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6 Commits

Autor SHA1 Nachricht Datum
Aikar
b6c3d89496
Revert "All generated chunks should be loadable" - Fixes #1470
This reverts commit 60b1ed9c76.
2018-09-22 11:33:30 -04:00
Aikar
60b1ed9c76
All generated chunks should be loadable
Some chunks that need conversion may fail the loadChunks pass, and
end up entering the world gen code to finish processing.

We solved this on the API level before, but this needs to apply to
all chunk loads when gen=false
2018-09-21 16:59:47 -04:00
Aikar
7438edc9a1
Rework Async Chunks API in prep for merge, add utility
This adds a new Future based, Consumer<Chunk> based, and ability
to control whether or not to generate to the Async Chunk API.

Until Async Chunks merges, these API's are still synchronous, but
this commit will allow plugins to start using the API's in use
with the Async Chunks beta.
2018-09-21 16:56:08 -04:00
Aikar
d37d04a52f
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-09-03 12:31:32 -04:00
Aikar
33bdd20193
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-09-03 10:11:35 -04:00
Spottedleaf
6e9c306655 Make CraftWorld#loadChunk(int, int, false) load unconverted chunks (#1407) 2018-09-02 23:40:14 -04:00