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Commit graph

627 Commits

Autor SHA1 Nachricht Datum
Erik Broes
29096577b6 [Bleeding] Implement animal breeding API changes. 2012-01-17 19:44:11 +01:00
Nathan Adams
d3b4375d31 Fixed LongHashset incorrectly using read lock for popAll, and made it use write lock. This fixes BUKKIT-509 2012-01-15 18:49:16 +00:00
Nathan Adams
95a72d1c59 Implemented World.getWorldType 2012-01-15 17:44:15 +00:00
Nathan Adams
65f30fd99d Dragons now throw events when creating portals 2012-01-15 12:01:11 +00:00
Nathan Adams
a753ee587d Implemented allowFlight methods. Thanks to Qala for the PR. 2012-01-15 10:56:09 +00:00
Erik Broes
6d49b11338 Made World.playEffect a bit more efficient. Thanks mintplant for the PR. 2012-01-15 11:42:40 +01:00
Erik Broes
9c1534336c Fix broadcasting to people without permission. Fixes BUKKIT-464. Thanks grandwazir for the PR. 2012-01-15 11:32:00 +01:00
Erik Broes
d7cec38c38 Adding the option to suppress overload warnings as a bukkit.yml option. Thanks oloflarsson for the PR. 2012-01-15 11:11:41 +01:00
Erik Broes
a4ce846d07 Fix formatting. 2012-01-15 10:54:57 +01:00
Nathan Adams
2ab160e484 Implemented new PlayerDeathEvent methods for exp setting 2012-01-14 18:08:27 +00:00
Nathan Adams
548ccabe2f Fixed .createWorld not respecting container folder 100%. Thanks to plleg for the PR. 2012-01-14 17:50:31 +00:00
Nathan Adams
366d310186 Added .equals and .hashcode to CraftBlockState 2012-01-14 17:47:15 +00:00
Nathan Adams
657f458ba7 Player.setPlayerListName no longer counts colors towards the 16-char limit. Thanks to an (unfortunately old) PR by ZachBora. 2012-01-14 17:42:18 +00:00
Nathan Adams
d73c29aad7 Implemented entity.playEffect. Thanks to main-- 2012-01-14 17:36:47 +00:00
Feildmaster
6cc56b8c2c Added ItemDespawnEvent 2012-01-14 17:03:38 +00:00
Nathan Adams
52c526f313 Small optimization in EntityPlayer by caching the hashcode. Thanks to a very old PR by Belphemur. In addition, changed and slightly improved the hashcode formula for entities 2012-01-14 15:01:44 +00:00
Nathan Adams
77a12d4dce Correct casting for creature target typechecking 2012-01-14 14:49:41 +00:00
Nathan Adams
e6bb19f63a Fixed any chance of creatures .getTarget throwing a class cast exception - thanks to an old PR by garbagemule! 2012-01-14 14:45:56 +00:00
Nathan Adams
d5438c30b9 Fixed block.getBiome returning null in new 1.1 biomes. This fixes BUKKIT-496 2012-01-14 13:14:14 +00:00
Nathan Adams
3ee8a2372c Additional commit to fix #BUKKIT-24 2012-01-14 12:46:23 +00:00
Nathan Adams
9ac06e7720 Fixed informing players of supported Plugin Channels 2012-01-14 01:46:22 +00:00
md-5
4dc2065f54 Undo commit cc60920 to allow for proper integration with the new Bukkit enum values 2012-01-14 11:14:43 +11:00
Nathan Adams
b4f215e913 Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/ 2012-01-13 08:53:39 +00:00
md-5
d8052a63ed Fix NPE involving WorldTypes when using CraftServer.createWorld(WorldCreator creator) 2012-01-13 07:33:57 +01:00
Erik Broes
7219d4dd85 Updated to Minecraft 1.1 2012-01-12 23:10:13 +01:00
Nathan Adams
897551e39e Update to mc-dev rename revision 01 2012-01-12 15:27:39 +00:00
Andrew Ardill
483a619e8a FIX: CraftServer.getOfflinePlayers was not converting set->array well.
An incorrect method was being used to convert from Set<OfflinePlayer>
to OfflinePlayer[].

Relates to BUKIT-404
2012-01-02 10:25:43 +11:00
Andrew Ardill
60a2d12250 CraftItemStack: Make sure this.item is not null when cloning.
Fixes BUKKIT-424
2011-12-29 22:44:58 +11:00
Andrew Ardill
fb8a45b648 Teach CraftServer.getOfflinePlayers to also give all online players.
This method is most useful when it gives all the players who have ever
logged on to the server. Previously, it was not distinguishing between
players who had previously logged on, and were currently logged in,
and those who had previously looged on and were not currently logged in.
A distinction was made, however, between those currently logged in,
but who had not logged in previously.

This commit ensures that all players who have ever logged in (and are
listed as either logged in, or they have a player .dat file) will be
returned by the mentioned method.

Fixes BUKKIT-404
2011-12-27 16:48:09 +11:00
Erik Broes
834c420257 Update for cleanup in Bukkit 2011-12-25 15:35:12 +01:00
Nathan Adams
246d07482b Fixed world.getHighestBlockYAt(x,z) returning 0 for existing but not loaded chunks. This fixes BUKKIT-327. Thanks for dredhorse for the pull request! 2011-12-19 16:30:26 +00:00
Nathan Adams
3648fb571d Make rcon .sendMessage each write on a new line. This fixes BUKKIT-353. Thanks to ks07 for the pull req. 2011-12-19 16:22:59 +00:00
Andrew Ardill
1c6adc1587 Fix error when cloning enchanted ItemStacks.
The existing method for cloning a Bukkit ItemStack fails to correctly copy
the underlying enchantments. Fix this by overriding .clone() in
CraftItemStack, cloning the underlying nms ItemStack correctly.

Fixes BUKKIT-360
2011-12-20 00:30:54 +11:00
Nathan Adams
52faa415ef Fixed clients not seeing EXP update immediately after using .setTotalExp and level methods 2011-12-12 19:44:57 +00:00
Nathan Adams
b653ce3c1c Implemented (offline)player date methods 2011-12-12 17:39:52 +00:00
Nathan Adams
91ff0b059d Made OfflinePlayer and Player share the same .equals and .hashcode 2011-12-12 15:34:49 +00:00
Andrew Ardill
82965eb10f Stop converting ItemStack to nms ItemStack by hand
This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.

Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00
Andrew Ardill
d7d48d8229 Teach CraftWorld.spawn how to spawn a Giant
Fixes BUKKIT-235
2011-12-12 14:36:13 +11:00
Nathan Adams
b2af70e5c7 Implemented getKiller in LivingEntity 2011-12-11 16:05:27 +00:00
EvilSeph
32a913a222 Linked thundering and storming. 2011-12-10 12:20:24 -05:00
Erik Broes
f7649724fe Implemented CraftServer.getAllowEnd(). Thanks codename-B! 2011-12-09 18:55:36 +01:00
Nathan Adams
5e43c61fad Implemented onStructureGrow event, thanks to md-5. 2011-12-09 16:11:56 +00:00
Andrew Ardill
a25151306c Fix NPE as described in BUKKIT-245. Thanks snowleo 2011-12-08 10:26:39 +11:00
Andrew Ardill
b08b85bd26 Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).

The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.

Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00
Andrew Ardill
4e318dd1c8 Implement new interface ConsoleCommandSender.
Also use abstracted ServerCommandSender to reduce complexity! Yay!
2011-12-07 17:46:30 +11:00
Andrew Ardill
93a4a9ba8c Teach MinecraftServer how to handle Remote Console commands.
This fixes BUKKIT-220. Thanks for the help bawoodruff!
2011-12-07 17:45:50 +11:00
Tahg
e4a839cbbc Fix for entity spawning and some code cleanup 2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f Performance update to remove several very high counts of temp object creation 2011-12-06 08:52:45 -05:00
Tahg
eead44a692 fix NPE issue with CB inventory 2011-12-06 08:48:45 -05:00
Andrew Ardill
b1a3aa602a Clean-up some events to maintain general style 2011-12-05 19:23:40 +11:00