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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 12:30:06 +01:00

Remove unused seed in CustomChunkGenerator

Dieser Commit ist enthalten in:
md_5 2020-02-02 19:32:36 +11:00
Ursprung 8a66d4c7ac
Commit d70084e53d
2 geänderte Dateien mit 3 neuen und 7 gelöschten Zeilen

Datei anzeigen

@ -34,7 +34,7 @@
+ ChunkGenerator<?> chunkGenerator; + ChunkGenerator<?> chunkGenerator;
+ +
+ if (gen != null) { + if (gen != null) {
+ chunkGenerator = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(world, world.getSeed(), gen); + chunkGenerator = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(world, gen);
+ } else { + } else {
+ chunkGenerator = worldprovider.getChunkGenerator(); + chunkGenerator = worldprovider.getChunkGenerator();
+ } + }

Datei anzeigen

@ -41,8 +41,7 @@ public class CustomChunkGenerator extends InternalChunkGenerator<GeneratorSettin
private final net.minecraft.server.ChunkGenerator delegate; private final net.minecraft.server.ChunkGenerator delegate;
private final ChunkGenerator generator; private final ChunkGenerator generator;
private final WorldServer world; private final WorldServer world;
private final long seed; private final Random random = new Random();
private final Random random;
private class CustomBiomeGrid implements BiomeGrid { private class CustomBiomeGrid implements BiomeGrid {
@ -75,7 +74,7 @@ public class CustomChunkGenerator extends InternalChunkGenerator<GeneratorSettin
} }
} }
public CustomChunkGenerator(World world, long seed, ChunkGenerator generator) { public CustomChunkGenerator(World world, ChunkGenerator generator) {
super(world, world.worldProvider.getChunkGenerator().getWorldChunkManager(), new GeneratorSettingsDefault()); super(world, world.worldProvider.getChunkGenerator().getWorldChunkManager(), new GeneratorSettingsDefault());
switch (world.getWorld().getEnvironment()) { switch (world.getWorld().getEnvironment()) {
case NORMAL: case NORMAL:
@ -93,9 +92,6 @@ public class CustomChunkGenerator extends InternalChunkGenerator<GeneratorSettin
this.world = (WorldServer) world; this.world = (WorldServer) world;
this.generator = generator; this.generator = generator;
this.seed = seed;
this.random = new Random(seed);
} }
@Override @Override