This fixes a bug with obfuscation helpers for attack cooldown
But every other change should stay the same.
Cleaning up a lot of helpers that pointed to already unobfuscated items.
Also adds final to many of the obfhelpers to assist with inlining.
This is pretty much a patch maintenance
Hopefully fixes#4030 and hopefully fixes#4025
Use the concurrent enqueue process for all light tasks.
Restore dedicated light thread, helpful for profiling and identifying light work
as well as lets us give it a boosted thread priority
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
eeb1042f #491: Add support to change block's lid state
CraftBukkit Changes:
8fb65851#660: Add support to change block's lid state
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
c3a22e78 SPIGOT-6032: Add best effort target events for new entities
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
52fd29c0d SPIGOT-6033: Bukkit.getUnsafe().getMaterial() won't match renamed block materials
No longer rely on world time as plugins like to screw it up.
Add a new flag -Dpaper.ticklist-max-tick-delay= that
will automatically drop any tick entries that have a delay
exceeding the specified amount. This is only useful
for cleaning up a world that has been corrupted by
certain blocks having a huge tick delay.
Aimed at resolving #3251
Also fix an issue with some rails connecting incorrectly
that I found when testing.
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Too many people try to disable async chunks thinking its the cure
to some mysterious problem.
It is not possible to fully disable async chunks, and the portion
that this config controls is so minor in the grand scheme of things.
People are needlessly hurting their server following bad advice, so
just kill this config except for the people who might actually benefit from it.
Ensures light priorities are properly processed before processing new
work, skipping the threads queue.
also stops processing work on task submission.
Also drops dead chunks light work to not waste time on work thats going to be discarded.
Fixes#3986Fixes#4002Fixes#3951
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event
CraftBukkit Changes:
7c03d257 SPIGOT-6011: End Gateways do not work on Non-Main End Worlds
d492e363 SPIGOT-6015: Small Armor Stand doesn't drop items
5db13eea SPIGOT-5950: Add PrepareSmithingEvent event
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f1e73b03 #525: Add contributors plugin.yml field.
ef0999fe #529: Added getRecipe() method to retrieve a Recipe by it's NamespacedKey
CraftBukkit Changes:
8b831a965#714: Added getRecipe() method to retrieve a Recipe by it's NamespacedKey
Move the criterion storage to the AdvancementDataPlayer object
itself, so the criterion object stores no references - and thus
needs no cleanup.
Fixes#3050
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
2361cb8a8 Increase outdated build delay to 3 weeks
Spigot Changes:
d4cbb644 Update bungeecord-chat
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
75a2fb8e0 SPIGOT-5901: Improve multiworld support
Datapacks check this on load and are built concurrently. This was breaking them badly due
to race conditions.
Plus, .canUse we want to be safe for async anyways.
Fixes#3722
Spigot stored previous componenents as new ChatComponentText("legacy codes") which
this patch aimed to convert to the new format.
However, the impl ended up converting all lines.
If a plugin had a section symbol in the lore that isn't a color conversion, it would
make trigger this process every single time.
So now we will only process it if the pattern looks like the legacy bukkit format
Fixes#3869
Stop light copy was missing a default in the impl.
Should of been extremely low chance of impacting anything though
as the very first copy operation would have fixed it.
Sadly this doesn't fix the issues weve been trying to fix.
Fix player async teleporting adding priority to wrong world for cross world teleports
Also improve teleporting to wait for entity ticking status before teleporting to prevent neighbors loading
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
72f368909 SPIGOT-5965: BlockRedstoneEvent.setNewCurrent(0) crashes server
60f8a29d1 SPIGOT-5968: Killer rabbits can't be set to the non-killer rabbit behavior
69fddc725#705: Improve implementation of furnace related block states
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
2f1810812 Improve physics code
Spigot Changes:
c3a49df2 Rebuild patches