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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 21:40:06 +01:00
SPIGOT-354: Fix the version being incorrect for level.dat
Dieser Commit ist enthalten in:
Ursprung
08996835da
Commit
ff66a9a65c
@ -1,5 +1,5 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/WorldServer.java 2014-12-28 14:56:08.716418303 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/WorldServer.java 2015-01-04 19:54:26.537675427 +0000
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+++ src/main/java/net/minecraft/server/WorldServer.java 2014-12-28 14:56:08.720418303 +0000
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+++ src/main/java/net/minecraft/server/WorldServer.java 2015-01-04 19:54:26.541675427 +0000
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@@ -16,6 +16,20 @@
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@@ -16,6 +16,20 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Logger;
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@ -445,25 +445,21 @@
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this.checkSession();
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this.checkSession();
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this.worldData.a(this.af().h());
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this.worldData.a(this.af().h());
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this.worldData.d(this.af().f());
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this.worldData.d(this.af().f());
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@@ -691,8 +904,15 @@
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@@ -691,8 +904,12 @@
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this.worldData.k(this.af().p());
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this.worldData.k(this.af().p());
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this.worldData.b(this.af().j());
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this.worldData.b(this.af().j());
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this.worldData.e(this.af().i());
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this.worldData.e(this.af().i());
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- this.dataManager.saveWorldData(this.worldData, this.server.getPlayerList().u());
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- this.worldMaps.a();
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+ // CraftBukkit start - save worldMaps once, rather than once per shared world
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+ // CraftBukkit start - save worldMaps once, rather than once per shared world
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+ // Only save players for the primary world.
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+ if (!(this instanceof SecondaryWorldServer)) {
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+ if (!(this instanceof SecondaryWorldServer)) {
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+ this.worldMaps.a();
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+ this.worldMaps.a();
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+ this.dataManager.saveWorldData(this.worldData);
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+ } else {
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+ this.dataManager.saveWorldData(this.worldData, this.server.getPlayerList().u());
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+ }
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+ }
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this.dataManager.saveWorldData(this.worldData, this.server.getPlayerList().u());
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- this.worldMaps.a();
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+ // CraftBukkit end
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+ // CraftBukkit end
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}
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}
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protected void a(Entity entity) {
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protected void a(Entity entity) {
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@@ -724,8 +944,16 @@
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@@ -724,8 +941,16 @@
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}
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}
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public boolean strikeLightning(Entity entity) {
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public boolean strikeLightning(Entity entity) {
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@ -481,7 +477,7 @@
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return true;
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return true;
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} else {
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} else {
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return false;
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return false;
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@@ -737,10 +965,20 @@
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@@ -737,10 +962,20 @@
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}
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}
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public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag, boolean flag1) {
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public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag, boolean flag1) {
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@ -502,7 +498,7 @@
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if (!flag1) {
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if (!flag1) {
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explosion.clearBlocks();
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explosion.clearBlocks();
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}
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}
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@@ -786,7 +1024,8 @@
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@@ -786,7 +1021,8 @@
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BlockActionData blockactiondata = (BlockActionData) iterator.next();
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BlockActionData blockactiondata = (BlockActionData) iterator.next();
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if (this.a(blockactiondata)) {
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if (this.a(blockactiondata)) {
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@ -512,7 +508,7 @@
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}
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}
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}
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}
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@@ -809,6 +1048,7 @@
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@@ -809,6 +1045,7 @@
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boolean flag = this.S();
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boolean flag = this.S();
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super.p();
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super.p();
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@ -520,7 +516,7 @@
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if (this.o != this.p) {
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if (this.o != this.p) {
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this.server.getPlayerList().a(new PacketPlayOutGameStateChange(7, this.p), this.worldProvider.getDimension());
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this.server.getPlayerList().a(new PacketPlayOutGameStateChange(7, this.p), this.worldProvider.getDimension());
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}
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}
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@@ -827,7 +1067,21 @@
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@@ -827,7 +1064,21 @@
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this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(7, this.p));
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this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(7, this.p));
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this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(8, this.r));
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this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(8, this.r));
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}
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}
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@ -543,7 +539,7 @@
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}
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}
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protected int q() {
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protected int q() {
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@@ -855,10 +1109,17 @@
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@@ -855,10 +1106,17 @@
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}
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}
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public void a(EnumParticle enumparticle, boolean flag, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
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public void a(EnumParticle enumparticle, boolean flag, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
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