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1050 Commits

Autor SHA1 Nachricht Datum
Zach Brown
27e94ec67b Update from upstream SpigotMC
Fix timings SpigotMC/Spigot@7d79f6bf5e
Fix the particle api using the wrong Material class SpigotMC/Spigot@f5a1e7a96f
2014-08-05 13:44:19 -05:00
Zach Brown
557a65eb3c Update CraftBukkit 2014-08-04 15:11:38 -05:00
Zach Brown
5ee589911c Upsteam fix missed diff from MC 1.3.1 Update
SpigotMC/Spigot@2e45f5d2fa
2014-08-01 03:51:48 -05:00
Zach Brown
1d84acbcff Update from upstream SpigotMC
Merge the max health attribute patch into the previous one SpigotMC/Spigot@8d45fe7f77
Filter attribute modifiers which cause the attribute to go out of its range SpigotMC/Spigot@463a1eb595
2014-07-31 19:16:47 -05:00
Zach Brown
7cab612cfb Update from upstream SpigotMC
Skip online mode UUID lookups when in offline mode and not using Bungee. SpigotMC/Spigot@25b673fd7e
2014-07-30 03:39:03 -05:00
Byteflux
aeead930a1 Better nerf for TNT Cannons ...
Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:32 -05:00
Zach Brown
df10dcf656 Update from upstream SpigotMC
Set the minimum max health attribute value to 0.1 SpigotMC/Spigot@d3b9fa0d1f
Add an option for a global cache for any request on Mojang's api SpigotMC/Spigot@3452c620df
Handle cases where the api fails to return a profile SpigotMC/Spigot@6a6eff3319
2014-07-29 14:59:47 -05:00
Zach Brown
03ff104849 Update from upstream SpigotMC
Allow Attribute Capping. SpigotMC/Spigot@fb3a9d38dd
Fix unit tests (broken in the above) SpigotMC/Spigot@1e98f1161f
Update attribute maxes again once loaded SpigotMC/Spigot@2bf4481e15
2014-07-28 03:00:45 -05:00
Zach Brown
6d67f53a26 Fix CraftBukkit-Patches/0032 that got mangled in the upstream update 2014-07-27 14:26:04 -05:00
Zach Brown
398f6983bd Update from upstream SpigotMC
Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8
Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48
Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e
Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1
Add missing particle to particle API SpigotMC/Spigot@273c64bbad
Log debug levels to the log file. SpigotMC/Spigot@348eae75f4
Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd
Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d
Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca
Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
2014-07-27 14:20:28 -05:00
Zach Brown
7dd671146d Update from upstream SpigotMC
Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown
a5c9b31256 Update from upstream SpigotMC
No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown
4aef5602d5 Update from upstream SpigotMC
Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown
b2ec959ec7 Upstream - Classloader changes and interact limiter changes 2014-07-16 14:11:44 -05:00
Zach Brown
56df661368 Configurable delay for mob AI targetting
Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown
489e293d69 Upstream - Don't overwrite invalid config files 2014-07-12 19:38:57 -05:00
Zach Brown
604d0e801d Upstream - Don't crash when a skele shoots an item frame 2014-07-11 08:17:54 -05:00
Zach Brown
5c711db6f1 Restore our earlier and simpler TNT direction bias fix 2014-07-11 03:57:06 -05:00
Iceee
1ffb628a78 Don't tick chests v3 - Now with more not-ticking
As always, thanks Ice
2014-07-11 01:57:39 -05:00
Zach Brown
2352f9cadd Use CraftBukkit's damage API fix instead of our own
... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b
9e2cc27fb0 Actually fix the spawn chunks persistence patch 2014-07-10 13:47:43 -05:00
Zach Brown
f23a372321 Revert "Update spawn chunk persistence patch"
This reverts commit 27494d6d9f.
2014-07-09 23:46:54 -05:00
Dmck2b
27494d6d9f Update spawn chunk persistence patch 2014-07-09 22:06:09 -05:00
Zach Brown
832f7ad2c3 Configurable nerf for TNT cannons 2014-07-09 17:40:03 -05:00
Zach Brown
56c2ba6437 Replace TNT fix with less buggy solution
... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
b848676e2f Don't tick chests v2 2014-07-08 22:56:08 -05:00
Zach Brown
66dd81d53a Better EULA handling 2014-07-08 22:40:26 -05:00
Zach Brown
f125630ef1 PaperSpigot 1.7.10 2014-07-08 22:05:35 -05:00
Aikar
0e9f7b049f Revert Bukkit damage API changes 2014-07-08 19:31:45 -05:00
Zach Brown
cfd51ccfb9 Revert updates to TNT bias patch 2014-07-08 19:28:16 -05:00
Evan A. Haskell
3a120c167c Fix null tile entity worlds crashing the server 2014-07-08 18:26:32 -05:00
Dmck2b
74692cfcd3 Allow toggling of chunk persistance 2014-07-09 00:00:00 +01:00
Zach Brown
8d8bbf09ec Update TNT directional bias patch
Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
e75a3020e5 Upstream merge 2014-07-08 16:10:12 -05:00
Zach Brown
bba86b10b2 Experimental: Don't tick chests
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
42744f8853 Add configurable despawn ranges for living entities 2014-07-06 22:23:20 -05:00
gsand
64863c09c3 Player Exhaustion Multipliers 2014-07-06 19:19:11 -05:00
Zach Brown
a1c77b4f20 Upstream merge - Revert player ticking in main loop 2014-07-06 19:16:34 -05:00
Zach Brown
d9bc079038 Restore gsand's name to this patch :) 2014-07-06 02:50:09 -05:00
Zach Brown
04b7baf758 Remove patch 0012 hunger mulitplier for sprint jump
Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
41a98e8541 Let's not check the config value every time
Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown
0976e9a02a Make players tick in main loop "feature" configurable
Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b
7711f9fc8a Make JSON errors more user friendly and less crash prone 2014-07-05 14:54:21 -05:00
Dmck2b
1c632afdd1 Add more information and instructiions to some world crashes/issues 2014-07-05 14:47:42 -05:00
Zach Brown
3709c87cb8 Upstream merge - remove movement limit 2014-07-03 23:21:36 -05:00
Zach Brown
31a917241b Configurable movement limit restriction 2014-07-03 19:29:30 -05:00
Zach Brown
b82fe3a901 Configurable interaction limit restriction 2014-07-03 00:57:36 -05:00
Zach Brown
503d0a4dbb Move our config options out of spigot.yml and into paper.yml 2014-07-02 22:57:47 -05:00
Zach Brown
3471a29b6e Allow nerfed mobs to jump
Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00
Zach Brown
53192b8cac Configurable fishing time ranges 2014-06-29 13:33:49 -05:00
Zach Brown
26539d2f17 Revert "Remove 0017 - potentially causing issues on respawn with plugins"
Turned out this wasn't the issue
2014-06-28 17:38:47 -05:00
Zach Brown
f78b1cd8d4 Remove 0017 - potentially causing issues on respawn with plugins 2014-06-28 16:57:35 -05:00
Zach Brown
46bae13502 Fix zombie sieges and their spawn mechanics 2014-06-24 22:56:20 -05:00
Zach Brown
1207bc585d Apply our patches over Spigot-Server and Spigot-API directly 2014-06-24 08:04:20 -05:00
Iceee
84046eaf04 Actually fix TNT movement 2014-06-24 00:05:59 -05:00
T00thpick1
0594b19b80 Do not remove player in world change
Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
2014-06-23 21:40:02 -05:00
Zach Brown
fad5e2de6e Update patch numbers 2014-06-22 15:55:54 -05:00
Zach Brown
c86909f03b Ability to disable asynccatcher 2014-06-22 15:50:22 -05:00
Iceee
ffa3ec602f Fix redstone lag issues 2014-06-22 15:49:15 -05:00
Iceee
aedab4b551 Fix movement inconsistencies 2014-06-22 15:48:05 -05:00
Zach Brown
95151481dc Add 1.8 recipes for stone variants 2014-06-22 15:45:06 -05:00
gsand
a635610b71 Inverted Daylight Detector Toggle 2014-06-22 15:44:33 -05:00
gsand
3969291a8c Configurable hunger multiplier for player sprint jumping 2014-06-22 15:43:08 -05:00
Zach Brown
40827edab9 Make destroyed boats drop the boat item 2014-06-22 15:41:56 -05:00
Zach Brown
c49327edc5 Configurable baby zombie movement speed 2014-06-22 15:41:01 -05:00
Zach Brown
30928dda11 Configurable cactus and reed natural growth heights 2014-06-22 15:38:49 -05:00
Zach Brown
0ea4034391 Configurable damage multiplier for PvP blocking 2014-06-22 15:38:17 -05:00
Zach Brown
6ea3c4987f Add float methods to configs 2014-06-22 15:37:12 -05:00
Zach Brown
adf7f18a6b Configurable squid spawn ranges 2014-06-22 15:32:38 -05:00
Zach Brown
d06298ed68 Invisible players don't have rights 2014-06-22 15:30:53 -05:00
Aikar
474b3dbe82 Teleport passenger/vehicle with player 2014-06-22 15:29:07 -05:00
Zach Brown
4992d1dd9b Allow undead horse types to be leashed 2014-06-22 15:26:31 -05:00
Suddenly
62ae1a679c Prevent null hopper owners crashing the server 2014-06-22 15:24:36 -05:00
gsand
b9179a0a04 Rename to PaperSpigot 2014-06-22 15:22:17 -05:00
md_5
e46e6c46a1 Upstream merge, lots of conflicts 2014-06-22 19:28:17 +10:00
md_5
463e6f351e Shave nearly 2mb off jar size by not embedding our copy of trove since Minecraft now includes it. 2014-06-21 16:30:09 +10:00
md_5
b4f8ae96a2 Prevent Unbounded IntCache Growth
Based on work by Peter Lawrey, this commit prevents unbounded growth of the integer cache and instead caps it to a value specified in the configuration (1024 by default). Should prevent thrashing, especially around world generation.
2014-06-20 19:40:55 +10:00
Thinkofdeath
7f6d9d1fb7 Fix the restart command sometimes deadlocking the server 2014-06-14 16:01:05 +01:00
md_5
f2c8426b20 Revert LongHash changes 2014-06-11 21:07:22 +10:00
md_5
8d19f7fc9c Improve lsw too 2014-06-09 19:04:53 +10:00
Antony Riley
a9bcec2567 Improve LongHash performance - take #2 2014-06-09 18:58:20 +10:00
md_5
0dc2b96f20 Revert "Improve LongHash performance."
This reverts commit 1705259934.
2014-06-09 18:28:38 +10:00
Antony Riley
1705259934 Improve LongHash performance. 2014-06-09 17:52:31 +10:00
Thinkofdeath
27cb8a7e6d Upstream merge 2014-06-02 15:38:03 +01:00
Thinkofdeath
b572a59936 Fix some missed cases with data value blocking
The item and block forms of double plants have different rules
2014-05-30 20:28:14 +01:00
Evan A. Haskell
5daa7e5418 Better comments on hopper tick patch 2014-05-30 13:11:07 +10:00
Thinkofdeath
57147d925c Improve the data value filter to cover item stacks as well 2014-05-28 13:51:53 +01:00
md_5
ae34175e3d Upstream merge 2014-05-27 17:40:02 +10:00
md_5
95e4d28a35 Replace typing yes into the console with a 10 second wait - most have updated or are aware of the changes by now 2014-05-25 14:40:33 +10:00
drXor
551c6c2dd9 Add config option for when UserCache saves 2014-05-24 17:20:02 +10:00
md_5
1b946aa470 Oops: Fix compile 2014-05-24 17:17:32 +10:00
Evan A. Haskell
32f41dfe9a Add alternative hopper ticking
This change offers a config option intending to improve hopper ticking performance while maintaining vanilla hopper behavior. Rather than polling each hopper each tick, this alternative method relies on inventory changes and redstone updates to schedule a hopper tick.
2014-05-24 17:16:57 +10:00
md_5
1bbcf1c272 Add an API to restart with a specific script. 2014-05-24 17:10:15 +10:00
Thinkofdeath
7fcaf3f2c7 Correct formatting of the "Configurable UserCache cap" patch 2014-05-23 23:07:20 +01:00
Thinkofdeath
6cd2b27743 Fix a ConcurrentModificationException in the antixray 2014-05-21 12:05:08 +01:00
Thinkofdeath
1188b53bae Modify the async skull converter to work around a client bug 2014-05-17 09:26:14 +01:00
riking
294c4d530f Process conversation input on the main thread. BUKKIT-5611 2014-05-15 18:25:25 +10:00
md_5
e052eada8c Upstream merge: conflict resolution and version bump 2014-05-15 17:05:45 +10:00
Thinkofdeath
65b083577b Remove 'Normalize spaces on when reading a chat packet' as it was fixed upstream 2014-05-14 14:05:42 +01:00