Dinnerbone
657913faeb
Dinner time!
2011-02-01 14:53:39 +00:00
Dinnerbone
923ab54e38
Don't hate me :(
2011-02-01 11:43:31 +00:00
Dinnerbone
743ff05b2e
Added setItemStack(ItemStack stack) to CraftItemDrop
2011-02-01 10:43:16 +00:00
Dinnerbone
24f140d1f4
Implemented VEHICLE_UPDATE
2011-02-01 10:20:18 +00:00
Dinnerbone
2b0ab5a130
Fixed VEHICLE_MOVE
2011-02-01 10:14:59 +00:00
Dinnerbone
408ed37a01
Implemented VEHICLE_EXIT
2011-02-01 10:02:43 +00:00
Dinnerbone
6f13c9dc55
Implemented VEHICLE_COLLISION_BLOCK
2011-01-31 22:25:27 +00:00
Dinnerbone
82febb3887
ENTITY_DAMAGED now knows hot from wet
2011-01-31 21:50:28 +00:00
Dinnerbone
c2fdd5cadd
Implemented PLAYER_ITEM_HELD
2011-01-31 01:35:29 +00:00
Dinnerbone
7369ef7300
Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on LivingEntity
2011-01-31 01:23:10 +00:00
Dinnerbone
c75e53935f
Renamed ItemStack.set/getDamage to durability, which is now a short
2011-01-31 01:07:38 +00:00
Dinnerbone
0dd9e4873d
Fixed BLOCK_DAMAGED
2011-01-31 00:02:47 +00:00
Dinnerbone
1c9e7f9aee
toString!
2011-01-30 22:02:23 +00:00
sk89q
639d3e3f94
Added support for different tree generation types and a callback.
2011-01-30 13:54:43 -08:00
Dinnerbone
1bc9c54233
Implemented ENTITY_DEATH for players
2011-01-30 20:35:08 +00:00
Taylor Kelly
35aac12235
Re-add BlockBurnEvent
2011-01-30 15:30:30 -05:00
Dinnerbone
914688e2a0
Implemented ENTITY_DEATH for monsters and animals
2011-01-30 20:22:09 +00:00
stevenh
0bc5bd54bd
Fixed missing PLAYER_JOIN event call
2011-01-30 19:42:39 +00:00
Erik Broes
6c60b54fdf
Optimized blockCache, now only stores blocks asked for
2011-01-30 20:19:56 +01:00
Erik Broes
da00e2e3a9
Fixed rogue chmods
2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae
Reworked getEntity; Hi instanceof, bay 16 classes
2011-01-30 16:15:24 +01:00
VictorD
75ba9a0f25
Fixed initialization of CraftServer
2011-01-30 13:51:20 +01:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
sk89q
d0cd8c6cc7
Fixed drowning damage event.
2011-01-30 01:26:45 -08:00
stevenh
d92376e106
Merge branch 'master' of github.com:Bukkit/CraftBukkit
2011-01-29 21:04:16 +00:00
stevenh
4301a76b31
Updated commands to use CommandSender instead of Player
2011-01-29 21:04:02 +00:00
sk89q
8fdd45ab40
Fixed an issue where fire spread cancellation changed the behavior of natural fire.
2011-01-28 11:39:45 -08:00
sk89q
0daa2420da
Fixed fire spread hook providing the wrong block.
2011-01-28 11:39:18 -08:00
sk89q
61c37bd369
Added Block.isBlockPowered(), block.isBlockIndirectlyPowered().
2011-01-28 10:25:28 -08:00
Dinnerbone
b6b5a1ef77
server.reload() now reloads plugins
2011-01-28 14:18:49 +00:00
Dinnerbone
c2d9af58fe
Implemented player.performCommand(String)
2011-01-28 09:15:32 +00:00
Taylor Kelly
cab61f169e
onDisable on stop - stephank
2011-01-27 16:15:41 -05:00
Dinnerbone
105a14d6d1
You don't override for interfaces!
2011-01-27 13:26:37 +00:00
Taylor Kelly
f11e575a72
BlockBurnEvent
2011-01-26 16:13:27 -05:00
sk89q
7a898bdba8
Added methods to get a list of entities to World. This replies on net.minecraft.server.Entity.bukkitEntity not being null (otherwise it won't be returned).
2011-01-26 12:48:37 -08:00
Taylor Kelly
c07e32c1de
EntityTargetEvent
2011-01-26 14:26:24 -05:00
Dinner Bone
0ba870434e
Fixed chunk corruption with mobspawners
2011-01-25 10:14:06 -08:00
Raphfrk
02a1c24746
added load chunk method
2011-01-25 19:11:04 +08:00
VictorD
3477a86995
Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see what type of block was there previously.
2011-01-24 23:22:28 +01:00
sk89q
0675ead169
Added PlayerEggThrowEvent.getEgg().
2011-01-23 14:06:16 -08:00
sk89q
78db3d2ec4
Added squid as a spawnable type by EntityEgg.
2011-01-23 14:03:25 -08:00
Erik Broes
5f997be0b3
Fixed painting placement
2011-01-23 15:52:23 +01:00
Andrew Ardill
ab3412e878
removed some potential bugs from some items
2011-01-24 00:10:53 +11:00
Andrew Ardill
a809e4e6e3
removed all instances of new CraftEntity* where appropriate.
...
Entity.getBukkitEntity() is now used instead.
2011-01-23 23:23:13 +11:00
sk89q
9cd81ddd6d
Added full tile entity data support for all block types that use it, including chests, dispensers, furnaces, mob spawners, and note blocks.
2011-01-23 00:37:10 -08:00
Erik Broes
e0b04001aa
Fixed placement of blocks with meta-data. (Dyed wool, logs etc)
2011-01-22 23:20:07 +01:00
speakeasy
10f46b5fea
Fix NPE from location incorrectly being implemented in Explosion.
2011-01-22 11:32:28 +08:00
tahg
8c91ee9c51
Reordered calls to fix use before assignment issue
2011-01-21 18:46:15 -08:00
sk89q
d98c8e2100
Revert "Entity's bukkitEntity field now holds a CraftEntity by default."
...
This reverts commit 7a64e864fc481f001812d78cc4d767872c458706.
2011-01-21 18:35:32 -08:00
Dean Bailey
bf9d55d9ed
Simple fix for minecart tracks not curving as expected following commit baff42c4d3
2011-01-22 09:03:22 +08:00
Sean Cronin
9c28b2134f
Fixes "?" console command.
2011-01-22 08:40:44 +08:00
sk89q
3931be421e
Entity's bukkitEntity field now holds a CraftEntity by default.
2011-01-21 16:21:19 -08:00
Adam Tanner
5555265e9b
Explosion remembers its Location.
2011-01-22 00:43:04 +08:00
Adam Tanner
2106eeef50
CraftBlock instance getLocation() method.
2011-01-22 00:05:09 +08:00
Andrew Ardill
1cbde901ba
Entity audit. Adds checks for null entities, and adds conformity.
2011-01-21 16:54:30 +11:00
sk89q
0357c8f936
Added compass setting methods.
2011-01-20 02:10:32 -08:00
sk89q
62624a0799
Added suffocation damage as an event.
2011-01-20 02:10:32 -08:00
sk89q
62344b57f2
Expanded scope of change comments.
2011-01-20 02:10:32 -08:00
sk89q
d3e8f792e5
Added fall damage event.
2011-01-20 02:10:31 -08:00
Andrew Ardill
11de6b91da
Fixes to projectile events to check for null entities.
2011-01-20 20:26:19 +11:00
Dinnerbone
cbebfbd6da
Implemented server reload
2011-01-20 03:53:43 +00:00
Dinnerbone
45381e17dc
Fixed half-step placing
2011-01-20 02:13:51 +00:00
FeepingCreature
2c5dd11c62
Cleared up spawn distance calculation.
2011-01-20 08:58:08 +08:00
FeepingCreature
0e821e60c9
Implement getSpawnLocation().
2011-01-20 08:58:08 +08:00
Dinnerbone
bded4fb316
Fixed CLI arguments
2011-01-20 00:41:35 +00:00
Dinnerbone
46e1b54a74
Fixed blockcache being inaccurate
2011-01-20 00:17:44 +00:00
Nathan Wolf
0284663aee
Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.
...
Requires corresponding Bukkit change.
NOTE: The email address of this commit used to be: "Nathan Wolf < <nteske@gmail.com>"
This has been fixed but will cause all commits after to change.
2014-09-09 13:13:36 +02:00
Uristqwerty
55b619a39b
Probable fix for Bug #231 .
2011-01-20 10:34:08 +11:00
Andrew Ardill
8bbb0749ef
fixes some explosion events to stop accessing null entities.
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Placed some tags against some spammy events.
2011-01-20 07:01:45 +08:00
speakeasy
e93061be48
Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed code in EntityArrow
2011-01-20 05:52:36 +08:00
speakeasy
eabdc7ffa9
Fix for NPE with dispenser+arrow bug.
2011-01-20 04:17:38 +08:00
speakeasy
bdd3c4dabe
Change block ignite in flint and steel to be seperate from item use
2011-01-19 09:00:56 +08:00
Tahg
abb3c5eee6
reverted # from server console
2011-01-18 19:42:49 -05:00
Andrew Ardill
eace2d0f8a
Further fixes to fire events
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Moved lava ignition event into the correct position.
Spam should be reduced significantly.
2011-01-19 07:51:28 +08:00
speakeasy
abc4b35bcd
Fix BlockIgniteEvent after someone updated it and missed some stuff.
2011-01-19 05:04:50 +08:00
Erik Broes
90c52739c4
Fixed getChunkAt and usage.
2011-01-18 12:38:41 +01:00
Andrew Ardill
3143e503fe
Fix to slow fire spread hook, to check if a block is on fire before
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trying to set it on fire.
2011-01-18 19:44:32 +11:00
Andrew Ardill
e275f727d0
small change to block event with lava and cactus, to improve
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readability and consistency
2011-01-18 18:29:41 +11:00
Andrew Ardill
26a590f030
fixed imports on all Entities
2011-01-18 17:16:05 +11:00
Andrew Ardill
d7d7a68f91
fixes to combust event so that it is raised only once on combustion.
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minor fixes to imports
2011-01-18 16:30:01 +11:00
Andrew Ardill
ddc30dd6e3
Fixing some entity damage events
2011-01-18 13:49:33 +11:00
VictorD
8088a329cd
Updated plugin commands to allow for aliases and fallback on name collision.
2011-01-18 01:13:45 +01:00
Erik Broes
73d6070d88
Fixed: http://redmine.bukkit.org/issues/204 - fixed armor-slot order.
2011-01-18 00:46:03 +01:00
Tahg
19e98ffc71
fixed exact name matching
2011-01-17 16:55:48 -05:00
Tahg
1b7279b7c6
Merge branch 'master' of https://github.com/Bukkit/CraftBukkit
2011-01-17 16:46:40 -05:00
Tahg
c20a40a581
fixed health
2011-01-17 16:45:20 -05:00
Tahg
42099e7379
allowed partial name matching
2011-01-17 15:50:37 -05:00
speakeasy
14d412e82c
EntityExplodeEvent commit for craftbukkit.
2011-01-18 04:16:50 +08:00
Tahg
ca9d523646
moved built in command namespace, fixed EntityItem
2011-01-17 14:35:42 -05:00
Andrew Ardill
c862626c02
Depreceated getCraftEntity() as it has been superceded by
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getBukkitEntity()
2011-01-18 00:13:34 +08:00
Andrew Ardill
6a3b096fb8
Addition of all Entity classes.
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Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
2011-01-18 00:13:33 +08:00
Andrew Ardill
431f2f62cf
New Entity Classes implementing the new Bukkit interfaces.
2011-01-18 00:13:33 +08:00
Andrew Ardill
5209e17e1b
Adding all Entities into CraftBukkit.
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These are needed to properly allow for determining class type, in
accordance with current practice.
2011-01-18 00:13:32 +08:00
Andrew Ardill
5f2c8108b7
Updates to all Entities to use getBukkitEntity() any time an event is
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raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Andrew Ardill
3400eafaf1
added handling of powered and storage minecarts
2011-01-18 00:13:32 +08:00
Andrew Ardill
2de3e2e7e4
created getBukkitEntity() in minecraft.server.Entity
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This returns a protected field that is set in the constructor of each
minecraft.server.Entity to a new CraftEntity of some specific type.
2011-01-18 00:13:31 +08:00
unknown
95cb03b50e
Fixed melee knockback/sheep shearing
2011-01-17 09:48:35 +08:00
Erik Broes
80a59397cb
Updated CraftInventory to make use of the proper generics in the Inventory interface.
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Updated loads of return values to now return actual Craft* objects.
Added a shitton of constructors to CraftItemStack so you can now finally properly make your ItemStacks.
2011-01-17 01:55:53 +01:00
Erik Broes
0c492912de
Updated CraftHumanEntity to refresh the inventory on death, should fix odd behavior around that.
2011-01-17 01:55:18 +01:00
sk89q
74d746b6c5
Fixed error in CraftInventory.setContents().
2011-01-16 13:29:43 -08:00