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synchronisiert 2024-11-15 04:20:04 +01:00
Fix entity damage event triggers (#8995)
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Ursprung
662b85e00e
Commit
eb0950290d
@ -1,19 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Thu, 16 Mar 2023 10:04:17 +0100
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Subject: [PATCH] Dont change Interaction attack damage source
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diff --git a/src/main/java/net/minecraft/world/entity/Interaction.java b/src/main/java/net/minecraft/world/entity/Interaction.java
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index ee9222406bcaef1a1ac09b60a142044c70d31fce..4f1a2b8bb3b837f5e6f7888f267701b789ea5c02 100644
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--- a/src/main/java/net/minecraft/world/entity/Interaction.java
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+++ b/src/main/java/net/minecraft/world/entity/Interaction.java
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@@ -155,7 +155,7 @@ public class Interaction extends Entity implements Attackable, Targeting {
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if (entityhuman instanceof ServerPlayer) {
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ServerPlayer entityplayer = (ServerPlayer) entityhuman;
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- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, source, (float) event.getFinalDamage(), 1.0F, false); // CraftBukkit
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+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, entityhuman.damageSources().generic(), (float) event.getFinalDamage(), 1.0F, false); // CraftBukkit // Paper
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}
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return !this.getResponse();
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46
patches/server/0962-Fix-advancement-triggers-for-entity-damage.patch
Normale Datei
46
patches/server/0962-Fix-advancement-triggers-for-entity-damage.patch
Normale Datei
@ -0,0 +1,46 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 16 Mar 2023 10:04:17 +0100
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Subject: [PATCH] Fix advancement triggers for entity damage
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Changes the Interaction entity's trigger to use the vanilla
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generic damage source
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Fixes a couple places where the original damage and modified damage
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were passed in the reverse order to the advancement triggers
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diff --git a/src/main/java/net/minecraft/world/entity/Interaction.java b/src/main/java/net/minecraft/world/entity/Interaction.java
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index ee9222406bcaef1a1ac09b60a142044c70d31fce..7016ef3f6d56980f36b9f2fb382526363f8ed62b 100644
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--- a/src/main/java/net/minecraft/world/entity/Interaction.java
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+++ b/src/main/java/net/minecraft/world/entity/Interaction.java
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@@ -155,7 +155,7 @@ public class Interaction extends Entity implements Attackable, Targeting {
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if (entityhuman instanceof ServerPlayer) {
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ServerPlayer entityplayer = (ServerPlayer) entityhuman;
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- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, source, (float) event.getFinalDamage(), 1.0F, false); // CraftBukkit
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+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, entityhuman.damageSources().generic(), 1.0F, (float) event.getFinalDamage(), false); // CraftBukkit // Paper - use correct source and fix taken/dealt param order
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}
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return !this.getResponse();
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index e9d3e34520b706627205e0d5b17b25e09f198e7e..dcfb71b5a53df789e366fea2080921d677549a2e 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2239,7 +2239,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// Duplicate triggers if blocking
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if (event.getDamage(DamageModifier.BLOCKING) < 0) {
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if (this instanceof ServerPlayer) {
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- CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damagesource, f, originalDamage, true);
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+ CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
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f2 = (float) -event.getDamage(DamageModifier.BLOCKING);
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if (f2 > 0.0F && f2 < 3.4028235E37F) {
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((ServerPlayer) this).awardStat(Stats.DAMAGE_BLOCKED_BY_SHIELD, Math.round(originalDamage * 10.0F));
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@@ -2247,7 +2247,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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if (damagesource.getEntity() instanceof ServerPlayer) {
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- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, f, originalDamage, true);
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+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
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}
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return false;
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