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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 21:10:17 +01:00
Add a custom shutdown message set in bukkit.yml. Addresses BUKKIT-3031
Dieser Commit ist enthalten in:
Ursprung
320712aba7
Commit
fb6d9e1808
@ -142,7 +142,10 @@ public class NetServerHandler extends NetHandler {
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String leaveMessage = "\u00A7e" + this.player.name + " left the game.";
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String leaveMessage = "\u00A7e" + this.player.name + " left the game.";
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PlayerKickEvent event = new PlayerKickEvent(this.server.getPlayer(this.player), s, leaveMessage);
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PlayerKickEvent event = new PlayerKickEvent(this.server.getPlayer(this.player), s, leaveMessage);
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if (this.server.getServer().isRunning()) {
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this.server.getPluginManager().callEvent(event);
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this.server.getPluginManager().callEvent(event);
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}
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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// Do not kick the player
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// Do not kick the player
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@ -824,7 +824,7 @@ public abstract class ServerConfigurationManagerAbstract {
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public void r() {
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public void r() {
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while (!this.players.isEmpty()) {
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while (!this.players.isEmpty()) {
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((EntityPlayer) this.players.get(0)).netServerHandler.disconnect("Server closed");
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((EntityPlayer) this.players.get(0)).netServerHandler.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
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}
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}
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}
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}
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}
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}
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@ -930,6 +930,10 @@ public final class CraftServer implements Server {
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return configuration.getInt("settings.spawn-radius", -1);
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return configuration.getInt("settings.spawn-radius", -1);
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}
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}
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public String getShutdownMessage() {
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return configuration.getString("settings.shutdown-message");
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}
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public int getSpawnRadius() {
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public int getSpawnRadius() {
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return ((DedicatedServer) console).propertyManager.getInt("spawn-protection", 16);
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return ((DedicatedServer) console).propertyManager.getInt("spawn-protection", 16);
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}
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}
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@ -24,6 +24,7 @@ settings:
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connection-throttle: 4000
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connection-throttle: 4000
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query-plugins: true
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query-plugins: true
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deprecated-verbose: default
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deprecated-verbose: default
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shutdown-message: Server closed
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spawn-limits:
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spawn-limits:
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monsters: 70
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monsters: 70
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animals: 15
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animals: 15
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