:00
Travis Watkins
8dc52123bf
Fix dispenser event handling
2012-08-02 17:55:13 -05:00
feildmaster
d18972eca2
Fix Nether and The End having the same world names.
2012-08-02 11:02:14 -05:00
feildmaster
402b177be4
Add missing callWorldInitEvent on startup.
2012-08-02 10:14:01 -05:00
feildmaster
a43d621c01
Update CraftBukkit to Minecraft 1.3.1
2012-08-02 04:58:50 -05:00
Wesley Wolfe
a4d7691299
Detect and disconnect 1.3 clients properly. Fixes BUKKIT-1952
2012-07-26 01:17:09 -05:00
Wesley Wolfe
b00de5f176
Cleaned up CraftBukkit comments in NMS.
...
Added newlines at the end of files
Fixed improper line endings on some files
Matched start - end comments
Added some missing comments for diffs
Fixed syntax on some spots
Minimized some diff
Removed some no longer used files
Added comment on some required files with no changes
Fixed imports of items used once
Added imports for items used more than once
2012-07-23 23:55:31 -05:00
Steve Anton
8b9aad8c2b
Add remaining missing setLastDamageCause's
2012-07-14 17:57:31 -05:00
feildmaster
79189c1c13
Add missing setLastDamageCause. Thanks MonsieurApple
2012-07-13 22:57:42 -05:00
feildmaster
cf9544c1d9
Reuse ItemInWorldManager, and stop applying ability changes. Fixes BUKKIT-1811
2012-07-09 18:07:53 -05:00
Mike Primm
08740d7f91
[Bleeding] Include chunk biome data for refresh chunk. Fixes BUKKIT-1166
2012-07-08 19:11:51 -05:00
feildmaster
00efc8c464
Apply setLastDamageCause after processing events and the event has not been canceled. Fixes BUKKIT-1881
...
This allows previous causes to be available during the event, as well as making the damage cause a valid one. If EntityDamageEvent is canceled, then it's not the last DamageCause.
Also prevents setting DamageCause involuntarily through construction.
2012-07-02 22:22:03 -05:00
H31IX
6093bcc445
Fix client crash on InventoryClick cancel. Fixes BUKKIT-1841
2012-06-28 19:34:51 -05:00
Travis Watkins
a21f038fc3
Mark entities as invalid when they get despawned. Addresses BUKKIT-810
2012-06-28 19:34:31 -05:00
Wesley Wolfe
f5b6abfae1
Fix double overflow/underflow calculations with explosions. Fixes BUKKIT-1865
2012-06-27 21:17:20 -05:00
Travis Watkins
78acee359e
Use LinkedHashSet to make redstone update order consistent. Fixes BUKKIT-1850
2012-06-23 10:47:38 -05:00
feildmaster
568fae2e86
Trigger EntityBlockChangeEvent for Silverfish. Adds BUKKIT-1560 and BUKKIT-1593
2012-06-23 06:42:08 -05:00
feildmaster
23d5922bbf
Added EntitySilverfish for diff visibility
2012-06-23 06:42:06 -05:00
Travis Ralston
9f37f70527
Fire PlayerItemBreakEvent. Addresses BUKKIT-1600
2012-06-21 01:10:30 -05:00
H31IX
0095add08c
Add query-plugins setting. Addresses BUKKIT-1781
2012-06-20 12:40:12 -05:00
Wesley Wolfe
6bbae461d5
Fix Heisenplayers
2012-06-17 01:25:01 -05:00
Jeff Wardian
ae94a3308d
Preserve whitelist ordering. Addresses BUKKIT-1805
2012-06-14 23:33:13 -05:00
obnoxint
e35f6f2526
Fire NotePlayEvent. Fixes BUKKIT-1779
2012-06-14 20:58:57 -05:00
obnoxint
72d64b516c
Add TileEntityNote from mc-dev for diff visibility.
2012-06-14 20:58:57 -05:00
Wesley Wolfe
9002690651
Implement asynchronous pre-login event; Addresses BUKKIT-1213
2012-06-13 23:00:46 -05:00
Wesley Wolfe
ed6d4c7759
Support asynchronous events; Addresses BUKKIT-1212
2012-06-13 23:00:46 -05:00
Jake King
f58e514192
Don't send kick message if the message is empty. Fixes BUKKIT-1789
2012-06-13 22:21:40 -05:00
H31IX
01fe76733f
Fire PlayerToggleFlightEvent. Fixes BUKKIT-1696
2012-06-13 22:21:35 -05:00
EvilSeph
b7827c4d22
Fixed EnderDragon not dealing damage after it has been hit. Fixes BUKKIT-1751
2012-06-12 16:37:47 -04:00
Wesley Wolfe
0f23a4fe23
Synchronize handler lists
2012-06-11 01:00:35 -05:00
Travis Watkins
0942b1861b
Handle rcon timeouts properly
2012-06-10 22:26:07 -05:00
feildmaster
d836e57871
Kill fireball if velocity isn't present. Fixes BUKKIT-1228
2012-06-09 04:35:55 -05:00
feildmaster
d5ba6c6644
Fix fireballs freezing when the chunk unloads. Addresses BUKKIT-1228
2012-06-09 04:35:32 -05:00
EvilSeph
3df6608a72
Fixed potential infinite loop in RCON handling. Fixes BUKKIT-1570
2012-06-09 02:52:14 -04:00
Wesley Wolfe
873ce288c2
Fixed decompile for loop handling
2012-06-09 02:47:25 -04:00
EvilSeph
282fcb44ed
Added RemoteControlSession for diff visibility.
2012-06-08 20:23:44 -04:00
Travis Watkins
77cc225b83
Don't try to parse directories if we don't have any.
2012-06-06 12:12:42 -05:00
Travis Watkins
6a37511144
Try to make parent directories for --log-pattern path. Fixes BUKKIT-680
2012-06-04 18:05:23 -05:00
Travis Watkins
e385ffaefc
Call ignite event for fireball shot from dispenser.
2012-06-04 17:25:39 -05:00
feildmaster
d8199aaa39
Fix a NullPointerException.
2012-06-04 04:22:22 -05:00
feildmaster
e520032205
Further improving ItemStack handling
2012-06-03 05:30:22 -05:00
Travis Watkins
894ea06567
Reduce default size of path array. Addresses BUKKIT-1469.
...
The Path object creates an array of 1024 PathPoint objects as the backing
for a sorted queue but testing shows we tend to get only 80 or so entries
in the array at most. To save memory this changes the default size of the
array to 128. Changing it to 64 was considered but that triggered too many
resizes which is detremental to performance.
2012-05-31 19:55:28 -05:00
Travis Watkins
9e5d6699f5
Add Path.java from mc-dev for diff visibility
2012-05-31 19:54:31 -05:00
Charles Daffern
2f16b8ffa3
Don't spam console with errors on unexpected disconnect. Addresses BUKKIT-693
2012-05-23 21:53:02 -05:00
Charles Daffern
c07d4fffb0
Adding NetworkWriterThread for diff visibility
2012-05-23 21:53:01 -05:00
Charles Daffern
8be14b5bb3
Fix inaccurate head yaw. Fixes BUKKIT-1702
2012-05-23 21:52:59 -05:00
Travis Watkins
94e9543a14
Add fallback for when jline fails to initialize. Fixes BUKKIT-1675.
2012-05-23 15:32:33 -05:00
md_5
21327265f0
[Bleeding] Improve handling of ItemStacks. Addresses BUKKIT-1697
2012-05-23 04:10:49 -05:00
Travis Watkins
af89cc783f
Don't cap food level at 20 when eating. Fixes BUKKIT-1667
...
The amount of food gained when eating is used for calculating the food
saturation value so capping it at 20 at this point causes us to get
incorrect results. FoodMetaData.eat caps it at 20 anyway so we're safe to
not do so here.
Also readds a line from mc-dev that was mistakenly removed.
2012-05-17 21:17:23 -05:00
feildmaster
b6d611d9be
Revert obsolete "fix" for Redstone Torches
2012-05-17 00:24:26 -04:00
feildmaster
41b2e89c70
Assert that the block is still present after placement. Fixes BUKKIT-1399
2012-05-17 00:24:10 -04:00
Travis Watkins
4c8f6f2caa
Add option to strip color codes from server.log file
2012-05-16 13:21:23 -05:00
Travis Watkins
e91169ebad
Add ConsoleLogFormatter for diff visibility
2012-05-15 23:29:39 -05:00
EdGruberman
31d488a386
Update to jline 2. Fixes BUKKIT-717
...
JLine 2 allows for better color matching in the console and support for
colors in console on Windows. Hopefully provides better performance as well.
2012-05-15 23:27:51 -05:00
Travis Watkins
cbd20ec9ea
Use a different temp file for each player to avoid corruption. Fixes BUKKIT-1607
2012-05-09 01:40:19 -05:00
Travis Watkins
ef7e14f9ef
Fire events for fireball item usage. Fixes BUKKIT-1566
2012-05-09 01:40:19 -05:00
Travis Watkins
bbc3d31be7
Add ItemFireball from mc-dev for diff visibility
2012-05-09 01:40:19 -05:00
Travis Watkins
53ed0dad48
Don't call event if getOwner is null. Fixes BUKKIT-1545
2012-04-25 22:43:15 -04:00
md_5
3e382034e9
Fix growing large tress near world height. Fixes BUKKIT-1072
2012-04-25 22:30:42 -04:00
Travis Watkins
0153fe1f33
Check if packet is null before checking priority. Fixes BUKKIT-1579
2012-04-25 10:34:53 -05:00
Travis Watkins
40be9c8403
Optimized a little too much. Update goals every tick again to avoid AI oddness.
2012-04-24 23:20:29 -04:00
Travis Watkins
8f1fc96da0
Fixed per-world spawn limits. I have no idea how we missed this.
2012-04-24 22:28:26 -04:00
Travis Watkins
73ae279e8d
Update players when potion effects are moved from them. Fixes BUKKIT-789
2012-04-24 21:58:35 -04:00
Travis Watkins
e98cfbd992
Remove address from throttle hashmap before killing socket. Fixes BUKKIT-659
2012-04-24 21:58:24 -04:00
Travis Watkins
e3363db0a9
Remove "Fetching addPacket..." spam as it isn't useful. Fixes BUKKIT-32
2012-04-24 21:58:12 -04:00
feildmaster
0220c1ff74
Remove legacy Chunk cache. Fixes BUKKIT-1400
2012-04-24 15:06:11 -05:00
feildmaster
119b5d18a5
Load player data before calling PlayerLoginEvent. Fixes BUKKIT-1531 and Fixes BUKKIT-601.
2012-04-23 22:12:19 -05:00
Travis Watkins
edfc8ba92f
Add per-world spawn limits with fallback to server-wide bukkit.yml settings.
...
Fixes BUKKIT-1565
2012-04-23 22:54:43 -04:00
Travis Watkins
b7376e0865
Avoid doing unnecessary range checks when we're looping from start to end.
...
Make EntityLiving call AI logic every tick again.
Rework PathfinderGoalSelector logic.
Adds UnsafeList for use in places where we use ArrayList and know we won't
get index out of range errors. Added usage to World's tickEntities, Chunk's
entitySlices to speed up searching for entities, and to PathfinderGoalSelector
to speed up dealing with AI goals.
Reworked logic in PathfinderGoalSelector with help from fullwall. This code
no longer uses an extra ArrayList for setting up goals and only updates which
goals should be run every other time it is called.
Removed only calling PathfinderGoalSelector every other tick from EntityLiving
as we now only setup new goals every other tick. This ensures existing goals
run every tick to properly update mob movement.
2012-04-23 21:52:08 -04:00
Travis Watkins
e8459c1ff6
Optimize AI and EntityLiving ticking
...
Reduce usage of getCubes as it is an expensive call.
Remove iterator usage and object creation from PathfinderGoalSelector
methods as these are called very often.
Update EntityLiving goal selectors less often as this is still quite an
expensive task.
2012-04-21 23:53:10 -04:00
Travis Watkins
343f39b2b3
Add PathfinderGoalSelector for diff visibility
2012-04-21 23:52:38 -04:00
EvilSeph
8f6fe0a643
Rework clipping logic again, now works as well as the original implementation
2012-04-21 00:45:30 -04:00
EvilSeph
3e15a6911f
Added Packet24 for diff visibility.
2012-04-21 00:44:31 -04:00
Wesley Wolfe
e28ae3f2fe
Reworking clipping logic; Fixes BUKKIT-1472
2012-04-15 18:29:02 -05:00
feildmaster
748ebae550
Properly call EntityDeathEvent for mobs. Fixes BUKKIT-1519
2012-04-15 09:16:43 -05:00
feildmaster
6307efd2d1
Set current recipe to null when a recipe isn't found. Fixes BUKKIT-1456
2012-04-15 01:53:18 -05:00
feildmaster
27a9b4c907
Filter entity spawning sanely.
2012-04-15 01:52:51 -05:00
feildmaster
0026a08fa8
Use SpawnReason.DEFAULT instead of SpawnReason.CUSTOM, freeing CUSTOM to plugin spawning.
...
This gets used in case we are missing appropriate SpawnReason's for various Entity spawns.
2012-04-14 01:44:01 -05:00
feildmaster
e17d3ece00
Added SpawnReason.SLIME_SPLIT, Fixes BUKKIT-790
2012-04-14 01:38:22 -05:00
h31ix
7586e7168b
Make the dispenser check if the dispensed item has been changed before removing it. Fixes BUKKIT-316
2012-04-03 21:42:37 -05:00
Wesley Wolfe
6a79e506cf
Implement new address to PlayerLoginEvent; Addresses BUKKIT-431
2012-04-03 21:07:15 -05:00
feildmaster
20dea920c2
Don't spawn conditional mobs if original entity is dead. Fixes BUKKIT-1444
2012-04-03 18:07:46 -05:00
feildmaster
af0018a962
Mark entities as dead when spawning fails. Treat as canceled if entity is dead.
2012-04-03 18:06:51 -05:00
EvilSeph
0c9e1b13a0
Made using RAW_FISH on Ocelots when a player has the ability to instantly build not decrement the stack. Fixes BUKKIT-1439
2012-04-03 14:13:27 -04:00
feildmaster
bad3979b8f
Make EntityCreatePortalEvent block list Unmodifiable.
2012-04-02 16:32:54 -05:00
feildmaster
470d9f9e1d
Tell clients to update if EntityPortalCreateEvent is canceled. Fixes BUKKIT-1426
2012-04-02 16:32:52 -05:00
EvilSeph
81102479a7
Made Slimes spawn less often in FLAT worlds. Fixes BUKKIT-1441
2012-04-02 17:10:17 -04:00
EvilSeph
7594c91c84
Made item use when a player has the ability to instantly build not decrement the stack. Fixes BUKKIT-1439
2012-04-02 15:25:21 -04:00
Travis Watkins
f4558f5d7d
[Bleeding] Hacky entity clipping fix; Fixes BUKKIT-50
...
Special thanks to 'trunkz' on Minecraft Forums for initial
implementation.
2012-04-02 14:17:20 -05:00
feildmaster
a963880bd8
Add BlockRedstoneEvent to Redstone Lamps, Addresses BUKKIT-1431
2012-04-02 14:11:02 -05:00
feildmaster
ed8cf5196e
Add BlockRedstoneLamp for diff visibility.
2012-04-02 14:08:11 -05:00
feildmaster
7c137d8b19
Added a reason for randomly spawning Ocelot babies. Addresses BUKKIT-1391
2012-03-31 21:30:28 -05:00
Dinnerbone (Laptop)
fdab1db7c5
Added missing //CB comment
2012-03-30 23:43:52 +02:00
Dinnerbone (Laptop)
1fa4d8430e
Updated version to 1.2.5-R0.1-SNAPSHOT
2012-03-30 23:33:51 +02:00
EvilSeph
e0c01154b0
Fixed potential issue when converting worlds. Fixes BUKKIT-1307
2012-03-29 08:41:41 -04:00
EvilSeph
cbab48a7bd
Added OldChunkLoader for diff visibility.
2012-03-29 08:01:57 -04:00
feildmaster
57873b8d05
[Bleeding] Added SpawnReason.BREEDING. Fixes BUKKIT-1356
2012-03-27 20:29:22 -04:00
feildmaster
ec123deb74
Adding PathfinderGoalBreed for diff visibility.
2012-03-27 20:29:03 -04:00
Warren Loo
c100e20d60
Reverting the Drop API for now, we need to re-evalute this as it is causing too many issues and blocking releases.
...
This reverts commits:
- d2d03afc8854394aeefb40ea5ebf224c8032b19f
- 6245746e91123dd8ef70e5f15b7cdfc7e36d8e8c
- 41fae5c613e9e69a8f6bdf33b23bb09d7f407433
- c34bdecab42cf4098054a5ea43e1c2958d44ae92
- d7445084ac9a90fa0b66d8b050b8d0d2a062eaf3
- 6a6ed2e6ae2328a8a791bcc6857c44dc6c6a7030
- a783bc4dc95da8e26c673abe48fad96b550aba28
- cb50fd68766df8e07631ba5be85759f8257e8068
- 34dfff2ad5c407c712b2783f02960aac5e8649f2
- f33b513820de987b49a4338e85df80968217a601
- 5fd9fdfde055e6eb6a83db246d009b69377b7c94
- 2795b116f40d06551fbb7b96d1963c0ddbeac384
2012-03-27 20:04:26 -04:00
feildmaster
c16bf07e85
[Bleeding] Allow CraftItem to be backed by non-EntityItems. Fixes BUKKIT-1351
2012-03-26 16:36:31 -04:00
feildmaster
bdccfd29ec
[Bleeding] Stop filtering out 0 damage for Humans. Fixes BUKKIT-1348
2012-03-26 16:32:42 -04:00
feildmaster
9d0ea52021
[Bleeding] Fixed potions throwing double events. Fixes BUKKIT-1332
2012-03-26 16:05:38 -04:00
feildmaster
b45184fdf8
[Bleeding] Fixed dropping invalid Magma Creams. Fixes BUKKIT-1336
2012-03-25 19:52:44 -04:00
feildmaster
f1a235dcba
[Bleeding] Fixed ocelot dropping leather. Fixes BUKKIT-1333
2012-03-25 19:52:14 -04:00
feildmaster
e66159e21d
[Bleeding] Fix snowball drops. Fixes BUKKIT-1314
2012-03-25 19:47:14 -04:00
feildmaster
80db22b643
Refactor code to be more efficient.
2012-03-25 19:46:55 -04:00
feildmaster
c30e339af6
[Bleeding] Fixed item duping in certain occasions. Fixes BUKKIT-1310
2012-03-25 18:57:27 -04:00
feildmaster
0c9b59e071
[Bleeding] Fixed TNT dropping when it shouldn't. Fixes BUKKIT-1304
2012-03-25 18:57:13 -04:00
Travis Watkins
94d718a146
Check abilities instead of mode for allow flight check. Fixes BUKKIT-1302
2012-03-25 18:23:51 -04:00
feildmaster
9c7ffb6d3c
[Bleeding] Fixed blocks dropping when BlockBreakEvent is canceled. Fixes BUKKIT-1299
2012-03-23 14:51:05 -04:00
Nathan Adams
6ef9500410
Fixed fatal crash at world generation.
2012-03-23 14:32:00 +00:00
feildmaster
40e0962735
Seriously fix natural drops. Fixes BUKKIT-1297 and fixes BUKKIT-1295
2012-03-23 07:18:20 -04:00
EvilSeph
cf2abd20e8
Fixed Doors not dropping when the block they are placed on is removed. Fixes BUKKIT-1292
2012-03-23 01:48:24 -04:00
EvilSeph
724b82626a
Reverted to original TextWrapper. Might re-investigate after the RB. Fixes BUKKIT-1275
2012-03-22 19:22:35 -04:00
Nathan Adams
904cf388b4
Re-added TextWrapper, and fixed chat length issues (at cost of it looking not so nice sometimes!) This fixes BUKKIT-1275
2012-03-22 23:03:02 +00:00
EvilSeph
ddaf3c84d3
Fixed Connection Throttle handling. Fixes BUKKIT-1279
2012-03-22 18:57:02 -04:00
EvilSeph
ca8b9a0bb4
Removed temporary hackish fix for the entity interactivity issues, fixed properly in MC1.2.4.
2012-03-22 17:40:07 -04:00
EvilSeph
ccbb4b479a
Made Snowmen use a DamageCause MELTING for melting in hot biomes. Addresses BUKKIT-1244
2012-03-22 17:33:33 -04:00
EvilSeph
f6bcaa6b0a
Fixed minecarts being dropped when crashing a boat. Fixes BUKKIT-1273
2012-03-22 16:58:13 -04:00
EvilSeph
c2cdeac09b
Added configurable Connection Throttle. Addresses BUKKIT-1274
2012-03-22 16:56:15 -04:00
Nathan Adams
dda37aa18c
Nuked TextWrapper. We don't need you anymore, old friend :(
2012-03-22 20:49:05 +00:00
Nathan Adams
9d09e7d016
Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
2012-03-22 20:39:39 +00:00
md_5
8dc7417a3d
[Bleeding] Fixed bug involving pistons and powered rails. This fixes BUKKIT-517
2012-03-22 03:09:52 -04:00
md_5
8ad27aa01d
Added BlockMinecartTrack and MinecartTrackLogic for diff visibility.
2012-03-22 03:09:33 -04:00
EvilSeph
8d35caf070
Kick for invalid carried item.
2012-03-22 02:55:50 -04:00
Mike Primm
f188afe794
[Bleeding] Prevent update inconsistencies on generation/decoration that span chunks. Fixes BUKKIT-871
2012-03-22 02:36:38 -04:00
Mike Primm
09a73d352c
[Bleeding] Make sure biome data is initialized during generate - prevent uninitialized data being sent to client. Fixes BUKKIT-871
2012-03-22 02:34:54 -04:00
Mike Primm
6cd2a70803
Added for diff visibility:
...
- ChunkProviderGenerate
- ChunkProviderFlat
- ChunkProviderHell
- ChunkProviderTheEnd
2012-03-22 02:34:41 -04:00