Andrew Ardill
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b1a3aa602a
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Clean-up some events to maintain general style
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2011-12-05 19:23:40 +11:00 |
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Nathan Adams
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8fbe78a2c3
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Updated to use mc-dev rename revision 1
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2011-11-30 21:46:19 +00:00 |
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Andrew Ardill
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3da00ee41a
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Implementation of reworked EntityCombustEvents
Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
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2011-11-29 18:20:21 +11:00 |
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Erik Broes
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ba608f55e4
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Remove expensive debugcalls from production code
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2011-11-26 18:27:39 +01:00 |
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Erik Broes
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345ea36c7b
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Update for 1.0.0
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2011-11-20 00:01:33 -08:00 |
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Dinnerbone
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0118a20d6a
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Update to mcdev rename revision 01 for 1.8.1
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2011-09-24 22:05:22 +01:00 |
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Dinnerbone
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2b5a61f03d
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Rename revision 2
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2011-09-15 17:39:17 +01:00 |
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Dinnerbone
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ca57a1a1af
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1.8 rename fixes
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2011-09-15 04:44:32 +01:00 |
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Dinnerbone
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5b2c774edc
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Update for Minecraft 1.8
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2011-09-15 01:23:52 +01:00 |
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Erik Broes
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f7712eb20c
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Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()
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2011-07-17 18:14:45 +02:00 |
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sunkid
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30a382a6dc
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Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
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2011-07-14 22:37:31 -04:00 |
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Warren Loo
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eb19e4e8dc
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Fixed uuid code that was prematurely pushed.
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2011-07-13 02:19:56 -04:00 |
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Tahg
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d0f904fc50
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uuid changes
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2011-07-13 00:06:07 -04:00 |
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Dinnerbone
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2f218ba6b1
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Update for 1.7.3
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2011-07-08 13:25:53 +01:00 |
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Rigby
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9ced39421f
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Implements a World UID.
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2011-07-07 14:20:05 -04:00 |
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Dinnerbone
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a679e7f380
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Update to Minecraft 1.7
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2011-06-30 15:19:25 +01:00 |
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Erik Broes
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a98c7ba2c7
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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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2011-06-27 00:47:03 +02:00 |
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sunkid
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155874eec9
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Implemented the concept of a projectile.
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2011-06-18 22:21:02 -04:00 |
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Rigby
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0ef0bdb61c
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I'm sorry Paintings... please come back...
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2011-06-19 09:05:28 +08:00 |
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EvilSeph
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105cc5393c
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Forgot to account for code shuffling with player.dat fixes.
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2011-06-17 08:59:03 -04:00 |
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Rigby
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0c56bfb62f
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Possible Player.dat fixes to address issues with switching between Vanilla and Bukkit or vice versa.
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2011-06-17 01:00:19 -04:00 |
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Erik Broes
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96b1b8a10c
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Generic cleanup
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2011-06-12 00:30:52 +02:00 |
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EvilSeph
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a98f4f8934
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Fixed not being able to login if the world saved in your player.dat no longer exists. Thanks for the help Rigby and Verrier!
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2011-06-10 05:45:17 -04:00 |
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Tahg
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5296f97cde
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Portal changes.
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2011-06-08 16:57:46 -04:00 |
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EvilSeph
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17c361a5e4
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Exempt Vehicles from Entity.java's sanity check
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2011-06-07 04:25:19 -04:00 |
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EvilSeph
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d33c06ead2
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Added UniqueId to entities. Thanks Afforess!
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2011-06-07 04:21:33 -04:00 |
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Erik Broes
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6dbd710bbf
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Update for 1.6.5
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2011-05-30 22:37:34 -04:00 |
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Dinnerbone
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6903f20242
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Implemented 1.6!
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2011-05-26 13:48:22 +01:00 |
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sk89q
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f463453d73
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Fixed issue where the Bukkit entity was detected before the entirety of the entity's NBT data was read, causing affected entity types to not be differentiated correctly.
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2011-05-23 19:42:30 -07:00 |
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Erik Broes
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309846d732
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Whitespace + general cleanup
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2011-05-15 13:41:46 +02:00 |
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EvilSeph
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0740e0c777
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Fixes the whitescreen issue some people were having.
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2011-04-24 20:16:01 -04:00 |
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EvilSeph
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5dfe732f18
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Added reset for pitch/yaw if they are somehow set to NaN.
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2011-04-23 04:18:00 -04:00 |
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Dinnerbone
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0586e04981
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Implemented LIGHTNING damage
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2011-04-21 17:29:35 +01:00 |
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Erik Broes
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a6c8a36dce
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Update for 1.5_02.
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2011-04-21 04:25:46 -04:00 |
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Erik Broes
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483a878b8b
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Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
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2011-04-20 19:05:14 +02:00 |
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EvilSeph
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5e154b2235
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Fixed name display in log messages for invalid yaw/pitch check.
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2011-04-19 00:49:59 -04:00 |
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EvilSeph
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f34f41a471
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Fixed the NaN check in Entity.java
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2011-04-13 03:13:36 -04:00 |
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Dinnerbone
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c99dc23917
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Fix for invalid float values too
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2011-04-07 07:20:11 +01:00 |
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Dinnerbone
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13218f55e4
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Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D)
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2011-04-07 06:51:36 +01:00 |
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Tahg
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7a99fd7327
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added some API for entities
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2011-04-04 01:07:39 -04:00 |
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Dinnerbone
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87c36febeb
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Updated to Minecraft version 1.4
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2011-03-31 21:40:00 +01:00 |
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Erik Broes
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e24b10dfd9
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Updated for the cleanups done in Bukkit
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2011-03-26 22:32:56 +01:00 |
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afforess
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69cbe7d222
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Allow Vehicle Motion to save properly
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2011-03-23 18:43:08 +01:00 |
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Tanel Suurhans
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5f20de34a9
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- fix VEHICLE_COLLISION_BLOCK event firing
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2011-02-28 16:25:53 +00:00 |
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Dinnerbone
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13f55ce0c8
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Fixed logging back in on non-default worlds (Yes really)
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2011-02-24 15:46:26 +00:00 |
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Erik Broes
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09aa37fe4a
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Generic code cleanup
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2011-02-23 14:12:33 +01:00 |
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Dinnerbone
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f759e0b60d
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Update to Minecraft 1.3 beta
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2011-02-23 02:37:56 +00:00 |
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Dinnerbone
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f659231e34
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N.M.S cleanup in preparation for update
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2011-02-21 22:30:01 +00:00 |
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Dinnerbone
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7a71347cdf
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Fixed logging into the correct world
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2011-02-07 01:51:06 +00:00 |
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Dinnerbone
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408ed37a01
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Implemented VEHICLE_EXIT
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2011-02-01 10:02:43 +00:00 |
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