If the server attempts to load a chunk generated by a newer version of
the game, immediately stop the server to prevent data corruption.
You can override this functionality at your own peril.
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
8b6dd103 Update /version to reflect final build status.
6bdfd385 Remove some draft API designations
78a12dd9 SPIGOT-5417: Campfire should implement Directional
CraftBukkit Changes:
65670174 SPIGOT-5417: Campfire should implement Directional
eeae942e SPIGOT-5416: Block.getDrops gives drops even when tool should not give drops
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
43183eab SPIGOT-5399: spawn-npcs ignored during world generation
e9bb2f15 SPIGOT-5403: isSimilar returns true for different skulls
5c9e7236 SPIGOT-5409: Remove unnecessary defaulting in CraftMetaBookSigned
821238b6 SPIGOT-5412: Use SpawnReason.NATURAL for wandering traders and trader llamas
The counter is used to distinguish entries from each other, however
since we can concurrently increment the counter we could totally
screw over the comparision of entries (see a() in NextTickListEntry),
as it compares only the time when the entry will tick, the priority
at which it will tick, and the counter. The block is not compared.
Async loading loads the chunk asynchronously which creates these
entries asynchronously.
This patch intends to fix an issue with LeashHitchs where an exception
was thrown due EntityHanging#calculateBoundingBox not being able to
accept EnumDirections UP and DOWN.
This issue was introduced in a fix for SPIGOT-4674
(d65a2576e4)
This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.
A negative value like `-0.4` would set them to move at 40% slower.
There should be no functional changes as a result of this change, it's
just clarifying the config name.
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
7554e08e Add UUID support to CraftProfileBanList
3fe37460 SPIGOT-5378: Fix TileEntity fixer deadlock
12386dd4 SPIGOT-5375: Add spaces to coordinates from tile fixer
606c19e2 SPIGOT-5373: Simultaneous left+right click in creative mode does not work
13caf848 SPIGOT-5370: Fix Block#rayTrace considering other blocks.
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
af58d316 Fix javadoc warning in Firework.setShotAtAngle
CraftBukkit Changes:
e2dd6555 SPIGOT-5372: Re-add tile entity fixer due to MC-163945
1e7a197f Fix incorrect inequality in 683bae0670db98d54d SPIGOT-5362: Suspicious stews fail isSimilar check
Spigot Changes:
56f84710 Rebuild patches
The history of how paths work in Win32 is a sad story and shall not be documented here.
Needless to say, Windows hates the temporary file name for jansi's native code since it
includes the version. For git builds, it includes quotes around the actual version. But
alas, the issue apparently doesn't occur if you build on Windows since it removes the
quotes from the git commandline that is ultimately used to build the version string,
because of more Win32 sadness and shame.
Go look at Raymond Chen's blog, The Old New Thing. It's full of Windows oddities and
it will make you want to weep because almost 90% of the world uses this legacy OS from
the 1980s.
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
0399d9d6 SPIGOT-5341: Add Material.isAir
547f5709 SPIGOT-5353: Expand explosion API by adding source entity
CraftBukkit Changes:
7deb3728 SPIGOT-5309: Call cancelled EntityDamageEvent when damaging invisible armor stands
46351e17 SPIGOT-5341: Add Material.isAir
683bae06 SPIGOT-5342: Lore lost when deserializing items with no version stored
c2d12011 SPIGOT-5353: Expand explosion API by adding source entity
Spawn loading has been changed to use getChunkAt calls to manually
load chunks since watchdog can watch these calls and so we guard
against plugins/players changing the radius of a spawn while it's
loading
Debug output has been improved to note the status of the currently
waiting chunk
* Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6527cb58 SPIGOT-5329: Clarify isGlowing documentation
5ddb414f Make Lantern extend BlockData
cb888903 Fix typos in previous commits
2a5e0ca2 Bring EnchantItemEvent documentation in line with EnchantmentOffer
3c5fcea2 SPIGOT-5317: Create accessors for player absorption hearts
c6e0d625 SPIGOT-5320: Clarify scope of ExactChoice
CraftBukkit Changes:
a3fdef8c SPIGOT-5331: Add support for Java 13
6ddeb980 SPIGOT-5317: Create accessors for player absorption hearts
5d335e96 SPIGOT-5315: Cannot serialize armor stand ItemMeta
Spigot Changes:
94af569b SPIGOT-5319: Async catcher for getNearbyEntities