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2318 Commits

Autor SHA1 Nachricht Datum
Shane Freeder
4d991f1946
[CI-SKIP] Rebuild patches 2020-03-18 12:42:18 +00:00
Spottedleaf
26070a0e5c
Indicate ticking status in entity list command (#2856) 2020-03-18 12:38:24 +00:00
Spottedleaf
2ff7b4800b
Optimise Chunk#getFluid (#2860)
Removing the try catch and generally reducing ops should make it
faster on its own, however removing the try catch makes it
easier to inline due to code size
2020-03-18 12:21:35 +00:00
Spottedleaf
c23ebb780d
Optimise ticklistserver (#2957) 2020-03-18 12:17:28 +00:00
Shane Freeder
e4602b6d48
Drop Ignore-Missing-Recipes-in-RecipeBook-to-avoid-data-e.patch
This patch appears to be no longer relevant, and is seemingly a leading
cause of datapack performance being horrific
2020-03-15 20:03:36 +00:00
Jan
0ad8cf73ff
Call BlockRedstoneEvent for fence gates (#3026)
Co-authored-by: Jan Boerman <Janboerman95@gmail.com>
2020-03-14 13:39:54 +00:00
Shevchik
c8dea96ee1
Prevent blocking on adding a new network manager (#3027)
Previous solution could still block network thread (while addPending is executing). This window is small, but removing it completely is better. This should probably also speed up concurrent adds, because no locking will be performed anymore.
The only possible downside is that adding elements one by one to synchronized list might be slower (But it's done while already locked, so maybe jvm will avoid additional locking?),
2020-03-14 11:20:50 +00:00
BillyGalbreath
ac2bbf62c8
Fix NPE on GUI during Windows Lock Screen (#3023) 2020-03-13 07:02:30 +00:00
Zero
e1281a1414
Configurable chance of villager zombie infection (Closes #2501)
This allows you to solve an issue in vanilla behavior where:
* On easy difficulty your villagers will NEVER get infected, meaning they will always die.
* On normal difficulty they will have a 50% of getting infected or dying.
2020-03-10 16:13:58 +00:00
William Blake Galbreath
ad708dd3f3
Add option to allow iron golems to spawn in air (Closes #1965, Closes #1851) 2020-03-10 15:35:54 +00:00
Shane Freeder
b16fd5c3a3
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6148fca7 SPIGOT-5484: Add more spawn tick settings

CraftBukkit Changes:
fc249340 SPIGOT-5484: Add more spawn tick settings

Spigot Changes:
6de3d4be Rebuild patches
2020-03-10 11:01:21 +00:00
Shane Freeder
2e44dc1ae3
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7f61a252 #640: Fix chunk load/unload callbacks for chunk load cancellations
2020-03-07 08:47:53 +00:00
Shane Freeder
2c07231eeb
Validate tripwire hook placement before update 2020-03-07 00:08:51 +00:00
Shane Freeder
31872198b4
Fix dead telepotation logger format 2020-03-06 23:29:13 +00:00
Shane Freeder
ccf1d5908f
Prevent teleporting dead entities (#2803) 2020-03-03 05:34:30 +00:00
Gergely Sarkozi
5ce1dd48e1
Add hand to BlockMultiPlaceEvent (fixes #2997) (#2998) 2020-03-02 20:55:31 +00:00
Shane Freeder
3ad47bcf8e
Reduce chunk range timers 2020-03-02 19:56:04 +00:00
Shane Freeder
793bae0d45
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
13ed05de Prepare for Java 14
6b00b145 #639: Deep clone itemmetas persistent container on clone
2020-03-02 19:17:49 +00:00
Shane Freeder
4df3dad85d
Reduce PlayerNaturallySpawnCreaturesEvent calls 2020-02-29 23:49:45 +00:00
Andrew Mollenkamp
c0f4b24e3a
Fix random ticks (Fixes #2990) (#2992) 2020-02-27 08:42:47 +00:00
Shane Freeder
b077005910
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fd28180e #479: Add LivingEntity#attack, LivingEntity#swingMainHand, LivingEntity#swingOffHand
ae72ba3a SPIGOT-5591: Allow concurrent potion effects

CraftBukkit Changes:
3d61a853 Fix formatting in CraftLivingEntity
f7ab3055 #633: Add LivingEntity#attack, LivingEntity#swingMainHand, LivingEntity#swingOffHand
d5ef2eab SPIGOT-5591: Allow concurrent potion effects
25a9a9ff SPIGOT-5592: Custom ChunkGenerator can cause bugged dirt
3f6d0de9 Make it clear in error messages that api-version above 1.13 is also supported
2020-02-25 18:57:15 +00:00
Cat73
0809d6be3e
[CI-SKIP] fix avoid-hopper-search obfhelper hint type (#2989) 2020-02-25 18:42:52 +00:00
Shane Freeder
7434b6d710
Fix ProjectilCollideEvent cancellation (Fixes #2953) 2020-02-22 15:00:41 +00:00
Shane Freeder
e5e4e9f717
Do not send PlayerProfile info before initial server send 2020-02-22 14:13:29 +00:00
Shane Freeder
4e0ed1f812
Backport fix for MC-167561 (Fixes #2886, closes#2960) 2020-02-21 18:46:00 +00:00
Shane Freeder
9946cef8c5
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f52c70ab Fix incorrect nullability in MultipleFacing
6af4c0b2 SPIGOT-5311: Add API to get/set item associated with throwable projectiles
97aeae56 Add set/isAware to disable Vanilla AI components of a Mob

CraftBukkit Changes:
fba9f487 Improve legacy conversion of some materials that changed post flattening
b1ba8749 Move Bukkit.Aware loading/saving to correct location
f7cdb53c SPIGOT-5311: Add API to get/set item associated with throwable projectiles
689f429c #634: Cross platform patch scripts
ab85433d Add set/isAware to disable Vanilla AI components of a Mob

Spigot Changes:
8faa8b45 Rebuild patches
2020-02-21 17:52:20 +00:00
Zach Brown
9f5fadcc7c
Remove extraneous space from host info log message
This has been bothering me for a long time now.
2020-02-18 22:57:49 -06:00
BillyGalbreath
d60a10c9ff
Make the GUI graph fancier (#2928) 2020-02-18 22:52:18 -06:00
Zach Brown
ecfaff5283
Revert "Add root/admin user detection (#2432)"
This reverts commit 555ca59af7.

Unknown issue on CentOS/RHEL(?) requires further examination.
2020-02-18 22:32:13 -06:00
egg82
555ca59af7
Add root/admin user detection (#2432)
This patch detects whether or not the server is currently executing as a privileged user and spits out a warning. The warning serves as a sort-of PSA for newer server admins who don't understand the risks of running as root.

We've seen plenty of bad/malicious plugins hit markets, and there's been a few close-calls with exploits in the past. Hopefully this helps mitigate some potential damage to servers, even if it is just a warning.
2020-02-18 22:10:41 -06:00
Gergely Sarkozi
e1f3b6d033
fix tripwire hook BlockPlaceEvent (fixes #2969) (#2971) 2020-02-18 21:51:51 -06:00
BillyGalbreath
33a615de43
Add option to nerf pigmen from nether portals (#2937)
* Add option to nerf pigmen from nether portals
2020-02-18 19:42:05 -06:00
Shane Freeder
6ea3c2cf3b
[CI-SKIP] Rebuild patches 2020-02-12 14:03:09 +00:00
Spottedleaf
d7bed4cb07
Heavily optimise random block ticking (#2914)
* Optimise random block ticking

Massive performance improvement for random block ticking.
The performance increase comes from the fact that the vast
majority of attempted block ticks (~95% in my testing) fail
because the randomly selected block is not tickable.

Now only tickable blocks are targeted, however this means that
the maximum number of block ticks occurs per chunk. However,
not all chunks are going to be targeted. The percent chance
of a chunk being targeted is based on how many tickable blocks
are in the chunk.
This means that while block ticks are spread out less, the
total number of blocks ticked per world tick remains the same.
Therefore, the chance of a random tickable block being ticked
remains the same.
2020-02-12 13:49:52 +00:00
Zach Brown
ba71c5d6e7
Stop stripping private use block Unicode from signs
Fixes GH-2943
2020-02-10 22:35:46 -06:00
BillyGalbreath
28d9dcfcf4
Entity Jump API (#1587) 2020-02-10 22:28:39 -06:00
Shane Freeder
9976a76809
Fix PlayerNaturallySpawnCreaturesEvent boolean inversion 2020-02-09 19:32:40 +00:00
BillyGalbreath
a8984ccb9f
Add ThrownEggHatchEvent (#1982)
Add a new event similar to PlayerEggThrowEvent but without the Player
requirement (dispensers can throw eggs to hatch as well).
2020-02-09 00:32:29 -06:00
Gergely Sarkozi
9f24d4952b
Allow nerfed blazes, endermen to take water damage (#2847)
Fixes GH-2841
2020-02-08 22:19:54 -06:00
Zach Brown
f09fed894f
Update upstream B/CB
--- work/Bukkit
Submodule work/Bukkit 6a4242cb..337955e3:
  > SPIGOT-5468: Improve Beehive TileEntity API
  > #473: Add an API for passing the heightmap to getHighestBlockAt* method

--- work/CraftBukkit
Submodule work/CraftBukkit 807a677e..708be695:
  > SPIGOT-5468: Improve Beehive TileEntity API
  > #624: Add an API for passing the heightmap to getHighestBlockAt* method
  > MC-135989, SPIGOT-5564: Don't kick players for flight while riptiding

This deprecates the Paper getHighestBlockAt HeightMap APIs now that
Bukkit has added their own. These methods will stick around long enough
for people to migrate. Their API is pretty much the same as ours,
migration should be quick and easy.
2020-02-08 18:32:48 -06:00
Zach Brown
7c1ef0b701
Add option to ignore the java version check in CB
Fixes GH-2935
2020-02-08 18:08:56 -06:00
Zach Brown
6aa27ec378
Rebuild patches 2020-02-06 21:07:34 -06:00
Spottedleaf
4712863375
Lag compensate eating (#2861)
When the server is lagging, players will wait longer when eating.
Change to also use a time check instead if it passes.
2020-02-06 21:06:52 -06:00
Zach Brown
fa7400e567
Be more tolerant of invalid attributes 2020-02-06 19:32:49 -06:00
Shane Freeder
3dafa6a08a
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
807a677e SPIGOT-5558: Fix World#getHighestBlockAt, previously off by +1
2020-02-03 01:54:02 +00:00
Shane Freeder
77b05b9c8e
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6a4242cb #468: Allow delegation of certain elements to Vanilla when using a custom ChunkGenerator
c6697f90 SPIGOT-5559: Add EntityPotionEffectEvent causes for PATROL_CAPTAIN and WITHER_ROSE
9c1fa040 #467: Add method to remove a recipe by its key
3961d1aa Add nb-configuration.xml to .gitignore

CraftBukkit Changes:
d70084e5 Remove unused seed in CustomChunkGenerator
8a66d4c7 #619: Allow delegation of certain elements to Vanilla when using a custom ChunkGenerator
c2dc19d3 Craftbukkit -> CraftBukkit
ae45e092 SPIGOT-5559: Add EntityPotionEffectEvent causes for bee, raiders and wither rose
00980376 #618: Add method to remove a recipe by its key

Spigot Changes:
c574e08b Rebuild patches
13c24cc4 Rebuild patches
2020-02-02 11:53:48 +00:00
Shane Freeder
55b3a09dde
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d0800d0c Update checkstyle
e4e4bf70 Remove package-info from tests, breaks some IDEs
d6651bb0 No longer necessary to synchronize sync events

CraftBukkit Changes:
e82b5477 SPIGOT-5556: Some biome methods use incorrect positions
544ccdc5 Update checkstyle
512ff7a5 Print legacy load reason in debug mode
df371c1b SPIGOT-5554: Clear error message when BossBar is used for not fully joined players
18168500 Update scriptus
6bbb4e73 Clean up CraftBlockData.toString
b1e96bd5 SPIGOT-5551: BlockState.setData fails when used by legacy plugin

Spigot Changes:
b9baf717 Add space before ocean seed output
13394884 Rebuild patches
2020-02-01 15:20:54 +00:00
Shane Freeder
859f1296fe
Remove entities from per-chunk list (Fixes #2918) 2020-01-31 16:09:56 +00:00
Shane Freeder
b21010e7e3
Remove chunks after calling ChunkUnloadEvent (Fixes #2919) 2020-01-30 16:57:46 +00:00
Shane Freeder
4e48785d91
Drop 0394-Fixed-MC-156852.patch (Fixes #2913) 2020-01-30 09:36:03 +00:00