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3129 Commits

Autor SHA1 Nachricht Datum
Max Lee
5fd19303fe
Call PreCreatureSpawnEvent for more spawn reasons (#5201) 2021-02-18 21:39:03 +00:00
Shane Freeder
0ea3083817
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1e843b72 #510: Add NamespacedKey#fromString() to fetch from user input
a4d18241 #581: Add methods to modify despawn delay for wandering villagers

CraftBukkit Changes:
0cd8f19f #802: Add methods to modify despawn delay for wandering villagers
d5c5d998 SPIGOT-6362: ConcurrentModificationException: null --> Server Crash
8c7d69fe SPIGOT-5228: Entities that are removed during chunk unloads are not properly removed from the chunk.
2021-02-16 17:13:49 +00:00
Aikar
088fa6f28b
[Auto] Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5b289e69 SPIGOT-5778: Added World.getGameTime method

CraftBukkit Changes:
d97d91871 SPIGOT-6347: Nether Portals Default to Nether, even in Nether
8aa6a953f SPIGOT-5778: Added World.getGameTime method

Spigot Changes:
73fb6094 #107: Add async catching to chunk entity add/remove
2021-02-12 18:42:12 -05:00
Jason
bd7c1d88b1
Merchant#getRecipes should return an immutable list (#5183)
This fixes a confusing issue where doing 'merchant.setRecipes(merchant.getRecipes());' would clear the merchants recipes, as the implementation of getRecipes is guavas Lists.transform wrapped in Collections.unmodifiableList, and the implementation of setRecipes clears the backing list before adding the elements of the provided list to the backing list.
The javadoc for the getRecipes method says 'an immutable list of trades', so this patch makes the javadoc correct.
2021-02-10 23:06:34 +00:00
Shane Freeder
d4dcc1a2e6
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e5cb519d #793: Don't unnecessarily toString block in CraftBlockEntityState constructor
2021-02-06 00:02:44 +00:00
Shane Freeder
e886d8118e
Updated Upstream ()
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
2021-02-06 00:00:18 +00:00
Mariell Hoversholm
8bc0c6c318
Updated Upstream (CraftBukkit/Spigot) (#5169) 2021-02-05 22:52:27 +00:00
Yannick Lamprecht
002f65b8b8
living entity allow attribute registration (#4723) 2021-02-05 22:14:27 +00:00
Gergely Sarkozi
69a5c67b1d
fix calling setSize on dead slimes causing invincibility (fixes #5137) (#5168) 2021-02-05 21:24:45 +00:00
Aleksander Jagiello
8f5d9effd5 Add getMainThreadExecutor to BukkitScheduler 2021-01-30 21:39:58 +01:00
BillyGalbreath
313b5020b2
Allow adding items to BlockDropItemEvent (#5093) 2021-01-30 17:09:13 +01:00
Aikar
9a556d9da4
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-30 10:51:48 -05:00
Andrew Steinborn
72b2768ad3
Inline shift fields in EnumDirection (#5082) 2021-01-30 16:40:34 +01:00
Lukas Alt
ffff53fa7a
added option to disable pathfinding updates on block changes (#5123) 2021-01-30 16:34:38 +01:00
Gergely Sarkozi
b67081fd72
add DragonEggFormEvent (fixes #5110) (#5112) 2021-01-30 16:22:12 +01:00
Nassim
01082503ec
Add dropLeash variable to EntityUnleashEvent (#5130) 2021-01-30 14:23:15 +01:00
Aikar
c4d9cc8318
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1b5ad2af SPIGOT-6316: PlayerBedLeaveEvent implements Cancellable

CraftBukkit Changes:
058b4df95 SPIGOT-6316: PlayerBedLeaveEvent implements Cancellable
2021-01-28 19:32:08 -05:00
Aikar
d0477d326b
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
08de4679f #789: Call EntityDropItemEvent when a wither rose is dropped
2021-01-28 18:32:05 -05:00
BillyGalbreath
d9f5f70188
EntityMoveEvent (#4614) 2021-01-28 19:26:20 +00:00
Jake Potrebic
a98d389d1f
Updated Upstream (CraftBukkit/Spigot) (#5119)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c3e684ef SPIGOT-3789: Can't Remove Entity Equipment in Same Tick Spawned without using Consumer

Spigot Changes:
89d6047d Rebuild patches
2021-01-27 04:22:32 +00:00
Yive
fc4c0bc42e Reset shield blocking on dimension change 2021-01-24 18:13:28 +01:00
Beech Horn
1c8b6065ef Skip distance map update when spawning is disabled 2021-01-23 13:15:56 +01:00
Jake Potrebic
091e6700fe Added PlayerStonecutterRecipeSelectEvent
Co-Authored-By: MiniDigger <admin@minidigger.me>
2021-01-23 13:00:38 +01:00
HexedHero
fc885f966e Add toggle for always placing the dragon egg 2021-01-23 11:51:18 +01:00
Jake Potrebic
b3a6da3a75 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e70a125f #571: Expand the FishHook API

CraftBukkit Changes:
0bad58f1 #783: Expand the FishHook API
3636fb51 SPIGOT-6318: Fix smoke effect directions
2021-01-23 09:54:10 +01:00
Aikar
732b2f6b5a
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-19 18:12:01 -05:00
Matthew Miller
c5a39ffa2a
Add BlockPreDispenseEvent (#5075) 2021-01-19 22:55:25 +00:00
Andrew Steinborn
8aeb4c9c3f
Correctly skip pathfinder ticks for inactive entities (#5085)
Fixes #5083
2021-01-19 22:51:14 +00:00
HexedHero
0e420049ce Fix console spam when removing chests in water 2021-01-17 22:10:11 +01:00
Jake Potrebic
56b7935bb9 Add PlayerChangeBeaconEffectEvent
Signed-off-by: MiniDigger <admin@minidigger.me>
2021-01-17 21:39:34 +01:00
Jake Potrebic
2eda45c34f added Wither API 2021-01-17 21:01:11 +01:00
Jake Potrebic
97d0c571b4 Added Vanilla Entity Tags 2021-01-17 20:39:53 +01:00
Jake Potrebic
fccac282aa fix NPE in getDisplayNameComponent 2021-01-17 18:59:46 +01:00
Jake Potrebic
24e1403721 Configurable max leash distance 2021-01-17 18:47:37 +01:00
Jason
d6f730655a
Do not add passengers of entities that were above save limit (#5073)
Co-authored-by: Spottedleaf <spottedleaf@spottedleaf.dev>
2021-01-17 00:05:33 +00:00
Aikar
946cdd2d24
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-16 14:42:21 -05:00
Aikar
8f805412b2
Remove class 13 from netty preload - Fixes #5066
We apparently were mixing netty versions before, and 13 was removed from netty 4.1.50
but when cat fixed a bug in our pom in 1.16.5 it fixed the mixed versions issue.
2021-01-16 14:38:18 -05:00
Aikar
f6d3c6811e
Make ProjectileHitEvent Cancellable
Allows cancelling things like detonating TNT from Fire Arrows
2021-01-16 14:38:18 -05:00
Jake Potrebic
97b020f133 make schedule command per world 2021-01-16 20:25:34 +01:00
CDFN
aac07a271c Return chat component with empty text instead of throwing exception. Fixes #3328
Signed-off-by: MiniDigger <admin@minidigger.me>
2021-01-16 20:15:15 +01:00
Mariell Hoversholm
f27bc06596 Collision option for requiring a player participant
Closes #614.
2021-01-16 19:55:19 +01:00
dfsek
193f80148c Add StructureLocateEvent
Signed-off-by: MiniDigger <admin@minidigger.me>
2021-01-16 18:29:36 +01:00
Mariell Hoversholm
59222b5ba5 Add sendOpLevel API 2021-01-16 18:10:57 +01:00
Shane Freeder
d3dc24999e Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
85b16b8a Update to Minecraft 1.16.5

CraftBukkit Changes:
f3f30947 Update to Minecraft 1.16.5

Spigot Changes:
018b9a0d Update to Minecraft 1.16.5
2021-01-16 02:18:38 +00:00
Jason
7438bbee46
Improve zombie villager curing exploit fix (#5054)
Instead of completely resetting a Villager's reputation for all players each time they are cured, we now only reset the relevant part of the reputation for only that player. This means the exploit is fixed and players cannot stack multiple cures until prices are down to 1, but doesn't have the same side effects that are commonly complained about with the current exploit fix.
2021-01-15 12:40:10 -05:00
Shane Freeder
eac03694fd Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7a6c3c9a Remove outdated build delay.
2021-01-15 16:28:53 +00:00
Shane Freeder
7232d8f2af EntityLoadCrossbowEvent#shouldConsumeItem 2021-01-14 15:53:42 +00:00
Jason
bd9ace578b
Add a config option to limit the number of entities of each type to load/save in a chunk (#4792) 2021-01-14 00:04:51 +00:00
Shane Freeder
6bafeb5a96 Move logic from last patch into correct place 2021-01-13 21:31:51 +00:00
Shane Freeder
9668118fdf disable entity ticking flag after watchdog obliteration 2021-01-13 21:29:05 +00:00
Jake Potrebic
ac69804c73
Updated Upstream (Bukkit/Spigot) (#5048)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bf617659 SPIGOT-6313: Revert "SPIGOT-6274: Reloading configuration does not clear previous values"
e8fa7a07 SPIGOT-6274: Reloading configuration does not clear previous values

Spigot Changes:
5fc0fb4e SPIGOT-6306: Handle watchdog reloads and disabling by 0/negative times
2021-01-12 15:06:27 -05:00
Aikar
b109eef0d6
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-11 16:27:04 -05:00
Jason
9110bb8ee4
Fix villager boat exploit (#5047) 2021-01-11 21:23:11 +00:00
Aikar
3148b25b1c
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-01-11 14:12:09 -05:00
Shane Freeder
880a910a9b Properly track block update flags (actually fixes #5038) 2021-01-11 19:08:03 +00:00
Shane Freeder
ace3146df2 Fix debug stick update suppression (Fixes #5038) 2021-01-11 16:47:14 +00:00
Josh Roy
bb4247f862
Fix dumpitem command not checking sender (#5025) 2021-01-11 01:49:50 +00:00
Shane Freeder
b72a74e481
nerf nether search radius config (#4781) 2021-01-11 01:44:06 +00:00
Shane Freeder
ce8922b1d5 clone POI blockpos before dispatching 2021-01-10 18:36:38 +00:00
Aikar
4768e3c4ed
Optimize Loaded Chunks Cache Lookups
Reduces number of instructions a chunk lookup does
when accessing the last chunk cache. This reduces amount of work and opcodes
and allows better inlining.

In lots of profiling comparisons, this optimization was able to reduce the
cost of repeated chunk lookups that hit the cache pretty significantly.
2021-01-09 18:09:09 -05:00
Shane Freeder
6bf12bff71 Ensure POI removal occurs on the correct thread 2021-01-09 13:32:26 +00:00
Shane Freeder
6b3a6aefae Remove stale POIs 2021-01-09 14:23:09 +01:00
Prof-Bloodstone
7cbd4ca191
Remove patch for not searching for portal creation when looking down (#5031)
Previous commit 97b2eadf1 pulled upstream change that implements the exact same fix.

CB change: 7029c0a8f3

Co-authored-by: Professor Bloodstone <git@bloodstone.dev>
2021-01-09 11:28:28 +00:00
Aikar
97b2eadf17
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7029c0a8f SPIGOT-6311: Don't calculate portal shapes for up/down directions
2021-01-08 22:07:02 -05:00
Matthew Miller
8ab9dc066a
Add API to get exact interaction point in PlayerInteractEvent (#4995) 2021-01-08 05:26:51 +00:00
Mariell Hoversholm
a62238a998 Empty commands shall not be dispatched
Fixes PaperMC/Paper#5018.
2021-01-06 23:57:54 +01:00
Jake Potrebic
60df44b111 Configurable door breaking difficulty 2021-01-06 15:06:54 +01:00
lukas81298
428db483a7 don't search for portal creation when looking down 2021-01-05 19:02:11 +01:00
Shane Freeder
66d3e62281 Print name of busted server config files 2021-01-05 11:21:03 +00:00
Jake Potrebic
c7667378e7 Added PlayerLoomPatternSelectEvent 2021-01-04 20:37:05 +01:00
Ivan Pekov
00972e80d1 Reimplement GS4QueryEvent 2021-01-04 20:17:29 +01:00
Jake Potrebic
7d56c8deb1 Added PlayerLecternPageChangeEvent 2021-01-03 21:05:07 +01:00
TheViperShow
c7cdf255bf Add BlockFailedDispenseEvent
Co-authored-by: MiniDigger <admin@minidigger.me>
2021-01-03 20:40:11 +01:00
Jake Potrebic
c8a8d6fbe9 Added world settings for mobs picking up loot 2021-01-03 19:43:35 +01:00
Jake Potrebic
91eda5bd37 Added ServerResourcesReloadedEvent 2021-01-03 19:39:53 +01:00
Jake Potrebic
d075e748ed colorful itemdump 2021-01-03 18:44:17 +01:00
Jake Potrebic
f3ba3dee05 Added WorldGameRuleChangeEvent 2021-01-03 18:31:15 +01:00
HexedHero
086d201184 Guardian beam workaround 2021-01-03 18:16:54 +01:00
Mariell Hoversholm
b63c890ec2 Support spawning item stacks 2021-01-03 17:41:44 +01:00
Jake Potrebic
d7d74c552e added height config for bamboo 2021-01-03 17:23:10 +01:00
JRoy
50e70697b1 Add EntityLoadCrossbowEvent 2021-01-03 16:59:24 +01:00
stonar96
f344e092cd Add Anti-Xray bypass permission
This is a frequently requested feature. The permission is
'paper.antixray.bypass'.
2021-01-03 16:46:01 +01:00
Jake Potrebic
9fd31e6751 fix for nerfed slime mobs splitting 2021-01-03 16:31:02 +01:00
Jake Potrebic
4a7962cd13 Zombie API - breaking doors 2021-01-03 16:18:13 +01:00
TheMolkaPL
5650a41f5e Fix interact event not being called in adventure 2021-01-03 15:55:39 +01:00
MisterVector
2c9ed43354 Add PlayerFlowerPotManipulateEvent 2021-01-03 14:27:52 +01:00
Aikar
1f32290b68
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ff2b9440f SPIGOT-6304: Removed the detection of legacy text based on color codes
2021-01-03 01:37:08 -05:00
Andrew Steinborn
d87694a202
Redact Velocity forwarding secret properly (#4980) 2021-01-02 04:59:30 +00:00
BrodyBeckwith
f13b4727eb Allow disabling mob spawner spawn egg transformation 2021-01-01 17:08:37 +01:00
lukas81298
525b50737a Cache burn durations 2021-01-01 16:56:50 +01:00
lukas81298
2c37d1077f Optimized tick ready check 2021-01-01 16:43:21 +01:00
Matthew Miller
b4000b01a7 Add API to get the Material of Boats and Minecarts 2021-01-01 16:05:59 +01:00
Mariell Hoversholm
f1317386dc Fix sign lazy initialisation
Fixes PaperMC/Paper#4975
2021-01-01 14:51:05 +01:00
Jake Potrebic
9f61759d90
Updated Upstream (CraftBukkit/Spigot) (#4972)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
560b65c4 #707, SPIGOT-5063, SPIGOT-5304, SPIGOT-5656, SPIGOT-3206, SPIGOT-5350, SPIGOT-5980, SPIGOT-4672: Persist the exact internal text representation where possible.

Spigot Changes:
ff439d1e Rebuild patches
2020-12-31 23:03:19 -05:00
PepperCode1
9f4055d993 Fix harming potion dupe
EntityLiving#applyInstantEffect() immediately kills the player and drops their inventory.
Before this patch, instant effects would be applied before the potion ItemStack is removed and replaced with a glass bottle. This caused the potion ItemStack to be dropped before it was supposed to be removed from the inventory. It also caused the glass bottle to be put into a dead player's inventory.
This patch makes it so that instant effects are applied after the potion ItemStack is removed, and the glass bottle is only put into the player's inventory if the player is not dead. Otherwise, the glass bottle is dropped on the ground.
2020-12-31 18:43:21 +01:00
Aikar
7bfb781ff3
Additional Block Material API's
Faster version for isSolid() that utilizes NMS's state for isSolid instead of the slower
process to do this in the Bukkit API

Material#isSolid uses a large switch statement which isn't as performant vs a simple boolean return

Adds API for buildable, replaceable, burnable too.
2020-12-30 19:43:45 -05:00
Aikar
0eaffd0082
Micro Optimize DataBits
There was 2 unnecessary lines of code in a core method used for DataBits
that repeatedly calculated a static value.

We now just precalculate that in the constructor and reuse the value instead.

This is a micro optimization, but this is some of the hottest code in the server so
it should provide some minor gains as well as improve inlining.

Additionally, to further help inlining, mark the DataBits methods as final.
2020-12-30 14:02:44 -05:00
jmp
8ccb7fd679 Add and implement cancellable TargetHitEvent for when Target Blocks are hit by Projectiles 2020-12-29 16:28:47 +01:00
Aikar
1c2571224e
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-12-28 07:31:48 -05:00
Jake Potrebic
2b312dfbe2 Add OBSTRUCTED result to BedEnterResult enum 2020-12-28 13:18:38 +01:00