Dinnerbone
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63f0de5128
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Sign exploit fix is spammy no more. Probably.
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2011-03-09 16:56:22 +00:00 |
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Dinnerbone
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c607d212d4
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(Probably) fixed the sign exploit
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2011-03-08 23:18:14 +00:00 |
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Dinnerbone
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cdcb947532
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Fixed the fix of the inventory dupe bug
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2011-03-08 21:52:17 +00:00 |
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Dinnerbone
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7de9091036
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Fixed an exploit allowing item duplication upon death
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2011-03-08 20:54:52 +00:00 |
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Dinnerbone
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e0d8c1d7ac
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Fixed a minecraft exploit allowing anyone to pick their username
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2011-03-08 20:48:47 +00:00 |
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Dinnerbone
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e8e74992cb
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Purged deprecated MobType and MobSpawner
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2011-03-07 16:32:41 +00:00 |
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Dinnerbone
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6a99d8c412
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Implemented LivingEntity.damage
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2011-03-07 15:59:10 +00:00 |
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Dinnerbone
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03fae0a2f7
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Fixed BLOCK_CANBUILD never throwing
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2011-03-07 15:49:26 +00:00 |
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Raphfrk
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03a5bbc612
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Regenerate and refresh chunk methods
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2011-03-07 12:34:27 +00:00 |
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Raphfrk
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528b9b2e09
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Fixed isChunkInUse()
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2011-03-07 12:29:37 +00:00 |
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Dinnerbone
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44c25340dc
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Velocity now sends updates to players
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2011-03-05 18:48:58 +00:00 |
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VictorD
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5636eea877
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Updated CraftServer to lowercase r in registerInterface method..
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2011-03-05 12:33:11 +01:00 |
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Dinnerbone
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9a64d7ec1b
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Implemented Entity.get/setMomentum
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2011-03-04 14:23:45 +00:00 |
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Dinnerbone
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770bb9e3b5
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Removed Block.getRawData
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2011-03-04 14:20:38 +00:00 |
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Erik Broes
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332b0c2ca9
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BlockFlowing NPE fix.
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2011-03-02 21:27:02 +01:00 |
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tahg
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34458efd83
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Synchronized EntityTracking
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2011-03-02 11:00:16 -08:00 |
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Morgan Humes
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9a264ed666
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Implements World.save and Server.savePlayers()
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2011-03-02 16:51:31 +01:00 |
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Erik Broes
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1505b4bf3c
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RedstoneChange event thrown then the redstone *changes* not when it stays the same :D
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2011-03-02 16:36:26 +01:00 |
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Erik Broes
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9d9ad6bd1e
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Java 1.5 compat.
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2011-03-02 15:24:17 +01:00 |
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tahg
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87dc04b750
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limit chunk unloading to 50 per tick
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2011-03-02 00:24:22 -08:00 |
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FrozenCow
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9832ce06f1
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Synchronized and moved Hash classes
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2011-03-01 16:37:19 -05:00 |
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VictorD
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13fb0e07ce
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Ignore entity movement packets if distance == 0
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2011-03-01 20:54:53 +01:00 |
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Dinnerbone
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3dd60c168b
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Fixed chat
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2011-03-01 19:04:16 +00:00 |
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Erik Broes
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f54469f314
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Let's handle (bwhaha) the Craft* entities a bit better.
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2011-03-01 17:08:18 +01:00 |
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SpeaKeasY
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e6583c0d48
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Added method to set spawn location
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2011-03-01 10:39:26 +01:00 |
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Dinnerbone
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d142fabfc1
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Sped up teleporting even more, + fixed isSneaking
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2011-02-28 20:30:33 +00:00 |
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Tanel Suurhans
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5f20de34a9
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- fix VEHICLE_COLLISION_BLOCK event firing
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2011-02-28 16:25:53 +00:00 |
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Tanel Suurhans
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df2c0e2308
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implement World.getPlayers
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2011-02-28 16:20:44 +00:00 |
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Tanel Suurhans
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d1e3d01036
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- add BedBlock - implement BLOCK_INTERACT for beds
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2011-02-28 16:14:12 +00:00 |
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Dinnerbone
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016e50e6fc
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Hacky fix against block invulnerability
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2011-02-28 15:59:23 +00:00 |
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Dinnerbone
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38c2103ff4
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Spiral teleporting! Wheeeee!
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2011-02-28 13:21:50 +00:00 |
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Andrew Ardill
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76d8016b32
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BUGFIX: Damage events should be using getDamage() to set damage.
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2011-02-28 17:43:56 +11:00 |
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EvilSeph
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41fea9b40e
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Removing debug statements.
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2011-02-28 00:02:36 -05:00 |
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Dinnerbone
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ec0dde071d
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Implemented Server.getPluginCommand
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2011-02-28 00:31:25 +00:00 |
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Dinnerbone
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b396707cb9
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Catch errors loading plugins
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2011-02-27 14:55:29 +00:00 |
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Dinnerbone
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cb2ff3c8bb
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Implemented chat recipients
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2011-02-26 19:37:19 +00:00 |
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Dinnerbone
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bdc8c84041
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Removed onCommand
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2011-02-26 19:05:20 +00:00 |
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Dinnerbone
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d7114a4f62
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Fixed empty console! Oops!
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2011-02-26 11:51:31 +00:00 |
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Dinnerbone
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07b86b1230
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Added command line option 'date-format' to control how dates are printed to console (not to log)
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2011-02-26 11:29:37 +00:00 |
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Erik Broes
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bb8d9fbe9d
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More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for pointing it out
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2011-02-25 23:42:08 +01:00 |
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Erik Broes
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88dea6189a
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Prevent movement event to be spammed for moving less than a pixel.
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2011-02-25 22:44:26 +01:00 |
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Erik Broes
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78af4f97f9
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Startup time now reported in seconds, nanoseconds, Really? O.o
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2011-02-25 22:44:25 +01:00 |
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Erik Broes
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61339bcb2a
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Properly handle PLAYER_ITEM and its clickedFace.
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2011-02-25 22:44:25 +01:00 |
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Erik Broes
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666c968dab
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Fixed 'sign'-BlockFace (1!=l).
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2011-02-25 22:44:25 +01:00 |
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EvilSeph
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43e36b5bdc
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All worlds should be saved on save-all. Player data should be saved when a save occurs.
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2011-02-25 14:36:09 -05:00 |
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Dinnerbone
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685d4dbb3f
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Added ">" to input command line, separated it from output buffer properly
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2011-02-25 19:01:14 +00:00 |
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Dinnerbone
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57338bee52
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Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file).
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2011-02-25 16:12:38 +00:00 |
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Dinnerbone
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659fa9eaf9
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Temporary fix for teleportation
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2011-02-25 12:46:31 +00:00 |
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Tahg
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e53fd1367c
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possible fix for block breaking bug
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2011-02-24 22:37:47 -05:00 |
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Dinnerbone
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13f55ce0c8
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Fixed logging back in on non-default worlds (Yes really)
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2011-02-24 15:46:26 +00:00 |
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