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1027 Commits

Autor SHA1 Nachricht Datum
Aikar
dfe2b00874 World can be null for sign conversion, fixes #886 2017-09-18 21:03:45 -04:00
kashike
60cdf86b8a Avoid NPE during CraftBlockEntityState load 2017-09-18 13:39:40 -07:00
Shane Freeder
d934dcc1e3
Update to 1.12.2, May the Tacos be with you 2017-09-18 12:04:01 +01:00
Shane Freeder
836db0ec9c
Update CB, refactor 0229-Fix-this-stupid-bullshit
Refactored 0229-Fix-this-stupid-bullshit in order to prevent merge conflicts
when spigot decides to update the timer and to provide some form of hint in the
console/log on startup.
2017-09-15 15:37:05 +01:00
Zach Brown
6d9375d222 Fix race condition with chunks, dead tile entities
Fixes PaperMC/Paper#883 same issue as MinecraftForge/MinecraftForge#4386

A more detailed anaylsis of what is probably going on, courtesy of
@bs2609 and the MCForge Issue Tracker is:

When a chunk is unloaded, the entities and tile entities it contains are
marked for removal. The actual removal (from the world) occurs later,
when the world ticks its entities.
Conversely, when a chunk is loaded, it generally adds its entities to
the world promptly, without queuing.

Here's the normal sequence of events:

Chunk unloaded
Old entities removed
Chunk loaded
New entities added

However, what can happen:

Chunk unloaded
Chunk loaded
New entities added
Old entities removed

This occurs when an unloaded chunk is reloaded before its corresponding
entities have been removed.
2017-09-11 22:21:57 -04:00
Zach Brown
a0cd14a34c
Rebuild patches 2017-09-06 22:59:08 -04:00
Shane Freeder
3baf14a8ec
Rebuild patches 2017-09-03 01:09:35 +01:00
BillyGalbreath
75cb198fd2
LivingEntity#setKiller 2017-08-24 15:19:29 -04:00
kashike
d43da9fc70 Allow specifying a custom "authentication servers down" kick message
Thanks to @phenomax in #855
2017-08-17 16:16:44 -07:00
Shane Freeder
4368f412c6
Update CB 2017-08-16 16:47:06 +01:00
Shane Freeder
d77731eee2
Update S 2017-08-12 22:51:29 +01:00
Zach
b22423be8b Merge pull request #853 from Brokkonaut/dragon-egg-falling
I forgot the // Paper comment
2017-08-11 21:39:54 -05:00
Brokkonaut
fe8ce33ef5 I forgot the // Paper comment 2017-08-12 02:23:35 +02:00
Zach Brown
bab98cf5ff
Don't let Player#getLocale return null
Thanks for reporting @MatrixTunnel
2017-08-11 18:16:00 -05:00
Zach Brown
a8508dc5df
Remove null values in TileEntity tick list
Because who wouldn't want to tick a null tile entity right?
Fixes GH-851
2017-08-11 17:59:44 -05:00
Shane Freeder
912ee23e25
Update CB 2017-08-11 13:05:23 +01:00
Zach Brown
0181286eb9
Fix MC-117075: TE Unload Lag Spike
PaperMC port of https://github.com/MinecraftForge/MinecraftForge/pull/4281
2017-08-10 21:06:53 -05:00
Brokkonaut
c84dd9edfe MC-94186 Fix dragon egg falling in lazy chunks
Fixes falling dragon eggs in lazy chunks fall to the block below the last empty block and replacing that block with them.

See also https://bugs.mojang.com/browse/MC-94186
2017-08-11 03:36:59 +02:00
Shane Freeder
42faa9e529 Update CB (#846) 2017-08-09 14:44:28 -04:00
BillyGalbreath
6f32c51336 Ocelot despawns should honor nametags and leash (#821) 2017-08-07 23:26:44 -04:00
BillyGalbreath
128c35000b Reset spawner timer when spawner event is cancelled (#819) 2017-08-07 23:25:59 -04:00
chickeneer
52c8fc7633 Fix Nether Portal Creation on cancelled event
Spigot is manipulating the Travel Agents canCreatePortal, but forgot to reset it on cancel

This causes nether portals to not be generated if the event is ever cancelled
2017-08-07 23:08:50 -04:00
Aikar
ff5bd7b03b Upstream update 2017-08-07 23:05:16 -04:00
DemonWav
1ff893abe1
Fix this stupid bullshit 2017-08-06 17:18:20 -05:00
Shane Freeder
efe49baecf
fix construction order in CraftBanner 2017-08-06 16:36:48 +01:00
Shane Freeder
bec1253aa9
Update B/CB/S 2017-08-06 00:08:21 +01:00
Zach Brown
f7e23ba7fa
Update upstream CB 2017-08-04 22:10:30 -05:00
Minecrell
9f3f6e02a6 Update JLine to 3.4.0. Fixes #736 2017-08-04 09:15:09 +02:00
BlackHole
6879328bf6 Update to 1.12.1 2017-08-03 17:27:54 +02:00
Aikar
cdd6d8562a Update Upstream 2017-07-30 18:41:08 -04:00
Shane Freeder
fed4815fff
Update B/CB 2017-07-28 15:51:46 +01:00
Aikar
d841b8a345 Further refine logic 2017-07-28 00:04:01 -04:00
Aikar
5b6dfbc428 ProfileWhitelistVerifyEvent
Fires when the server is validating if a player is whitelisted.

Allows you to do dynamic whitelisting and change of kick message
2017-07-27 23:42:19 -04:00
Zach Brown
5c5e998cde
There is no reason to continue if we DC a player during shutdown
Thanks Ice
2017-07-27 21:40:07 -05:00
Aikar
7afc930c25 Fix a bug in recipe books that prevented them from working as they should 2017-07-27 09:38:21 -04:00
Aikar
11f2794bbe Remove use of FastUtil for unload queue, very bad performance 2017-07-27 00:25:13 -04:00
Aikar
fabe552ae9 Resolves GH-806: Respect saving disabled before unloading all chunks in a world
This behavior causes a save to occur even though saving was supposed to be turned off.

It's triggered when Hell/End worlds are empty of players.
2017-07-27 00:09:24 -04:00
Aikar
7a8cce428f Rebuild patches (forgot to pull :() 2017-07-26 23:45:03 -04:00
Aikar
9a7cdcec39 Add getI18NDisplayName API
Gets the Display name as seen in the Client.
Currently the server only supports the English language. To override this,
You must replace the language file embedded in the server jar.
2017-07-26 23:44:29 -04:00
Aikar
8e78124e46 Implement ensureServerConversions API
This will take a Bukkit ItemStack and run it through any conversions a server process would perform on it,
to ensure it meets latest minecraft expectations.
2017-07-26 23:44:29 -04:00
Aikar
4a35e438e9 Improve the Saddle API for Horses
Not all horses with Saddles have armor. This lets us break up the horses with saddles
and access their saddle state separately from an interface shared with Armor.
2017-07-26 23:44:29 -04:00
Shane Freeder
6177f2d61e Add missing coverages for getTileEntity in order to attempt to avoid exeptions when calling getTileEntity (#797) 2017-07-26 23:11:09 -04:00
willies952002
c86f61f8af Allow Changing of Player Sample in ServerListPingEvent 2017-07-26 23:06:56 -04:00
Zach Brown
c6c6b4f69a
JDK-8176055: Fix heap dumps on Java 8u141+
In Java 8u141 (1.8.0_141-b15) and newer, the
com.sun.management.HotSpotDiagnostic::dumpHeap API has changed and now
requires all heap dumps to end with the .hprof file extension.

Before this change, servers running 8u141 would be unable to perform a
heap dump.

For more information, please see the official release notes of Java 8
Update 141, linked below.
http://www.oracle.com/technetwork/java/javase/8u141-relnotes-3720385.html
2017-07-26 20:28:56 -05:00
Aikar
dcd4f3710f Upstream update 2017-07-26 21:12:40 -04:00
Zach Brown
43543c78c4
Update upstream CB 2017-07-24 06:47:43 -05:00
Zach Brown
c9b00ce95d
Update upstream CB 2017-07-22 20:16:06 -05:00
Aikar
cba0fa09d1 Remove last patch, didn't resolve issue. 2017-07-16 20:59:39 -04:00
Aikar
05a8914e8c SPIGOT-3427: Recalculate ConsoleSender permissions after plugins have loaded
Resolves a really weird race condition where the console sender could lose permission to execute
commands defined in plugin.yml with default=op
2017-07-16 20:41:30 -04:00
Aikar
a7cb000633 Update upstream (memory leak fix) 2017-07-16 20:36:27 -04:00
Zach Brown
5938592845
Port Sponge's heap dump command feature to Paper
To dump the server heap, run the following command:
`/paper heap`

This is added with the intent that it is useful for administrators and
developers to more easily identify and resolve memory leaks. Both by examining
these dumps themselves and by more easily allowing them to send them to
knowledgable parties.

This is a nearly line-for-line port of the same Sponge feature. So all
credit for the idea and implementation belongs to the that team.

Specifically the following commits:
be08be04b0
5e10a1b795
2017-07-15 18:59:18 -05:00
Zach Brown
fd624f502d
Clear plugin metadata only after onDisable()
Fixes GH-776
2017-07-15 14:38:16 -05:00
Aikar
00c64f7fb7 Fix Anvil Level sync to client
763827668e

Was done incorrectly and is now causing level desyncs to client.

Always send current level to the client, and instead make setWindowProperty set the level.
2017-07-11 23:23:17 -04:00
Shane Freeder
18be9d24e4
Update B/CB 2017-07-10 14:04:41 +01:00
Shane Freeder
1e4d3c3106
Update C 2017-07-09 10:56:36 +01:00
BillyGalbreath
e0e23db485
Add Entity#fromMobSpawner API
Merges and closes GH-752
2017-07-09 01:39:09 -05:00
Shane Freeder
18c16a6111
Fix javadoc warnings 2017-07-03 19:54:40 +01:00
Zach Brown
9aae84ea43
Block player logins during server shutdown
Adds GH-765
2017-07-02 21:37:56 -05:00
Aikar
a92bce595d Update upstream 2017-06-30 18:13:06 -05:00
Aikar
3244d917f3 Update upstream 2017-06-25 20:26:00 -04:00
Zach Brown
b61aec52a4
Update upstream B/CB 2017-06-25 18:00:32 -05:00
Minecrell
816fa83734 Avoid using System.out for colored messages. Fixes #757
Messages written to System.out are automatically redirected to the
root logger by CraftBukkit. However, before the messages reach the
logger, they are encoded and later decoded again using the standard
system encoding.

On some systems (e.g. FreeBSD), the standard system encoding is
US-ASCII by default, which doesn't support the section sign (§) that
is used for the color codes. Consequently, they will never reach
the formatter that translates them into ANSI escape codes.

There is no reason to write these messages to System.out - it just
adds additional overhead and the encoding problems. We can just log
the messages directly with the root logger.
2017-06-21 11:04:28 +02:00
Aikar
eb67c684d9 Fix Lootable bug 2017-06-20 18:59:18 -04:00
Aikar
825834273c update upstream 2017-06-20 18:53:55 -04:00
Zach Brown
272f130b5a
Update upstream CB/S 2017-06-18 20:37:08 -05:00
Aikar
1ebe37e5a3 Profile Lookup Events
Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
profiles that had to be looked up.
2017-06-17 20:57:29 -04:00
sweepyoface
a88fd61a23 Add UnknownCommandEvent (#746) 2017-06-17 20:53:31 -04:00
Aikar
68e8778890 Shoulder Entities Release API
Let's you eject the Parrot naturally and get the newly spawned Parrot.
2017-06-17 15:21:39 -04:00
Zach Brown
76cede4391
Update upstream CB 2017-06-17 14:18:29 -05:00
Minecrell
ca2b4c592f Continue reading from console input after EOT
There is usually no reason to stop reading from the console, so
preventing console input after EOT can be extremely confusing.

To prevent this, we can simply ignore the exception thrown by
JLine and continue reading normally.
2017-06-14 09:47:10 +02:00
Minecrell
56dcc3fcc7 Remove unneeded WINDOWS_COMPAT ConsoleAppender
It was originally added in Bukkit/CraftBukkit@6aafe7c5a1 as a
workaround for BUKKIT-4956 to fix console output on Windows.

I believe the original issue was related to LOG4J2-965 and fixed
in apache/logging-log4j2@d04659c. Minecraft 1.12 finally updated
the Log4J version so this issue is no longer present.

Console output is still working fine on Windows after removing this.
2017-06-13 10:36:35 +02:00
Zach Brown
2b51986c25
Update upstream B/CB/S 2017-06-12 22:28:09 -05:00
Zach Brown
cb887bb4f4
Renumber patches, fix conflicts, update for 1.12 2017-06-11 20:02:57 -05:00
BillyGalbreath
d6358a6ac1 PlayerAttemptPickupItemEvent (#732) 2017-06-11 19:46:11 -05:00
BillyGalbreath
209b70caab PlayerPickupItemEvent#setFlyAtPlayer (#683)
* PlayerPickupItemEvent#setFlyAtPlayer
2017-06-11 19:43:59 -05:00
BillyGalbreath
8ad4216e18 EntityPickupItemEvent (#679)
EntityPickupItemEvent
2017-06-11 19:42:01 -05:00
BillyGalbreath
1ca53dcefe Item#canEntityPickup (#680)
Item#canEntityPickup
2017-06-11 19:40:42 -05:00
Shane Freeder
06a34ec40a
Provide a configurable option to disable creeper lingering effect spawns 2017-06-11 21:29:04 +01:00
Zach
4eff799e80 Merge pull request #728 from Minecrell/terminalconsoleappender
Improve console implementation
2017-06-11 15:12:27 -05:00
Zach Brown
263bd3f539
Update upstream CB/S 2017-06-11 12:03:07 -05:00
Minecrell
de2af506f3 Improve console implementation
Rewrite console improvements (console colors, tab completion,
persistent input line, ...) using JLine 3.x and TerminalConsoleAppender.

New features:
  - Support console colors for Vanilla commands
  - Add console colors for warnings and errors
  - Server can now be turned off safely using CTRL + C. JLine catches
    the signal and the implementation shuts down the server cleanly.
  - Support console colors and persistent input line when running in
    IntelliJ IDEA

Other changes:
  - Update JLine to 3.3.1 (from 2.12.1)
  - Server starts 1-2 seconds faster thanks to optimizations in Log4j
    configuration
2017-06-11 14:31:21 +02:00
kashike
90b2d02091 Add configuration option to prevent player names from being suggested 2017-06-09 07:32:12 -07:00
Aikar
19e9e0d647 Update upstream 2017-06-09 08:29:44 -04:00
Shane Freeder
c829f34e0c
Re: Actually exit the JVM after stopping the server when /restart is ran 2017-06-09 01:46:54 +01:00
Shane Freeder
1f626a5ed9
Do not relocate fastutil 2017-06-08 19:07:00 +01:00
Shane Freeder
3c9f2a0a20
Update Paper to MC 1.12 2017-06-08 15:17:11 +01:00
Zach Brown
04d2d38581
Update upstream B/CB 2017-06-02 23:41:05 -05:00
Shane Freeder
adab11a1f7
Update to 1.12-pre6 2017-05-31 22:12:46 -05:00
Zach Brown
d032cd0568
Add more info, triggers to watchdog velocity warn
Adds entity name to exception message
Checks that the velocity to be set is NaN
2017-05-28 00:06:26 -05:00
Zach Brown
066f383b95
Update upstream B/CB/S 2017-05-27 23:25:17 -05:00
Zach Brown
9d6bb9d4c8
Bump outdated build notification back out to norm
Merge outdated notification patch into existing branding patch
2017-05-26 22:46:27 -05:00
Zach Brown
720769bf30
Update upstream B/S 2017-05-23 17:11:28 -05:00
Zach Brown
c1d0b4b4c6
Update Paper to MC 1.12-pre5 2017-05-20 23:49:56 -05:00
Zach Brown
7ff16c0197
Merge branch 'master' into pre/1.12 2017-05-18 18:43:21 -05:00
Shane Freeder
ee2ec9feac
Actually exit the JVM after stopping the server when /restart is ran 2017-05-18 21:15:47 +01:00
Zach Brown
210ef18495
Merge branch 'master' into pre/1.12 2017-05-17 17:53:13 -05:00
Shane Freeder
ca6254067f
Workaround a jansi bug with Windows
Update Paperclip too while we're here
2017-05-17 17:51:54 -05:00
Zach Brown
c6e0ceabd7
Add an option to make parrots stick to shoulders
When enabled, Parrots will not fly off of a player's shoulder everytime
they change Y level, touch water, sneeze, etc.
Instead, a player must toggle shift to "shake" the parrots off.
2017-05-16 21:34:47 -05:00
Zach Brown
baf762a2c1
Update upstream B/CB/S 2017-05-15 11:25:20 -05:00
Zach Brown
8e610af635
Merge branch 'master' into pre/1.12 2017-05-15 10:57:42 -05:00