md_5
8f2a45bf35
Clean diff in PlayerChunkMap
2019-04-26 13:01:07 +10:00
md_5
ed20842bcf
Update to Minecraft 1.14
2019-04-25 12:00:00 +10:00
md_5
a2d787f6eb
Update to Minecraft 1.14-pre5
2019-04-23 12:00:00 +10:00
md_5
d05c8b1481
Mappings Update
2018-12-26 08:00:00 +11:00
md_5
c64fe5080c
Mappings Update
2018-12-13 11:00:00 +11:00
md_5
421c1728c8
Update to Minecraft 1.13-pre7
2018-07-15 10:00:00 +10:00
md_5
58bff62b2d
SPIGOT-2891: Remove chunks if first check is false
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Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below.
2016-12-06 22:05:58 +11:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
md_5
aa008dff0f
Update to Minecraft 1.9
2016-03-01 09:32:45 +11:00
md_5
d63abf6cf1
Cut fluff from patch headers.
2015-05-25 20:37:24 +10:00
Thinkofdeath
d8a9c7be42
Update to Minecraft 1.8.3
2015-03-04 09:48:58 +00:00
Thinkofdeath
90ac03522a
Revert "Remove patch headers"
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This reverts commit d6e3dff7d8
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2014-11-28 23:02:15 +00:00
GunfighterJ
d6e3dff7d8
Remove patch headers
2014-11-28 16:54:14 -06:00
Thinkofdeath
2abdb9a061
Use the right name for the AsyncPlayerPreLoginEvent
2014-11-28 17:43:48 +00:00
Thinkofdeath
669c44cb3c
Fix eating food whilst not facing a block
2014-11-28 11:23:19 +00:00
Thinkofdeath
24557bc2b3
Update to Minecraft 1.8
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For more information please see http://www.spigotmc.org/
2014-11-28 17:16:30 +11:00