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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00

Updated Upstream (CraftBukkit) (#4622)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
1f4693a8 SPIGOT-6168: Fix error with Player.getBedSpawnLocation when world is unloaded while server running
Dieser Commit ist enthalten in:
Mariell 2020-10-06 15:59:35 +02:00 committet von GitHub
Ursprung d62bab6e25
Commit faf8eb035a
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GPG-Schlüssel-ID: 4AEE18F83AFDEB23
17 geänderte Dateien mit 1 neuen und 29 gelöschten Zeilen

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@ -1,28 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Fri, 28 Aug 2020 12:01:25 -0400
Subject: [PATCH] Fix NPE in getBedSpawnLocation
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index b97be51c6859fa2d45c07c853980adb05d11b65f..715d2c5e888b4a5c955d2dee2429757a27b50b00 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -874,14 +874,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public Location getBedSpawnLocation() {
- World world = getHandle().server.getWorldServer(getHandle().getSpawnDimension()).getWorld();
+ WorldServer world = getHandle().server.getWorldServer(getHandle().getSpawnDimension()); // Paper - Fix NPE in getBedSpawnLocation
BlockPosition bed = getHandle().getSpawn();
if (world != null && bed != null) {
- Optional<Vec3D> spawnLoc = EntityHuman.getBed(((CraftWorld) world).getHandle(), bed, getHandle().getSpawnAngle(), getHandle().isSpawnForced(), true);
+ Optional<Vec3D> spawnLoc = EntityHuman.getBed(world, bed, getHandle().getSpawnAngle(), getHandle().isSpawnForced(), true); // Paper - Fix NPE in getBedSpawnLocation
if (spawnLoc.isPresent()) {
Vec3D vec = spawnLoc.get();
- return new Location(world, vec.x, vec.y, vec.z);
+ return new Location(world.getWorld(), vec.x, vec.y, vec.z); // Paper - Fix NPE in getBedSpawnLocation
}
}
return null;

@ -1 +1 @@
Subproject commit aa8206a857fd0828f65a2a4511ddb836b6ee2448
Subproject commit 1f4693a8c34c5f75accf0b656653b88d69d9fdb3