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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 02:50:09 +01:00
Commit graph

205 Commits

Autor SHA1 Nachricht Datum
Zach Brown
748d86a540
Cleanup 'nerfed spawner mobs can float' patch 2016-12-20 21:57:07 -06:00
Zach Brown
b41a5ab566
Update upstream B/CB 2016-12-09 18:07:35 -06:00
Aikar
5d1cc02e6a Ignore "Unable to resolve BlockEntity" debug messages - Fixes #489 2016-12-02 00:02:18 -05:00
Mark Vainomaa
b872639961 Fix building when directory with spaces is used 2016-11-20 23:58:20 +02:00
Zach Brown
7e37e54053
Simplify the affects spawning API implementation
Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
2016-11-18 18:55:14 -06:00
Zach Brown
a6d146a939
Update Paper to MC 1.11 2016-11-18 16:21:06 -06:00
Zach Brown
dec715e07b
Filter bad data from ArmorStand and SpawnEgg items
Fixes GH-478
2016-11-12 23:32:40 -06:00
Zach Brown
65e3df5cf4
Remove log redirection in CB init script
This section seems to be a relatively common source of errors. We may as well be as
verbose as the command output, at least for this section.
2016-11-11 13:57:09 -06:00
Zach Brown
2b244fb51e
Update upstrean CB/S 2016-09-11 14:55:02 -05:00
Zach Brown
c02c01b2c5
Add rate limiting to PacketPlayInUseItem as well
Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:44:06 -05:00
Zach Brown
c094c7880d
Commit CB changes as "Auto"
Helps when using git's annotate function
2016-09-10 21:43:58 -05:00
Aikar
3170a408da fix order of mc dev imports 2016-08-30 18:54:03 -04:00
killme
078b6fb1e0 Disable ticking of snow blocks 2016-08-30 23:45:59 +02:00
Zach Brown
c1932e0290
Add upstreamMerge script to paper tool 2016-08-19 16:02:31 -05:00
Alfie Cleveland
d9afd08cee
Optimise BlockStateEnum 2016-08-19 13:06:37 -05:00
Zach Brown
56d669ca52
Push based hoppers cleanup 2016-07-22 18:54:48 -05:00
Zach Brown
36f28b9cae
Stop overwriting block locations, root issue looks to be the TE fixer itself
Fixes GH-352
2016-06-26 18:39:33 -05:00
Zach Brown
bb3c7b16e5
Move setBlock tile->tile transition workaround into TE removal 2016-06-26 14:13:27 -05:00
Aikar
18433121dc Fix Old Sign Conversion
1) Sign loading code was trying to parse the JSON before the check for oldSign.
       That code could then skip the old sign converting code if it triggers a JSON parse exception.
    2) New Mojang Schematic system has Tile Entities in the new converted format, but missing the Bukkit.isConverted flag
       This causes Igloos and such to render broken signs. We fix this by ignoring sign conversion for Defined Structures
2016-06-22 22:56:57 -04:00
Techcable
bf40dd5557
Make entities look for hoppers
Cherry-pick of PR GH-319
2016-06-18 01:06:44 -05:00
Zach Brown
c442e96eb9
Update to Minecraft 1.10 2016-06-08 23:42:46 -05:00
Aikar
6b016cfcbf clean up spigot working files out of our Paper folder 2016-05-12 22:11:11 -04:00
Aikar
9a0f54ce99 Use a more reliable fixed width sequence for rebuild patches 2016-05-12 21:37:14 -04:00
Aikar
0ebd642d15 Be more targetted with patch deletion 2016-05-12 21:24:19 -04:00
Zach
153c12dfb3 Merge pull request #279 from DemonWav/tmux
Add tmux support to Paper test and add test to paper command help.
2016-05-12 13:09:51 -05:00
Aikar
b59e2a51de Paper 1.9.4 Update 2016-05-12 01:01:13 -04:00
DemonWav
f6ef574012
Add tmux support to Paper test and add test to paper command help. 2016-05-11 22:08:19 -05:00
Aikar
c10df228a7 Don't save empty scoreboard teams to scoreboard.dat - Fixes #244
While I can't think of any reason to do this except some REALLY weird workflow, I still added a config
to let you save them incase someone runs into issues.
2016-05-07 23:39:22 -04:00
Aikar
3f0e24eaf3 Do not load chunks for pathfinding 2016-05-04 19:53:33 -04:00
Aikar
211cba970b LootTable API & Replenishable Lootables Feature
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.

This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"

API and Event added to control the Auto Replenish feature for players.
2016-05-04 19:46:28 -04:00
kashike
db8f9e663c
Add ability to disable, and to set min/max next tick delay, of frosted_ice. Resolves #172 2016-04-25 13:36:21 -07:00
Zach Brown
ef64712c6c
SPIGOT-1401: Fix dispenser/dropper/furnace placement being different from SP 2016-04-24 19:56:04 -05:00
Zach Brown
13652bda9f
Add arguments to test server to allow local debug 2016-04-17 13:32:55 -05:00
Aikar
8ba4b64739 Configurable RCON IP address to bind to 2016-04-16 00:46:01 -04:00
Zach Brown
86722e02bf
Z plays with scripts and GPG part 2 2016-04-14 19:15:40 -05:00
Zach Brown
8ccd31ed38 Water mobs should only spawn in the water
Closes GH-199
2016-04-14 18:06:29 -05:00
Zach Brown
9de6a01c18 Revert "Z plays with the scripts and GPG some more"
This reverts commit 834b29c2dc.
2016-04-13 22:39:54 -05:00
Zach Brown
834b29c2dc
Z plays with the scripts and GPG some more 2016-04-13 22:20:23 -05:00
Aikar
4ee5d3eb31 Configurable Player Collision - Resolves #161 2016-04-13 02:11:40 -04:00
Zach Brown
189235906d
Update upstream 2016-04-12 11:31:54 -05:00
Aikar
38b8a26236 Provide ability to wrap test server command for willies... 2016-04-09 21:46:09 -04:00
Aikar
7079bd6244 Add testserver command - quickly start a test server
This will help encourage testing with some widely used plugins
to help identify issues caused by changes before they are pushed.
2016-04-09 21:33:32 -04:00
Zach Brown
4ed5672cd9
Backport a memory cleanup change from 16w14a 2016-04-09 13:50:56 -05:00
Zach Brown
baa0270275
Move comment to its proper location 2016-04-07 01:39:54 -05:00
Zach Brown
348e6968c3
Disable, Enable GPG signs as needed Pre, Post git am
Disable GPG signing before AM, slows things down and doesn't play nicely.
There is also zero rational or logical reason to do so for these sub-repo AMs.
It's re-enabled (if needed) immediately after, pass or fail.

Given GitHub's recent push for GPG signing, and our own testing, this is not
only helpful, but necessary.
2016-04-07 01:36:23 -05:00
Aikar
539e1e024c Remove Debug checks from DataBits
These are super hot and causing noticeable hits

Before: http://i.imgur.com/nQsMzAE.png
After: http://i.imgur.com/nJ46crB.png
2016-04-05 21:55:07 -04:00
Aikar
8e68f444f1 Fix Nether/End world unloading spawn chunks - Fixes #92 2016-04-05 19:53:30 -04:00
Aikar
e00a06201b Fix makemcdevsrc script 2016-04-03 17:59:29 -04:00
Zach Brown
959d6ac882 'Properly' fix rebuildpatches 2016-04-03 05:05:52 -05:00
Zach Brown
d463cc6139 Merge branch 'feature/unknown-use' of https://github.com/kashike/Paper into kashike-feature/unknown-use 2016-04-03 04:52:36 -05:00
DemonWav
4108dc5b68 Workaround for OSX not having the realpath command. 2016-04-03 03:53:58 -05:00
DemonWav
0394633734 Use set -e to handle errors better in the build scripts 2016-04-03 03:43:30 -05:00
DemonWav
7effde04b1 Rebuild patches after we continue from a paper edit. 2016-04-03 01:39:31 -05:00
DemonWav
51af958804 New paper command runner 2016-04-02 18:30:15 -05:00
DemonWav
8b66d99e73 Cleanup and restructure the project 2016-04-01 23:15:41 -05:00