Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-24 07:10:10 +01:00
[Bleeding] Hacky entity clipping fix; Fixes BUKKIT-50
Special thanks to 'trunkz' on Minecraft Forums for initial implementation.
Dieser Commit ist enthalten in:
Ursprung
a963880bd8
Commit
f4558f5d7d
@ -29,6 +29,11 @@ public class EntityTrackerEntry {
|
|||||||
private int u = 0;
|
private int u = 0;
|
||||||
public boolean n = false;
|
public boolean n = false;
|
||||||
public Set trackedPlayers = new HashSet();
|
public Set trackedPlayers = new HashSet();
|
||||||
|
// CraftBukkit start
|
||||||
|
public static ArrayList<AxisAlignedBB> collisions = new ArrayList<AxisAlignedBB>();
|
||||||
|
public static ArrayList<AxisAlignedBB> bigCollisions = new ArrayList<AxisAlignedBB>();
|
||||||
|
public static AxisAlignedBB entityBB = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
|
||||||
|
// CraftBukkit end
|
||||||
|
|
||||||
public EntityTrackerEntry(Entity entity, int i, int j, boolean flag) {
|
public EntityTrackerEntry(Entity entity, int i, int j, boolean flag) {
|
||||||
this.tracker = entity;
|
this.tracker = entity;
|
||||||
@ -51,6 +56,75 @@ public class EntityTrackerEntry {
|
|||||||
return this.tracker.id;
|
return this.tracker.id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// CraftBukkit start
|
||||||
|
private int[] fixCoords(int bigX, int bigY, int bigZ) {
|
||||||
|
final float halfWidth = this.tracker.width / 2.0F;
|
||||||
|
this.collisions.clear();
|
||||||
|
this.getCollisions(this.tracker.boundingBox, this.collisions);
|
||||||
|
|
||||||
|
// loop through all combinations of adding 0 or 1 to x, y, and z
|
||||||
|
outerloop:
|
||||||
|
for (int i = 0; i < 8; i++) {
|
||||||
|
int x = bigX + (i & 0x1);
|
||||||
|
int y = bigY + (i >> 2 & 0x1);
|
||||||
|
int z = bigZ + (i >> 1 & 0x1);
|
||||||
|
|
||||||
|
// create a bounding box for our possible match
|
||||||
|
double minXd = (x / 32.0D) - halfWidth;
|
||||||
|
double maxXd = (x / 32.0D) + halfWidth;
|
||||||
|
double minYd = (y / 32.0D) - this.tracker.height + this.tracker.bO;
|
||||||
|
double maxYd = (y / 32.0D) - this.tracker.height + this.tracker.bO + this.tracker.length;
|
||||||
|
double minZd = (z / 32.0D) - halfWidth;
|
||||||
|
double maxZd = (z / 32.0D) + halfWidth;
|
||||||
|
this.entityBB = this.entityBB.c(minXd, minYd, minZd, maxXd, maxYd, maxZd);
|
||||||
|
|
||||||
|
this.bigCollisions.clear();
|
||||||
|
this.getCollisions(entityBB, this.bigCollisions);
|
||||||
|
|
||||||
|
if (this.collisions.size() == this.bigCollisions.size()) {
|
||||||
|
for (int j = 0; j < this.collisions.size(); j++) {
|
||||||
|
AxisAlignedBB collision = this.collisions.get(j);
|
||||||
|
AxisAlignedBB bigCollision = this.bigCollisions.get(j);
|
||||||
|
if (!(collision.a == bigCollision.a && collision.b == bigCollision.b && collision.c == bigCollision.c && collision.d == bigCollision.d && collision.e == bigCollision.e && collision.f == bigCollision.f)) {
|
||||||
|
continue outerloop;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// if we make it here we got a match
|
||||||
|
return new int[] { x, y, z };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new int[] { bigX, bigY, bigZ };
|
||||||
|
}
|
||||||
|
|
||||||
|
private void getCollisions(AxisAlignedBB bb, ArrayList collisions) {
|
||||||
|
int minX = MathHelper.floor(bb.a);
|
||||||
|
int maxX = MathHelper.floor(bb.d) + 1;
|
||||||
|
int minY = MathHelper.floor(bb.b);
|
||||||
|
int maxY = MathHelper.floor(bb.e) + 1;
|
||||||
|
int minZ = MathHelper.floor(bb.c);
|
||||||
|
int maxZ = MathHelper.floor(bb.f) + 1;
|
||||||
|
|
||||||
|
for (int curX = minX; curX <= maxX; curX++) {
|
||||||
|
for (int curZ = minZ; curZ <= maxZ; curZ++) {
|
||||||
|
if (!this.tracker.world.isLoaded(curX, 64, curZ)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int curY = minY; curY <= maxY; curY++) {
|
||||||
|
Block block = Block.byId[this.tracker.world.getTypeId(curX, curY, curZ)];
|
||||||
|
if (block == null) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// get all bounding boxes for this block that intersect the entity
|
||||||
|
block.a(this.tracker.world, curX, curY, curZ, bb, collisions);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// CraftBukkit end
|
||||||
|
|
||||||
public void track(List list) {
|
public void track(List list) {
|
||||||
this.n = false;
|
this.n = false;
|
||||||
if (!this.s || this.tracker.e(this.p, this.q, this.r) > 16.0D) {
|
if (!this.s || this.tracker.e(this.p, this.q, this.r) > 16.0D) {
|
||||||
@ -67,6 +141,14 @@ public class EntityTrackerEntry {
|
|||||||
int i = MathHelper.floor(this.tracker.locX * 32.0D);
|
int i = MathHelper.floor(this.tracker.locX * 32.0D);
|
||||||
int j = MathHelper.floor(this.tracker.locY * 32.0D);
|
int j = MathHelper.floor(this.tracker.locY * 32.0D);
|
||||||
int k = MathHelper.floor(this.tracker.locZ * 32.0D);
|
int k = MathHelper.floor(this.tracker.locZ * 32.0D);
|
||||||
|
|
||||||
|
// CraftBukkit start - fix up coordinates to prevent entities clipping through blocks
|
||||||
|
int[] fixedCoords = this.fixCoords(i, j, k);
|
||||||
|
i = fixedCoords[0];
|
||||||
|
j = fixedCoords[1];
|
||||||
|
k = fixedCoords[2];
|
||||||
|
// CraftBukkit end
|
||||||
|
|
||||||
int l = MathHelper.d(this.tracker.yaw * 256.0F / 360.0F);
|
int l = MathHelper.d(this.tracker.yaw * 256.0F / 360.0F);
|
||||||
int i1 = MathHelper.d(this.tracker.pitch * 256.0F / 360.0F);
|
int i1 = MathHelper.d(this.tracker.pitch * 256.0F / 360.0F);
|
||||||
int j1 = i - this.xLoc;
|
int j1 = i - this.xLoc;
|
||||||
@ -99,15 +181,18 @@ public class EntityTrackerEntry {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this.u = 0;
|
this.u = 0;
|
||||||
this.tracker.locX = (double) i / 32.0D;
|
|
||||||
this.tracker.locY = (double) j / 32.0D;
|
|
||||||
this.tracker.locZ = (double) k / 32.0D;
|
|
||||||
// CraftBukkit start
|
// CraftBukkit start
|
||||||
|
// remove (redundant?) setting of entity location to avoid clipping through blocks
|
||||||
|
//this.tracker.locX = (double) i / 32.0D;
|
||||||
|
//this.tracker.locY = (double) j / 32.0D;
|
||||||
|
//this.tracker.locZ = (double) k / 32.0D;
|
||||||
|
|
||||||
|
// refresh list of who can see a player before sending teleport packet
|
||||||
if (this.tracker instanceof EntityPlayer) {
|
if (this.tracker instanceof EntityPlayer) {
|
||||||
this.scanPlayers(new ArrayList(this.trackedPlayers));
|
this.scanPlayers(new ArrayList(this.trackedPlayers));
|
||||||
}
|
}
|
||||||
|
object = new Packet34EntityTeleport(this.tracker.id, i, j - 1, k, (byte) l, (byte) i1); // move entities down 1 client side so they don't clip up out of boxes
|
||||||
// CraftBukkit end
|
// CraftBukkit end
|
||||||
object = new Packet34EntityTeleport(this.tracker.id, i, j, k, (byte) l, (byte) i1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.isMoving) {
|
if (this.isMoving) {
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren