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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-23 23:00:08 +01:00
Commit graph

31 Commits

Autor SHA1 Nachricht Datum
md_5
6881a10803 Update to Minecraft 1.15.2 2020-01-22 08:00:00 +11:00
md_5
30a1b6911f Update to Minecraft 1.15.1 2019-12-18 08:00:00 +11:00
md_5
de42aa13f3 Update to Minecraft 1.15 2019-12-11 09:00:00 +11:00
md_5
43183eabc2 SPIGOT-5399: spawn-npcs ignored during world generation 2019-12-05 11:01:56 +11:00
md_5
e73aabd666 Update to Minecraft 1.14.4 2019-07-20 09:00:00 +10:00
Irmo van den Berge
989f9b3daa SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events 2019-07-16 10:54:41 +10:00
Spottedleaf
572c02b06b MC-155077, SPIGOT-5113: EntityTracker desync 2019-07-10 19:56:53 +10:00
Spottedleaf
07b5b06d2c Add Plugin Chunk Ticket API
Allows plugins to force certain chunks to be kept loaded for as long as they are enabled.
2019-07-08 12:16:01 +10:00
md_5
fe3930ce00 Update to Minecraft 1.14.3-pre4 2019-06-21 20:00:00 +10:00
md_5
043d31deb0 SPIGOT-5015: Players in spectator mode prevent block placement and block projectiles 2019-06-02 19:54:24 +10:00
md_5
cb3d14c5a7 Update to Minecraft 1.14.2 2019-05-28 06:30:00 +10:00
blablubbabc
8d0f37228d SPIGOT-4752: Fixed inconsistency between isChunkLoaded and chunk load/unload events 2019-05-25 10:47:30 +10:00
md_5
89c52b7b0e Update to Minecraft 1.14.1 2019-05-14 10:00:00 +10:00
md_5
86f149ff77 SPIGOT-4783: CreatureSpawnEvent causes crash when getting block type 2019-04-27 10:07:55 +10:00
md_5
f5285abf2b SPIGOT-4768: ChunkUnloadEvent not called 2019-04-26 16:56:49 +10:00
md_5
8f2a45bf35 Clean diff in PlayerChunkMap 2019-04-26 13:01:07 +10:00
md_5
ed20842bcf Update to Minecraft 1.14 2019-04-25 12:00:00 +10:00
md_5
a2d787f6eb Update to Minecraft 1.14-pre5 2019-04-23 12:00:00 +10:00
md_5
d05c8b1481 Mappings Update 2018-12-26 08:00:00 +11:00
md_5
c64fe5080c Mappings Update 2018-12-13 11:00:00 +11:00
md_5
421c1728c8 Update to Minecraft 1.13-pre7 2018-07-15 10:00:00 +10:00
md_5
58bff62b2d SPIGOT-2891: Remove chunks if first check is false
Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below.
2016-12-06 22:05:58 +11:00
md_5
c5e9a169fa Minecraft 1.9.4 2016-05-10 21:47:39 +10:00
md_5
aa008dff0f Update to Minecraft 1.9 2016-03-01 09:32:45 +11:00
md_5
d63abf6cf1 Cut fluff from patch headers. 2015-05-25 20:37:24 +10:00
Thinkofdeath
d8a9c7be42 Update to Minecraft 1.8.3 2015-03-04 09:48:58 +00:00
Thinkofdeath
90ac03522a Revert "Remove patch headers"
This reverts commit d6e3dff7d8.
2014-11-28 23:02:15 +00:00
GunfighterJ
d6e3dff7d8 Remove patch headers 2014-11-28 16:54:14 -06:00
Thinkofdeath
2abdb9a061 Use the right name for the AsyncPlayerPreLoginEvent 2014-11-28 17:43:48 +00:00
Thinkofdeath
669c44cb3c Fix eating food whilst not facing a block 2014-11-28 11:23:19 +00:00
Thinkofdeath
24557bc2b3 Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
2014-11-28 17:16:30 +11:00