* Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe
c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor
201399fb PR-853: Add API for directly setting Display transformation matrices
ecfa559a PR-849: Add InventoryView#setTitle
653d7edb SPIGOT-519: Add TNTPrimeEvent
22fccc09 PR-846: Add method to get chunk load level
a070a52c PR-844: Add methods to convert Vector to and from JOML vectors
cc7111fe PR-276: Add accessors to Wither's invulnerability ticks
777d24e9 SPIGOT-7209: Accessors and events for player's exp cooldown
ccb2d01b SPIGOT-6308: Deprecate the location name property of map items
cd04a31b PR-780: Add PlayerSpawnChangeEvent
7d1f5b64 SPIGOT-6780: Improve documentation for World#spawnFallingBlock
5696668a SPIGOT-6885: Add test and easier to debug code for reference in yaml configuration comments
2e13cff7 PR-589: Expand the FishHook API
2c7d3da5 PR-279: Minor edits to various Javadocs
CraftBukkit Changes:
01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting
7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor
bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices
a7cfc778f PR-1176: Add InventoryView#setTitle
563d42226 SPIGOT-519: Add TNTPrimeEvent
ccbc6abca Add test for Chunk.LoadLevel mirroring
2926e0513 PR-1171: Add method to get chunk load level
63cad7f84 PR-375: Add accessors to Wither's invulnerability ticks
bfd8b1ac8 SPIGOT-7209: Accessors and events for player's exp cooldown
f92a41c39 PR-1181: Consolidate Location conversion code
10f866759 SPIGOT-6308: Deprecate the location name property of map items
82f7b658a PR-1095: Add PlayerSpawnChangeEvent
b421af7e4 PR-808: Expand the FishHook API
598ad7b3f Increase outdated build delay
Spigot Changes:
d1bd3bd2 Rebuild patches
e4265cc8 SPIGOT-7297: Entity Tracking Range option for Display entities
* Work around javac bug
* Call PlayerSpawnChangeEvent
* Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe
c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor
201399fb PR-853: Add API for directly setting Display transformation matrices
CraftBukkit Changes:
01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting
7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor
bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices
Spigot Changes:
7da74dae Rebuild patches
* Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
04c7e13c PR-719: Add Player Profile API
71564210 SPIGOT-6910: Add BlockDamageAbortEvent
CraftBukkit Changes:
febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
9dafd109 Don't send updates over large distances
bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom()
8f361ece PR-1002: Add Player Profile API
911875d4 Increase outdated build delay
e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger
a672a531 Clean up callBlockDamageEvent
8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent
Spigot Changes:
6edb62f3 Rebuild patches
7fbc6a1e Rebuild patches
* Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
03b725233 SPIGOT-6823: Fix loading custom world in combination with superflat
359d0533a #970: Correct typo in README.md
110492932 Fix per-world worldborder command
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
44cfe143 SPIGOT-6249: Add Missing Effect Constants
CraftBukkit Changes:
14928261 SPIGOT-6249: Add Missing Effect Constants
332335e1 SPIGOT-6731: "Nag author" message in CraftServer lists one author only
6cd975d0 SPIGOT-5732, SPIGOT-6387: Overhaul Hanging entities
This PR contains all of Tuinity's patches. Very notable ones are:
- Highly optimised collisions
- Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16)
- Starlight https://github.com/PaperMC/Starlight
- Rewritten dataconverter system https://github.com/PaperMC/DataConverter
- Random block ticking optimisation (wrongly dropped from Paper 1.17)
- Chunk ticking optimisations
- Anything else I've forgotten in the 60 or so patches
If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml.
* Port tuinity, initial patchset
* Update gradle to 7.2
jmp said it fixes rebuildpatches not working for me. it fucking better
* Completely clean apply
* Remove tuinity config, add per player api patch
* Remove paper reobf mappings patch
* Properly update gradlew
* Force clean rebuild
* Mark fixups
Comments and ATs still need to be done
* grep -r "Tuinity"
* Fixup
* Ensure gameprofile lastaccess is written only under the state lock
* update URL for dataconverter
* Only clean rebuild tuinity patches
might fix merge conflicts
* Use UTF-8 for gradlew
* Clean rb patches again
* Convert block ids used as item ids
Neither the converters of pre 1.13 nor DFU handled these cases,
as by the time they were written the game at the time didn't
consider these ids valid - they would be air. Because of this,
some worlds have logspam since only DataConverter (not DFU or
legacy converters) will warn when an invalid id has been
seen.
While quite a few do need to now be considered as air, quite a lot
do not. So it makes sense to add conversion for these items, instead
of simply suppressing or ignoring the logs. I've now added id -> string conversion
for all block ids that could be used as items that existed in the game
before 1.7.10 (I have no interest in tracking down the
exact version block ids stopped working) that were on
https://minecraft-ids.grahamedgecombe.com/
Items that did not directly convert to new items will
be instead converted to air: stems, wheat crops, piston head,
tripwire wire block
* Fix LightPopulated parsing in V1466
The DFU code was checking if the number existed, not if it
didn't exist. I misread the original code.
* Always parse protochunk light sources unless it is marked as non-lit
Chunks not marked as lit will always go through the light engine,
so they should always have their block sources parsed.
* Update custom names to JSON for players
Missed this fix from CB, as it was inside
the DataFixers class.
I decided to double check all of the CB changes again:
DataFixers.java was the only area I missed, as I had inspected all
datafixer diffs and implemented them all into DataConverter. I also
checked Bootstrap.java again, and re-evaluated their changes. I had
previously done this, but determined that they were all bad.
The changes to make standing_sign block map to oak_sign block in
V1450 is bad, because that's not the item id V1450 accepts. Only
in 1.14 did oak_sign even exist, and as expected there is a converter
to rename all existing sign items/blocks.
The fix to register the portal block under id 1440 is useless, as
the flattenning logic will default to the lowest registered id - which
is the exact blockstate that CB registers into 1440. So it just
doesn't do anything.
The extra item ids in the id -> string converter are already added,
but I found this from EMC originally.
The change for the spawn egg id 23 -> Arrow is just wrong,
that id DOES correspond to TippedArrow, NOT Arrow. As
expected, the spawn egg already has a dedicated mapping for
Arrow, which is id 10 - which was Arrow's entity id.
I also ported a fix for the cooked_fished id update. This doesn't
really matter since there is already a dataconverter to fix this,
but the game didn't accept cooked_fished at the time. So I see
no harm.
* Review all converters and walkers
- Refactor V99 to have helper methods for defining entity/tile
entity types
- Automatically namespace all ids that should be namespaced.
While vanilla never saved non-namespaced data for things that
are namespaced, plugins/users might have.
- Synchronised the identity ensure map in HelperBlockFlatteningV1450
- Code style consistency
- Add missing log warning in V102 for ITEM_NAME type conversion
- Use getBoolean instead of getByte
- Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow
rename, as it will affect ENTITY_NAME type
- Always set isVillager to false in V502 for Zombie
- Register V808's converter under subversion 1 like DFU
- Register a breakpoint for V1.17.1. In the future, all final
versions of major releases will have a breakpoint so that
the work required to determine if a converter needs a breakpoint
is minimal
- Validate that a dataconverter is only registered for a version
that is registered
- ConverterFlattenTileEntity is actually ConverterFlattenEntity
It even registered the converters under TILE_ENTITY, instead of
ENTITY.
- Fix id comparison in V1492 STRUCTURE_FEATURE renamer
- Use ConverterAbstractStatsRename for V1510 stats renamer
At the time I had written that class, the abstract renamer didn't
exist.
- Ensure OwnerUUID is at least set to empty string in
V1904 if the ocelot is converted to a cat (this is
likely so that it retains a collar)
- Use generic read/write for Records in V1946
Records is actually a list, not a map. So reading map was
invalid.
* Always set light to zero when propagating decrease
This fixes an almost infinite loop where light values
would be spam queued on a very small subset on blocks.
This also likely fixes the memory issues people were
seeing.
* re-organize patches
* Apply and fix conflicts
* Revert some patches
getChunkAt retains chunks so that plugins don't spam loads
revert mc-4 fix will remain unless issues pop up
* Shuffle iterated chunks if per player is not enabled
Can help with some mob spawning stacking up at locations
* Make per player default, migrate all configs
* Adjust comments in fixups
* Rework config for player chunk loader
Old config is not compatible. Move all configs to be
under `settings` in paper.yml
The player chunk loader has been modified to
less aggressively load chunks, but to send
chunks at higher rates compared to tuinity. There are
new config entries to tune this behavior.
* Add back old constructor to CompressionEncoder/Decoder (fixes
Tuinity #358)
* Raise chunk loading default limits
* Reduce worldgen thread workers for lower core count cpus
* Raise limits for chunk loading config
Also place it under `chunk-loading`
* Disable max chunk send rate by default
* Fix conflicts and rebuild patches
* Drop default send rate again
Appears to be still causing problems for no known reason
* Raise chunk send limits to 100 per player
While a low limit fixes ping issues for some people, most people
do not suffer from this issue and thus should not suffer from
an extremely slow load-in rate.
* Rebase part 1
Autosquash the fixups
* Move not implemented up
* Fixup mc-dev fixes
Missed this one
* Rebase per player viewdistance api into the original api patch
* Remove old light engine patch part 1
The prioritisation must be kept from it, so that part
has been rebased into the priority patch.
Part 2 will deal with rebasing all of the patches _after_
* Rebase remaining patches for old light patch removal
* Remove other mid tick patch
* Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch
Replaced by `Do not copy visible chunks`
* Revert AT for Vec3i setX/Y/Z
The class is immutable. set should not be exposed
* Remove old IntegerUtil class
* Replace old CraftChunk#getEntities patch
* Remove import for SWMRNibbleArray in ChunkAccess
* Finished merge checklist
* Remove ensureTickThread impl in urgency patch
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
5be41fb8 SPIGOT-6720: Fix bed explosion checks
09b99daf SPIGOT-6722: Close entity manager when unloading world
3a9561bf SPIGOT-6686: Changes in MaximumRepairCost for Anvil Rename cause inconsistency
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles
CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error
Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
e7b0f8d6 #642: Add Crafting methods to API
9e58831e SPIGOT-6641: Use varargs in sendMessage
e409fe49 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled
6997c726 SPIGOT-6661: Fix missing radius from GenericGameEvent
02d03f35 SPIGOT-6369: Add ItemStack to HangingPlaceEvent
CraftBukkit Changes:
0abf420c SPIGOT-6665: Shearing a Snowman does not drop a carved pumpkin
e8e3cbcc #893: Add Crafting methods to API
879acfee Fix missing varargs from previous commit
6572b9c3 SPIGOT-6641: Use varargs in sendMessage
9e06bb2a SPIGOT-6663: Chicken Jockeys chickens don't despawn
699f2d36 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled
8ffa54ba SPIGOT-6369: Add ItemStack to HangingPlaceEvent
c851639c SPIGOT-6645: Call EntityChangeBlockEvent before PlayerHarvestBlockEvent
8d244b0b SPIGOT-3725, SPIGOT-6638, MC-136917: Properly clear tile entities before replacing
Spigot Changes:
18c71bf4 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
214b9f14 SPIGOT-6605: Add method to access value of enforce-whitelist
CraftBukkit Changes:
b121d3b9 SPIGOT-6605: Add method to access value of enforce-whitelist
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
70d24eb8 SPIGOT-6587: Update documentation/error of drop chance API
CraftBukkit Changes:
470050ad SPIGOT-6587: Update documentation/error of drop chance API
1c39efa3 Fix Inventory#getViewers on the player inventory not returning the player first time their inventory is opened
d161627d Fix PrepareItemCraftEvent#isRepair
aa1fae73 SPIGOT-6586: EntityChangeBlockEvent for falling block does not cancel properly
8a04072e SPIGOT-6583: Throwing eggs doesn't make sounds
Spigot Changes:
f773da84 Remove redundant patch
cd367234 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
f992ce60 Fix duplicate datapack reload on /reload
Spigot Changes:
9472b09d Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
8503c3c9 #621: Add HumanEntity#getItemInUse and Material#getSlipperiness
248deb09 #622: Add methods to check if item is the breed item for an entity
2ce691d8 Clarify Player#breakBlock only works for blocks in the same world
5dcdd48e SPIGOT-6514: Small Dripleaf block data is missing half property
cc9610b7 #619: Add Player#breakBlock()
862bc475 Fix bad merge of SPIGOT-6502 fix
989bb0c1 Downgrade SnakeYAML due to issues with comments parsing
1dff62ae Fix inverted visual fire docs
CraftBukkit Changes:
40caacc8 SPIGOT-6526: World entities are not populated when plugin onEnable is called
c9a92ad0 SPIGOT-6536: Marker position not set on spawn
20d3e57c #855: Add HumanEntity#getItemInUse and Material#getSlipperiness
d9c69b44 SPIGOT-6529: Fix BundleMeta#setItems
8bd43be5 SPIGOT-6535: PlayerGameModeChangeEvent event incorrectly reports old gamemode
4ece3ff3 #856: Add methods to check if item is the breed item for an entity
dd4bec5f Add additional validation to Player#breakBlock
bc835ae6 SPIGOT-6532: Fix Entity#setGlowing
384e116e Restore 1.16.5 behaviour of InventoryDragEvent being called even when a single item is 'dragged' to its own slot
b42e708c Fix new map colors rendering as transparent
cfe7fecf SPIGOT-6524: Inventory desync when InventoryClickEvent is cancelled
eeae1b19 SPIGOT-6522: ItemStack on cursor is always AIR
7490724d Fix missing PlayerEditBookEvent
06875f76 SPIGOT-6513: Placing ItemStack in Inventory causes InventoryAction.NOTHING
27835bde SPIGOT-6519: Fix end gateway teleports
4ac634ad SPIGOT-6515: "Un-waterlogging" throws UnsupportedOperationException in some cases
da425fa2 SPIGOT-6518: Anvils falling onto dripstone can sometimes crash server
50530da9 SPIGOT-6514: Small Dripleaf block data is missing half property
6fdecf20 #853: Implement Player#breakBlock()
4db9c49f SPIGOT-6510: Bukkit#createMap throws NullPointerException
89e2b127 SPIGOT-6517: Spider jockey crash on dripstone
cbf2f678 SPIGOT-6508: Rename conflicted getServer
74575d48 SPIGOT-6506: Fix crash with custom inventories
a3df386f Fix NPE with Entity.getNearbyEntities
d747f8ed Fix NPE with World.getNearbyEntities
4d2c7800 Fix second usage of worldGenSettings just in case
5182f923 SPIGOT-6504: Fix generating fresh worlds
Spigot Changes:
66f9d3c1 Rebuild patches
191e4971 Rebuild patches
a09c0bb6 Restore Spigot experience merging