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Commit graph

70 Commits

Autor SHA1 Nachricht Datum
blablubbabc
8d8475fc46 SPIGOT-4666: Force parameter in HumanEntity#sleep
Also moved the application of the force parameter inside EntityHuman, to
no longer allow bypassing of very essential checks.
2019-03-13 18:31:59 +11:00
md_5
51c118b1d7 SPIGOT-4619: Incorrect packet order for villager inventories 2019-02-13 17:02:33 +11:00
md_5
b4a4f15dbf SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 2018-12-27 11:36:53 +11:00
md_5
d05c8b1481 Mappings Update 2018-12-26 08:00:00 +11:00
md_5
c64fe5080c Mappings Update 2018-12-13 11:00:00 +11:00
md_5
aa36c8417b Mappings Update 2018-12-06 10:00:00 +11:00
md_5
96c461b3a5 API to get client side view distance. 2018-11-02 21:24:14 +11:00
md_5
b4230a9a7e Update to Minecraft 1.13.2 2018-10-23 06:00:00 +11:00
md_5
632449b6c4 SPIGOT-4349: End portal has wrong TeleportCause 2018-09-07 07:14:59 +10:00
md_5
ce1af0c348 Update to Minecraft 1.13.1 2018-08-26 12:00:00 +10:00
blablubbabc
c3a8de0371 SPIGOT-227: Add entity persistent flag
Non-persistent entities won't get saved when the chunk saves the entities.
Entities that are passengers of a non-persistent entity won't get saved.
Players won't save their vehicle, if the player is directly or
indirectly riding a non-persistent entity.
2018-07-30 12:29:43 +10:00
md_5
1a6b4f5392 Update to Minecraft 1.13 2018-07-22 12:00:00 +10:00
kaenganxt
814c742554 SPIGOT-840, SPIGOT-2522: [Draft] Add EntityPotionEffectChangeEvent
Discussion ongoing in PR #449
2018-07-20 16:06:34 +10:00
md_5
f03c10c185 SPIGOT-4025: Fixed missed diff affecting PlayerLocaleChangeEvent 2018-07-17 06:21:43 +10:00
md_5
421c1728c8 Update to Minecraft 1.13-pre7 2018-07-15 10:00:00 +10:00
md_5
7e94e65a1c SPIGOT-3845: Fix spawnRadius on respawn
Thanks senmori for the investigation in PR #431
2018-03-08 18:21:31 +11:00
md_5
b4c298d644 Fix mismatched setArrowCount method 2017-11-17 11:03:30 +11:00
md_5
63029f4ff3 SPIGOT-3492: Ensure player functionality uses their specific scoreboard 2017-08-05 09:15:52 +10:00
md_5
2a927e8638 Update to Minecraft 1.12.1 2017-08-03 23:00:00 +10:00
md_5
49c2537fe2 Fix memory leak in PlayerList 2017-07-17 09:55:47 +10:00
md_5
0481ae963a SPIGOT-3382: Ensure players can pickup stuff 2017-06-26 11:21:38 +10:00
md_5
2c34c38d7a SPIGOT-3303: Warn when attempting to grant non existent recipe 2017-06-09 16:13:35 +10:00
md_5
bb4ae3b3b8 Update to Minecraft 1.12 2017-06-08 18:00:00 +10:00
md_5
e13d119686 Update to Minecraft 1.12-pre6 2017-05-30 21:55:13 +10:00
MiniDigger
274304b8ca SPIGOT-439: Add player locale related APIs. 2017-05-27 19:06:28 +10:00
md_5
1004352990 Update to Minecraft 1.12-pre5 2017-05-19 21:00:13 +10:00
md_5
68b0515b51 SPIGOT-3243: Remove recipe reset on world change / death 2017-05-15 18:11:48 +10:00
md_5
5195487ec6 Update to Minecraft 1.12-pre2 2017-05-14 12:00:00 +10:00
Pokechu22
a2af8f0a73 SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
This happened because "joining" wasn't cleared until the player was ticked.  Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared.  The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it).  With this fix, the player is added to the list and then removed shortly afterwards.

The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet.  This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00
md_5
2453830549 Reset player arrow count on death 2017-04-26 15:56:06 +10:00
md_5
b5f7b6d69f SPIGOT-3157: Use Vanilla gamemode change code 2017-03-31 21:21:11 +11:00
md_5
7dd77d7340 SPIGOT-3154: Sleeping players cannot change dimensions 2017-03-30 21:53:23 +11:00
md_5
acf544e775 SPIGOT-3141: Missing TeleportCause.SPECTATE when lift clicking spectate 2017-03-24 15:08:19 +11:00
md_5
80dd971b52 Make tile activeContainer assignment consistent. 2017-01-27 11:42:21 +11:00
md_5
27dd3ca45f SPIGOT-2997: Explicitly disallow invalid tiles to be opened 2017-01-10 09:56:20 +11:00
md_5
8ea0c87f51 Update to Minecraft 1.11.1 2016-12-21 07:00:00 +11:00
md_5
8d7e4d17e9 Expand definition of isFrozen 2016-11-30 09:16:01 +11:00
md_5
2ba48b4965 SPIGOT-2855: Empty ItemStacks in PlayerDeathEvent drops 2016-11-28 12:34:21 +11:00
md_5
c25ddf063a Update to Minecraft 1.11 2016-11-17 12:41:03 +11:00
md_5
2e39de698d SPIGOT-1903, MC-98153: Portal Location Sync Issues 2016-10-23 14:00:35 +11:00
md_5
a8a4bedd2a Update to Minecraft 1.10 2016-06-09 11:43:49 +10:00
md_5
106ced01e0 Implement PlayerChangedMainHandEvent 2016-05-27 18:53:36 +10:00
md_5
3c19fef26e SPIGOT-2321: Fully check Vanilla command permissions 2016-05-26 21:06:28 +10:00
md_5
c5e9a169fa Minecraft 1.9.4 2016-05-10 21:47:39 +10:00
Thinkofname
420afc57ef Handle cases where Mojang uses an empty string for permission checks 2016-04-01 22:58:20 +01:00
Zach Brown
712213dacc Fix player dimension change invulnerability never getting unset when certain dimensions are disabled 2016-03-24 08:48:04 +11:00
0x277F
1386bd3ddf SPIGOT-1571: Add Entity Glide Events. 2016-03-12 21:01:07 +11:00
md_5
0619f0eb3b SPIGOT-1725: Fix dynamic scoreboard criteria on non-main scoreboards 2016-03-12 17:57:40 +11:00
md_5
ac251f0cf9 SPIGOT-1613: Fix missed use of scaled health 2016-03-06 08:38:01 +11:00
md_5
ffacb6cf79 SPIGOT-1624: Fix setPlayerListName 2016-03-02 18:32:06 +11:00