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3068 Commits

Autor SHA1 Nachricht Datum
Aikar
9a556d9da4
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-30 10:51:48 -05:00
Andrew Steinborn
72b2768ad3
Inline shift fields in EnumDirection (#5082) 2021-01-30 16:40:34 +01:00
Lukas Alt
ffff53fa7a
added option to disable pathfinding updates on block changes (#5123) 2021-01-30 16:34:38 +01:00
Gergely Sarkozi
b67081fd72
add DragonEggFormEvent (fixes #5110) (#5112) 2021-01-30 16:22:12 +01:00
Nassim
01082503ec
Add dropLeash variable to EntityUnleashEvent (#5130) 2021-01-30 14:23:15 +01:00
Aikar
c4d9cc8318
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1b5ad2af SPIGOT-6316: PlayerBedLeaveEvent implements Cancellable

CraftBukkit Changes:
058b4df95 SPIGOT-6316: PlayerBedLeaveEvent implements Cancellable
2021-01-28 19:32:08 -05:00
Aikar
d0477d326b
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
08de4679f #789: Call EntityDropItemEvent when a wither rose is dropped
2021-01-28 18:32:05 -05:00
BillyGalbreath
d9f5f70188
EntityMoveEvent (#4614) 2021-01-28 19:26:20 +00:00
Jake Potrebic
a98d389d1f
Updated Upstream (CraftBukkit/Spigot) (#5119)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c3e684ef SPIGOT-3789: Can't Remove Entity Equipment in Same Tick Spawned without using Consumer

Spigot Changes:
89d6047d Rebuild patches
2021-01-27 04:22:32 +00:00
Yive
fc4c0bc42e Reset shield blocking on dimension change 2021-01-24 18:13:28 +01:00
Beech Horn
1c8b6065ef Skip distance map update when spawning is disabled 2021-01-23 13:15:56 +01:00
Jake Potrebic
091e6700fe Added PlayerStonecutterRecipeSelectEvent
Co-Authored-By: MiniDigger <admin@minidigger.me>
2021-01-23 13:00:38 +01:00
HexedHero
fc885f966e Add toggle for always placing the dragon egg 2021-01-23 11:51:18 +01:00
Jake Potrebic
b3a6da3a75 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e70a125f #571: Expand the FishHook API

CraftBukkit Changes:
0bad58f1 #783: Expand the FishHook API
3636fb51 SPIGOT-6318: Fix smoke effect directions
2021-01-23 09:54:10 +01:00
Aikar
732b2f6b5a
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-19 18:12:01 -05:00
Matthew Miller
c5a39ffa2a
Add BlockPreDispenseEvent (#5075) 2021-01-19 22:55:25 +00:00
Andrew Steinborn
8aeb4c9c3f
Correctly skip pathfinder ticks for inactive entities (#5085)
Fixes #5083
2021-01-19 22:51:14 +00:00
HexedHero
0e420049ce Fix console spam when removing chests in water 2021-01-17 22:10:11 +01:00
Jake Potrebic
56b7935bb9 Add PlayerChangeBeaconEffectEvent
Signed-off-by: MiniDigger <admin@minidigger.me>
2021-01-17 21:39:34 +01:00
Jake Potrebic
2eda45c34f added Wither API 2021-01-17 21:01:11 +01:00
Jake Potrebic
97d0c571b4 Added Vanilla Entity Tags 2021-01-17 20:39:53 +01:00
Jake Potrebic
fccac282aa fix NPE in getDisplayNameComponent 2021-01-17 18:59:46 +01:00
Jake Potrebic
24e1403721 Configurable max leash distance 2021-01-17 18:47:37 +01:00
Jason
d6f730655a
Do not add passengers of entities that were above save limit (#5073)
Co-authored-by: Spottedleaf <spottedleaf@spottedleaf.dev>
2021-01-17 00:05:33 +00:00
Aikar
946cdd2d24
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-16 14:42:21 -05:00
Aikar
8f805412b2
Remove class 13 from netty preload - Fixes #5066
We apparently were mixing netty versions before, and 13 was removed from netty 4.1.50
but when cat fixed a bug in our pom in 1.16.5 it fixed the mixed versions issue.
2021-01-16 14:38:18 -05:00
Aikar
f6d3c6811e
Make ProjectileHitEvent Cancellable
Allows cancelling things like detonating TNT from Fire Arrows
2021-01-16 14:38:18 -05:00
Jake Potrebic
97b020f133 make schedule command per world 2021-01-16 20:25:34 +01:00
CDFN
aac07a271c Return chat component with empty text instead of throwing exception. Fixes #3328
Signed-off-by: MiniDigger <admin@minidigger.me>
2021-01-16 20:15:15 +01:00
Mariell Hoversholm
f27bc06596 Collision option for requiring a player participant
Closes #614.
2021-01-16 19:55:19 +01:00
dfsek
193f80148c Add StructureLocateEvent
Signed-off-by: MiniDigger <admin@minidigger.me>
2021-01-16 18:29:36 +01:00
Mariell Hoversholm
59222b5ba5 Add sendOpLevel API 2021-01-16 18:10:57 +01:00
Shane Freeder
d3dc24999e Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
85b16b8a Update to Minecraft 1.16.5

CraftBukkit Changes:
f3f30947 Update to Minecraft 1.16.5

Spigot Changes:
018b9a0d Update to Minecraft 1.16.5
2021-01-16 02:18:38 +00:00
Jason
7438bbee46
Improve zombie villager curing exploit fix (#5054)
Instead of completely resetting a Villager's reputation for all players each time they are cured, we now only reset the relevant part of the reputation for only that player. This means the exploit is fixed and players cannot stack multiple cures until prices are down to 1, but doesn't have the same side effects that are commonly complained about with the current exploit fix.
2021-01-15 12:40:10 -05:00
Shane Freeder
eac03694fd Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7a6c3c9a Remove outdated build delay.
2021-01-15 16:28:53 +00:00
Shane Freeder
7232d8f2af EntityLoadCrossbowEvent#shouldConsumeItem 2021-01-14 15:53:42 +00:00
Jason
bd9ace578b
Add a config option to limit the number of entities of each type to load/save in a chunk (#4792) 2021-01-14 00:04:51 +00:00
Shane Freeder
6bafeb5a96 Move logic from last patch into correct place 2021-01-13 21:31:51 +00:00
Shane Freeder
9668118fdf disable entity ticking flag after watchdog obliteration 2021-01-13 21:29:05 +00:00
Jake Potrebic
ac69804c73
Updated Upstream (Bukkit/Spigot) (#5048)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bf617659 SPIGOT-6313: Revert "SPIGOT-6274: Reloading configuration does not clear previous values"
e8fa7a07 SPIGOT-6274: Reloading configuration does not clear previous values

Spigot Changes:
5fc0fb4e SPIGOT-6306: Handle watchdog reloads and disabling by 0/negative times
2021-01-12 15:06:27 -05:00
Aikar
b109eef0d6
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-11 16:27:04 -05:00
Jason
9110bb8ee4
Fix villager boat exploit (#5047) 2021-01-11 21:23:11 +00:00
Aikar
3148b25b1c
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-11 14:12:09 -05:00
Shane Freeder
880a910a9b Properly track block update flags (actually fixes #5038) 2021-01-11 19:08:03 +00:00
Shane Freeder
ace3146df2 Fix debug stick update suppression (Fixes #5038) 2021-01-11 16:47:14 +00:00
Josh Roy
bb4247f862
Fix dumpitem command not checking sender (#5025) 2021-01-11 01:49:50 +00:00
Shane Freeder
b72a74e481
nerf nether search radius config (#4781) 2021-01-11 01:44:06 +00:00
Shane Freeder
ce8922b1d5 clone POI blockpos before dispatching 2021-01-10 18:36:38 +00:00
Aikar
4768e3c4ed
Optimize Loaded Chunks Cache Lookups
Reduces number of instructions a chunk lookup does
when accessing the last chunk cache. This reduces amount of work and opcodes
and allows better inlining.

In lots of profiling comparisons, this optimization was able to reduce the
cost of repeated chunk lookups that hit the cache pretty significantly.
2021-01-09 18:09:09 -05:00
Shane Freeder
6bf12bff71 Ensure POI removal occurs on the correct thread 2021-01-09 13:32:26 +00:00