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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-30 01:50:08 +01:00
Commit graph

86 Commits

Autor SHA1 Nachricht Datum
md_5
9c9fb593f5
Update to Minecraft 1.16.2 2020-08-12 07:00:00 +10:00
md_5
2f18108123
Improve physics code 2020-07-07 09:35:47 +10:00
md_5
c99846cc76
Add configuration options for water_ambient spawning 2020-06-26 18:39:42 +10:00
md_5
7ea3c040bc
Update to Minecraft 1.16.1 2020-06-25 10:00:00 +10:00
md_5
5838285d60 SPIGOT-5657: BlockPlaceEvent not cancelling for tripwire hooks 2020-04-05 17:19:03 +10:00
Phoenix616
fc24934098 SPIGOT-5484: Add more spawn tick settings 2020-03-08 19:43:47 +11:00
md_5
6515ea4957 SPIGOT-5537: Bee nests generated by growing trees near flower have no bees 2020-01-28 09:48:28 +11:00
md_5
6881a10803 Update to Minecraft 1.15.2 2020-01-22 08:00:00 +11:00
md_5
75fac431cf SPIGOT-5472: Spurious warning when using clone command on tile entities 2019-12-23 11:59:51 +11:00
md_5
30a1b6911f Update to Minecraft 1.15.1 2019-12-18 08:00:00 +11:00
md_5
e43416a342 SPIGOT-5455: Mobs do not ignite due to sun in extra worlds 2019-12-15 15:33:11 +11:00
md_5
de42aa13f3 Update to Minecraft 1.15 2019-12-11 09:00:00 +11:00
Spottedleaf
3fe3746012 SPIGOT-5378: Fix TileEntity fixer deadlock
Chunk loading logic can make getTileEntity calls, and these can
be off of the main thread (i.e lighting). The TileEntity fixer
makes a getType call, which will block on chunk load. Thus a
deadlock can occur between a lighting thread and the server thread.
2019-10-20 19:16:35 +11:00
md_5
e73aabd666 Update to Minecraft 1.14.4 2019-07-20 09:00:00 +10:00
md_5
cb3d14c5a7 Update to Minecraft 1.14.2 2019-05-28 06:30:00 +10:00
md_5
89c52b7b0e Update to Minecraft 1.14.1 2019-05-14 10:00:00 +10:00
md_5
8ad02cd9c7 SPIGOT-4900: Rearchitect multiworld support for better compat with new villager AI 2019-05-12 11:15:48 +10:00
md_5
4f420d8274 Revert "SPIGOT-4825: Clearly error on asynchronous tile access"
This reverts commit 5a37f43059.
2019-05-01 08:51:01 +10:00
md_5
5a37f43059 SPIGOT-4825: Clearly error on asynchronous tile access 2019-05-01 06:59:38 +10:00
md_5
ed20842bcf Update to Minecraft 1.14 2019-04-25 12:00:00 +10:00
md_5
a2d787f6eb Update to Minecraft 1.14-pre5 2019-04-23 12:00:00 +10:00
bloodshot
822ff72934 SPIGOT-4637: Add source block to BlockPhysicsEvent.
Allows a plugin to lookup the source block of event. For example, a protection plugin may want to determine what caused the physics event to be triggered.
2019-02-25 19:29:43 +11:00
md_5
d05c8b1481 Mappings Update 2018-12-26 08:00:00 +11:00
md_5
dff66dfccd Reduce copying of positions from block states 2018-12-22 11:32:11 +11:00
md_5
38cf676e32 SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN 2018-12-17 12:36:12 +11:00
md_5
c64fe5080c Mappings Update 2018-12-13 11:00:00 +11:00
md_5
aa36c8417b Mappings Update 2018-12-06 10:00:00 +11:00
md_5
b4230a9a7e Update to Minecraft 1.13.2 2018-10-23 06:00:00 +11:00
md_5
6166843699 SPIGOT-4378: Fix mistakenly included code 2018-09-16 08:16:03 +10:00
md_5
bf1c82731c SPIGOT-4370: Remove vehicle if its passenger spawn event was cancelled 2018-09-15 15:25:27 +10:00
md_5
c2cbdc5ab4 SPIGOT-4316: Do even less processing when block placement without physics requested 2018-08-27 18:29:28 +10:00
md_5
ce1af0c348 Update to Minecraft 1.13.1 2018-08-26 12:00:00 +10:00
md_5
f68afdb0ca SPIGOT-4178: Add another BlockPhysicsEvent call site 2018-07-29 09:37:16 +10:00
md_5
1a6b4f5392 Update to Minecraft 1.13 2018-07-22 12:00:00 +10:00
md_5
421c1728c8 Update to Minecraft 1.13-pre7 2018-07-15 10:00:00 +10:00
md_5
70cc3820cf SPIGOT-3686: Move entity event call earlier in method 2017-12-09 17:32:19 +11:00
md_5
9a1f5ee80a Update to Minecraft 1.12.2 2017-09-18 20:00:00 +10:00
md_5
2a927e8638 Update to Minecraft 1.12.1 2017-08-03 23:00:00 +10:00
md_5
5c4864398d SPIGOT-3463: Spurious item drops from event 2017-07-28 17:23:39 +10:00
md_5
bb4ae3b3b8 Update to Minecraft 1.12 2017-06-08 18:00:00 +10:00
md_5
e13d119686 Update to Minecraft 1.12-pre6 2017-05-30 21:55:13 +10:00
md_5
cda27c992d SPIGOT-3254: Check chunks are loaded before ticking entities as per previous versions. 2017-05-20 11:28:38 +10:00
md_5
1004352990 Update to Minecraft 1.12-pre5 2017-05-19 21:00:13 +10:00
md_5
5195487ec6 Update to Minecraft 1.12-pre2 2017-05-14 12:00:00 +10:00
md_5
257d6cd04f Process entity portalling towards the end of a tick.
Cross world teleportation works by taking a copy of an entity and moving it to a new world. After this happens the original entity is marked as dead so as to be removed from the original world, however it still undergoes one further tick in the main world, but with some information from the new world. It is not so easy to break out of this tick cycle if needed, so instead we move the portalling process towards the end of an existing tick. This ensures that the entity will not be spuriously ticked.
2017-03-20 15:41:15 +11:00
md_5
2aa5ac6c92 SPIGOT-3128: Shift VehicleCreateEvent calling. 2017-03-15 20:48:47 +11:00
Pokechu22
4d3bf20155 Re-enable the vanilla debug MethodProfiler and /debug command
This is highly useful for profiling vanilla code, and in some cases plugin code.  It is somewhat expensive, though, which is why it was initially disabled.

I chose to use a system property instead of a configuration setting because 1) the MethodProfiler is exclusive to CraftBukkit and not part of the general API (the timings system is the general API equivalent), and 2) using a static final boolean property _may_ allow the JITter to optimize out the methods when disabled (though I'm not sure of it).

There are several changes to fix cases where the profiler code was broken slightly by other craftbukkit changes.  All of cases have been fixed, except for the block entity ticking one, due to the cost of the getSimpleName call.  For that, a ticking entry is used instead, so that time spent actually ticking the block entities can be compared with time processing the list.

This (effectively) reverts 7dde6cc566.
2017-01-18 17:42:35 -08:00
md_5
70bc70b4ee SPIGOT-2966: Entirely remove problematic check 2016-12-28 09:50:40 +11:00
md_5
13a5b12206 SPIGOT-2944: Just apply filtering to players 2016-12-22 16:50:24 +11:00
md_5
fb50a80d0f SPIGOT-2948: Alter filtering logic 2016-12-21 17:12:39 +11:00