Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-14 20:10:05 +01:00
fix gruesome copyright violation
Dieser Commit ist enthalten in:
Ursprung
4baf9ab44d
Commit
dd87f9fe83
@ -101,84 +101,3 @@ index fb361eac03c16ecee02219ff0524cce2292c7976..2b31bf586c1c0bd393d2aa8d0b6635dd
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} else {
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boolean flag = worldserver1.getTypeKey() == LevelStem.NETHER;
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/level/portal/DimensionTransition.java b/src/main/java/net/minecraft/world/level/portal/DimensionTransition.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..36c8735312c885eb153f4ffdf0f2a5495e9c9f65
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--- /dev/null
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+++ b/src/main/java/net/minecraft/world/level/portal/DimensionTransition.java
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@@ -0,0 +1,75 @@
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+package net.minecraft.world.level.portal;
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+
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
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+import net.minecraft.server.level.ServerLevel;
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+import net.minecraft.server.level.ServerPlayer;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.phys.Vec3;
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+// CraftBukkit start
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+import org.bukkit.event.player.PlayerTeleportEvent;
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+
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+public record DimensionTransition(ServerLevel newLevel, Vec3 pos, Vec3 speed, float yRot, float xRot, boolean missingRespawnBlock, DimensionTransition.PostDimensionTransition postDimensionTransition, PlayerTeleportEvent.TeleportCause cause) {
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+
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+ public DimensionTransition(ServerLevel newLevel, Vec3 pos, Vec3 speed, float yRot, float xRot, boolean missingRespawnBlock, DimensionTransition.PostDimensionTransition postDimensionTransition) {
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+ this(newLevel, pos, speed, yRot, xRot, missingRespawnBlock, postDimensionTransition, PlayerTeleportEvent.TeleportCause.UNKNOWN);
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+ }
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+
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+ // Paper - remove unused constructor (for safety)
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+ // CraftBukkit end
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+
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+ public static final DimensionTransition.PostDimensionTransition DO_NOTHING = (entity) -> {
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+ };
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+ public static final DimensionTransition.PostDimensionTransition PLAY_PORTAL_SOUND = DimensionTransition::playPortalSound;
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+ public static final DimensionTransition.PostDimensionTransition PLACE_PORTAL_TICKET = DimensionTransition::placePortalTicket;
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+
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+ public DimensionTransition(ServerLevel world, Vec3 pos, Vec3 velocity, float yaw, float pitch, DimensionTransition.PostDimensionTransition postDimensionTransition) {
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+ // CraftBukkit start
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+ this(world, pos, velocity, yaw, pitch, postDimensionTransition, PlayerTeleportEvent.TeleportCause.UNKNOWN);
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+ }
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+
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+ public DimensionTransition(ServerLevel worldserver, Vec3 vec3d, Vec3 vec3d1, float f, float f1, DimensionTransition.PostDimensionTransition dimensiontransition_a, PlayerTeleportEvent.TeleportCause cause) {
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+ this(worldserver, vec3d, vec3d1, f, f1, false, dimensiontransition_a, cause);
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+ }
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+
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+ public DimensionTransition(ServerLevel world, Entity entity, DimensionTransition.PostDimensionTransition postDimensionTransition) {
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+ this(world, entity, postDimensionTransition, PlayerTeleportEvent.TeleportCause.UNKNOWN);
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+ }
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+
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+ public DimensionTransition(ServerLevel worldserver, Entity entity, DimensionTransition.PostDimensionTransition dimensiontransition_a, PlayerTeleportEvent.TeleportCause cause) {
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+ this(worldserver, findAdjustedSharedSpawnPos(worldserver, entity), Vec3.ZERO, worldserver.getSharedSpawnAngle(), 0.0F, false, dimensiontransition_a, cause); // Paper - MC-200092 - fix spawn pos yaw being ignored
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+ // CraftBukkit end
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+ }
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+
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+ private static void playPortalSound(Entity entity) {
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+ if (entity instanceof ServerPlayer entityplayer) {
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+ entityplayer.connection.send(new ClientboundLevelEventPacket(1032, BlockPos.ZERO, 0, false));
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+ }
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+
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+ }
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+
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+ private static void placePortalTicket(Entity entity) {
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+ entity.placePortalTicket(BlockPos.containing(entity.position()));
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+ }
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+
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+ public static DimensionTransition missingRespawnBlock(ServerLevel world, Entity entity, DimensionTransition.PostDimensionTransition postDimensionTransition) {
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+ return new DimensionTransition(world, findAdjustedSharedSpawnPos(world, entity), Vec3.ZERO, world.getSharedSpawnAngle(), 0.0F, true, postDimensionTransition); // Paper - MC-200092 - fix spawn pos yaw being ignored
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+ }
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+
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+ private static Vec3 findAdjustedSharedSpawnPos(ServerLevel world, Entity entity) {
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+ return entity.adjustSpawnLocation(world, world.getSharedSpawnPos()).getBottomCenter();
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+ }
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+
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+ @FunctionalInterface
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+ public interface PostDimensionTransition {
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+
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+ void onTransition(Entity entity);
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+
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+ default DimensionTransition.PostDimensionTransition then(DimensionTransition.PostDimensionTransition next) {
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+ return (entity) -> {
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+ this.onTransition(entity);
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+ next.onTransition(entity);
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+ };
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+ }
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+ }
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+}
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