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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-14 20:10:05 +01:00

Fix PaperServerListPingEvent#getPlayerSample not being populated or used (#11387)

Dieser Commit ist enthalten in:
Jason Penilla 2024-09-10 10:52:30 -07:00 committet von GitHub
Ursprung 61fe23cd08
Commit e945cfe1c5
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: B5690EEEBB952194

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@ -60,12 +60,13 @@ index 0000000000000000000000000000000000000000..d926ad804355ee2fdc5910b2505e8671
+}
diff --git a/src/main/java/com/destroystokyo/paper/network/StandardPaperServerListPingEventImpl.java b/src/main/java/com/destroystokyo/paper/network/StandardPaperServerListPingEventImpl.java
new file mode 100644
index 0000000000000000000000000000000000000000..874dcbefea469440a9028ddc399a37c929429f62
index 0000000000000000000000000000000000000000..30a19d10869f73d67b794e8e4c035bc5c10209e6
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/network/StandardPaperServerListPingEventImpl.java
@@ -0,0 +1,97 @@
@@ -0,0 +1,105 @@
+package com.destroystokyo.paper.network;
+
+import com.destroystokyo.paper.profile.PlayerProfile;
+import com.mojang.authlib.GameProfile;
+import io.papermc.paper.adventure.AdventureComponent;
+import java.util.ArrayList;
@ -79,6 +80,7 @@ index 0000000000000000000000000000000000000000..874dcbefea469440a9028ddc399a37c9
+import net.minecraft.network.protocol.status.ServerStatus;
+import net.minecraft.server.MinecraftServer;
+import org.bukkit.craftbukkit.util.CraftIconCache;
+import org.jetbrains.annotations.NotNull;
+
+public final class StandardPaperServerListPingEventImpl extends PaperServerListPingEventImpl {
+
@ -104,6 +106,12 @@ index 0000000000000000000000000000000000000000..874dcbefea469440a9028ddc399a37c9
+ return sample;
+ }
+
+ @Override
+ public @NotNull List<PlayerProfile> getPlayerSample() {
+ this.getListedPlayers(); // Populate the backing list for the transforming view, and null out originalSample (see getListedPlayers and processRequest)
+ return super.getPlayerSample();
+ }
+
+ private List<GameProfile> getPlayerSampleHandle() {
+ if (this.originalSample != null) {
+ return this.originalSample;