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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-16 13:00:06 +01:00

Add new DispenseBehavior files from mc-dev for diff visibility.

Dieser Commit ist enthalten in:
Travis Watkins 2013-03-16 16:35:30 -05:00
Ursprung ff1c1daf69
Commit fbe609bdbe
4 geänderte Dateien mit 127 neuen und 0 gelöschten Zeilen

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package net.minecraft.server;
import java.util.List;
final class DispenseBehaviorArmor extends DispenseBehaviorItem {
DispenseBehaviorArmor() {}
protected ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
EnumFacing enumfacing = BlockDispenser.j_(isourceblock.h());
int i = isourceblock.getBlockX() + enumfacing.c();
int j = isourceblock.getBlockY() + enumfacing.d();
int k = isourceblock.getBlockZ() + enumfacing.e();
AxisAlignedBB axisalignedbb = AxisAlignedBB.a().a((double) i, (double) j, (double) k, (double) (i + 1), (double) (j + 1), (double) (k + 1));
List list = isourceblock.k().a(EntityLiving.class, axisalignedbb, (IEntitySelector) (new EntitySelectorEquipable(itemstack)));
if (list.size() > 0) {
EntityLiving entityliving = (EntityLiving) list.get(0);
int l = entityliving instanceof EntityHuman ? 1 : 0;
int i1 = EntityLiving.b(itemstack);
ItemStack itemstack1 = itemstack.cloneItemStack();
itemstack1.count = 1;
entityliving.setEquipment(i1 - l, itemstack1);
entityliving.a(i1, 2.0F);
--itemstack.count;
return itemstack;
} else {
return super.b(isourceblock, itemstack);
}
}
}

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package net.minecraft.server;
final class DispenseBehaviorBonemeal extends DispenseBehaviorItem {
private boolean b = true;
DispenseBehaviorBonemeal() {}
protected ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
if (itemstack.getData() == 15) {
EnumFacing enumfacing = BlockDispenser.j_(isourceblock.h());
World world = isourceblock.k();
int i = isourceblock.getBlockX() + enumfacing.c();
int j = isourceblock.getBlockY() + enumfacing.d();
int k = isourceblock.getBlockZ() + enumfacing.e();
if (ItemDye.a(itemstack, world, i, j, k)) {
if (!world.isStatic) {
world.triggerEffect(2005, i, j, k, 0);
}
} else {
this.b = false;
}
return itemstack;
} else {
return super.b(isourceblock, itemstack);
}
}
protected void a(ISourceBlock isourceblock) {
if (this.b) {
isourceblock.k().triggerEffect(1000, isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ(), 0);
} else {
isourceblock.k().triggerEffect(1001, isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ(), 0);
}
}
}

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package net.minecraft.server;
final class DispenseBehaviorFlintAndSteel extends DispenseBehaviorItem {
private boolean b = true;
DispenseBehaviorFlintAndSteel() {}
protected ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
EnumFacing enumfacing = BlockDispenser.j_(isourceblock.h());
World world = isourceblock.k();
int i = isourceblock.getBlockX() + enumfacing.c();
int j = isourceblock.getBlockY() + enumfacing.d();
int k = isourceblock.getBlockZ() + enumfacing.e();
if (world.isEmpty(i, j, k)) {
world.setTypeIdUpdate(i, j, k, Block.FIRE.id);
if (itemstack.isDamaged(1, world.random)) {
itemstack.count = 0;
}
} else if (world.getTypeId(i, j, k) == Block.TNT.id) {
Block.TNT.postBreak(world, i, j, k, 1);
world.setAir(i, j, k);
} else {
this.b = false;
}
return itemstack;
}
protected void a(ISourceBlock isourceblock) {
if (this.b) {
isourceblock.k().triggerEffect(1000, isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ(), 0);
} else {
isourceblock.k().triggerEffect(1001, isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ(), 0);
}
}
}

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package net.minecraft.server;
final class DispenseBehaviorTNT extends DispenseBehaviorItem {
DispenseBehaviorTNT() {}
protected ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
EnumFacing enumfacing = BlockDispenser.j_(isourceblock.h());
World world = isourceblock.k();
int i = isourceblock.getBlockX() + enumfacing.c();
int j = isourceblock.getBlockY() + enumfacing.d();
int k = isourceblock.getBlockZ() + enumfacing.e();
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), (EntityLiving) null);
world.addEntity(entitytntprimed);
--itemstack.count;
return itemstack;
}
}