EvilSeph
5900268e7a
Fixed the behaviour of fluid blocks. Fixes BUKKIT-629
2012-01-26 20:04:31 -05:00
EvilSeph
5bcb23502e
Trick the client instead of modifying the world. Fixes BUKKIT-637
2012-01-26 19:36:27 -05:00
EvilSeph
b987d1b052
Really loosened the throttles strictness this time.
2012-01-24 23:43:23 -05:00
EvilSeph
3e0a26f270
Fixed redstone torches not updating indirect neighbors. Fixes BUKKIT-477
2012-01-24 23:38:15 -05:00
Tahg
989acd0afb
Fix invalid data in pistons
2012-01-24 21:42:45 -05:00
EvilSeph
b416dd337f
Loosen throttle strictness.
2012-01-24 18:45:30 -05:00
Tahg
39935eb3f2
Fix diodes not updating indirect neighbors.
2012-01-24 18:03:34 -05:00
Erik Broes
3b46222c54
Persist locking of an animal's age to disk
2012-01-24 22:06:37 +01:00
Mike Primm
94231f1ecf
[Bleeding] Implemented EnchantmentTable API.
2012-01-24 06:15:34 -05:00
Tahg
c7716e1de4
[Bleeding] Audit of onPlace methods, Moved to postPlace as appropriate.
...
Closes BUKKIT-89
2012-01-24 05:18:23 -05:00
Sam Wilson
e92bdab57a
Fixed CraftLivingEntity.damage when the entity is an EntityComplex.
...
Fixes BUKKIT-589: if you call damage on an instance of EnderDragon, no damage
is done.
Reason for bug: damage calls Entity.damageEntity. But EntityComplex
overrides damageEntity to do nothing.
Fix: CraftComplexLiving should call EntityComplex.e instead of
Entity.damageEntity. e is the method that actually does damage to an
instance of EntityComplex.
2012-01-24 04:10:47 -05:00
Zeerix
872dad5540
[Bleeding] Implemented PotionSplashEvent. Closes BUKKIT-307
2012-01-24 02:12:41 -05:00
Travis Watkins
74ead3abd1
Immediately tell client a block is broken, then process the event.
...
In order to avoid clients seeing blocks break, reappear, then break again due
to lag caused by plugins taking too long to process the BlockBreakEvent we
immediately tell the client the block is air then process the event. If the
event ends up being cancelled the client will get another packet telling them
the block still exists.
2012-01-23 23:59:36 -05:00
Travis Watkins
cf521b5a5c
Only truncate player name when sending spawn packet.
2012-01-23 23:32:21 -05:00
EvilSeph
97ce5c4479
Implemented PlayerShearEntityEvent in EntityMushroomCow.
...
Due to the Vanilla client overzealously predicting things, shearing produces
client-side artifacts. See BUKKIT-611 for more information.
2012-01-23 22:41:34 -05:00
Aidan Matzko
93bc8ecd93
[Bleeding] Implemented Sheep, Shear and EntityChangeBlock API. Thanks
...
tips48! Closes BUKKIT-512
2012-01-23 18:58:37 -05:00
Mike Primm
229337bc8f
Use BlockFadeEvents to signal fire blocks burning out
2012-01-22 18:20:01 +01:00
EvilSeph
51b29eff06
Removed accidentally committed change. Needs more investigating
2012-01-21 18:52:32 -05:00
EvilSeph
1bbeec1f75
Accounted for NMS getItem() returning null in recent commit.
2012-01-20 11:46:24 -05:00
Nathan Adams
85ab95cec7
Nullcheck EntityItem's ItemStack where required. This fixes BUKKIT-552
2012-01-20 16:40:27 +00:00
Nathan Adams
51a056ecd5
Disallow colour names in offline-mode. This fixes BUKKIT-439. Thanks to cainfool for the discovery.
2012-01-20 16:03:15 +00:00
Nathan Adams
b0f29b1755
Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feildmaster for the PR.
2012-01-19 16:07:18 +00:00
Erik Broes
737cf284e3
Fix giving wrong arguments to callEntityDamageEvent. Forgot to update after changing the signature :(
2012-01-18 08:16:38 +01:00
Zeerix
bcf6440bc4
[Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.
2012-01-17 19:51:06 +01:00
Erik Broes
edbb7358fc
[Bleeding] Implementation of the brewing stand.
2012-01-17 19:50:29 +01:00
Tahg
387d7319bc
[Bleeding] Prevent BlockSnow from recursively calling a physics update.
2012-01-17 19:50:10 +01:00
Zeerix
1d04305cea
[Bleeding] Added event calls for healing and harming by potions
2012-01-17 19:49:11 +01:00
Zeerix
2cc70bb055
[Bleeding] Implemented Block.breakNaturally and Block.getDrops
2012-01-17 19:48:44 +01:00
Erik Broes
29096577b6
[Bleeding] Implement animal breeding API changes.
2012-01-17 19:44:11 +01:00
Nathan Adams
520cb5aa5b
Fixed bug involving pistons and powered rails. This fixes BUKKIT-517.
2012-01-15 20:50:00 +00:00
Nathan Adams
864397d6c8
Added MinecartTrackLogic.java and BlockMinecartTrack.java for diff visibility
2012-01-15 19:05:36 +00:00
Nathan Adams
65f30fd99d
Dragons now throw events when creating portals
2012-01-15 12:01:11 +00:00
Erik Broes
233de0de2c
Some efficiency updates to hit-mechanics. Thanks mintplant for the PR.
2012-01-15 12:54:58 +01:00
Erik Broes
d7cec38c38
Adding the option to suppress overload warnings as a bukkit.yml option. Thanks oloflarsson for the PR.
2012-01-15 11:11:41 +01:00
Nathan Adams
25050e38eb
Disallow people spawning invalid entities using monster eggs. Thanks to md-5 for the PR.
2012-01-15 10:01:49 +00:00
Nathan Adams
390a79e098
Added ItemMonsterEgg.java for diff visibility
2012-01-15 10:01:42 +00:00
Erik Broes
a4ce846d07
Fix formatting.
2012-01-15 10:54:57 +01:00
Erik Broes
61ec751ca1
Update for 1.1_01 renames.
...
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Nathan Adams
6495eee0c9
Throw an EntityBlockFormEvent for snowmen. Thanks to feildmaster.
2012-01-15 09:13:30 +00:00
Nathan Adams
93b3c96126
Don't allow explosions at the top of the world to wrap around. This fixes BUKKIT-232, thanks to wilsonsd for the PR.
2012-01-15 07:29:48 +00:00
Nathan Adams
23adb0d02f
Minor optimization in BlockGrass by only checking light once instead of twice. Thanks to oloflarsson for the PR.
2012-01-15 05:58:56 +00:00
Nathan Adams
b369805590
Don't allow players with modded clients to send empty (0 char) chat messages. Thanks to a PR by robin0van0der0v
2012-01-15 05:52:46 +00:00
Nathan Adams
dfbcd36ab7
Fixed a further exploit with players attacking more things that they shouldn't.
2012-01-14 18:12:59 +00:00
Nathan Adams
2ab160e484
Implemented new PlayerDeathEvent methods for exp setting
2012-01-14 18:08:27 +00:00
Nathan Adams
743c623d53
Modified ConsoleReader to use System.in instead of FileDescriptor.in. Big thanks to escortkeel for the (unfortunately very old) PR.
2012-01-14 17:12:45 +00:00
Feildmaster
6cc56b8c2c
Added ItemDespawnEvent
2012-01-14 17:03:38 +00:00
Mike Primm
cc05bea457
Prevent unbounded TickList growth on busy servers (>1000 events/tick). This completes another Bleeding request.
2012-01-14 16:47:57 +00:00
Nathan Adams
3d31c27864
Fixed players attempting to attack item entities - This fixes BUKKIT-341
2012-01-14 13:27:15 +00:00
Nathan Adams
9da730c8e1
Made Mycel blocks throw BlockFade and BlockSpread events. This fixes BUKKIT-488. Thanks to tips48 for the pull request.
2012-01-14 12:56:54 +00:00
Nathan Adams
64ac337d4c
Added BlockMycel.java for diff visibility
2012-01-14 12:54:20 +00:00