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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00

Add back Fix NotePlayEvent patch

Dieser Commit ist enthalten in:
Jake Potrebic 2022-06-08 07:36:43 -07:00
Ursprung af4b5ee4f0
Commit d5216d8588
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 27CC63F7CBC866C7
67 geänderte Dateien mit 13 neuen und 9 gelöschten Zeilen

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@ -5,23 +5,27 @@ Subject: [PATCH] Fix NotePlayEvent
diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
index 16e11e31077f160198e0b04abdfeabb97ed20c6f..0e106bcc1f882877a5e444a2621466c6e4696d42 100644
index 293affa9821bcf7c6f4c2d57818958ae2765c5de..c14eb4f7decdbcd6176d3bff95d595a947d4ec95 100644
--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
@@ -60,10 +60,9 @@ public class NoteBlock extends Block {
private void playNote(Level world, BlockPos blockposition, BlockState data) { // CraftBukkit
@@ -63,11 +63,12 @@ public class NoteBlock extends Block {
private void playNote(@Nullable Entity entity, Level world, BlockPos blockposition, BlockState data) { // CraftBukkit
if (world.getBlockState(blockposition.above()).isAir()) {
// CraftBukkit start
- org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, blockposition, data.getValue(NoteBlock.INSTRUMENT), data.getValue(NoteBlock.NOTE));
- if (!event.isCancelled()) {
+ // Paper start - move NotePlayEvent call to fix instrument/note changes
world.blockEvent(blockposition, this, 0, 0);
- if (event.isCancelled()) {
- return;
- }
+ // Paper end
+ // org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, blockposition, data.getValue(NoteBlock.INSTRUMENT), data.getValue(NoteBlock.NOTE)); // Paper - move event into block event handler
+ // if (event.isCancelled()) {
+ // return;
+ // }
// CraftBukkit end
+ // Paper - TODO any way to cancel the game event?
world.blockEvent(blockposition, this, 0, 0);
world.gameEvent(entity, GameEvent.NOTE_BLOCK_PLAY, blockposition);
}
@@ -92,10 +91,14 @@ public class NoteBlock extends Block {
@@ -97,10 +98,14 @@ public class NoteBlock extends Block {
@Override
public boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {