Aikar
211cba970b
LootTable API & Replenishable Lootables Feature
...
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
API and Event added to control the Auto Replenish feature for players.
2016-05-04 19:46:28 -04:00
kashike
db8f9e663c
Add ability to disable, and to set min/max next tick delay, of frosted_ice. Resolves #172
2016-04-25 13:36:21 -07:00
Zach Brown
ef64712c6c
SPIGOT-1401: Fix dispenser/dropper/furnace placement being different from SP
2016-04-24 19:56:04 -05:00
Aikar
8ba4b64739
Configurable RCON IP address to bind to
2016-04-16 00:46:01 -04:00
Zach Brown
8ccd31ed38
Water mobs should only spawn in the water
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Closes GH-199
2016-04-14 18:06:29 -05:00
Aikar
4ee5d3eb31
Configurable Player Collision - Resolves #161
2016-04-13 02:11:40 -04:00
Zach Brown
189235906d
Update upstream
2016-04-12 11:31:54 -05:00
Zach Brown
4ed5672cd9
Backport a memory cleanup change from 16w14a
2016-04-09 13:50:56 -05:00
Aikar
539e1e024c
Remove Debug checks from DataBits
...
These are super hot and causing noticeable hits
Before: http://i.imgur.com/nQsMzAE.png
After: http://i.imgur.com/nJ46crB.png
2016-04-05 21:55:07 -04:00
Aikar
8e68f444f1
Fix Nether/End world unloading spawn chunks - Fixes #92
2016-04-05 19:53:30 -04:00
Zach Brown
d463cc6139
Merge branch 'feature/unknown-use' of https://github.com/kashike/Paper into kashike-feature/unknown-use
2016-04-03 04:52:36 -05:00
DemonWav
4108dc5b68
Workaround for OSX not having the realpath command.
2016-04-03 03:53:58 -05:00
DemonWav
0394633734
Use set -e
to handle errors better in the build scripts
2016-04-03 03:43:30 -05:00
DemonWav
7effde04b1
Rebuild patches after we continue from a paper edit.
2016-04-03 01:39:31 -05:00
DemonWav
8b66d99e73
Cleanup and restructure the project
2016-04-01 23:15:41 -05:00