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another attempt at mob spawners - 3rd time's the charm?

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Tahg 2011-10-06 11:02:39 -04:00
Ursprung 696349884b
Commit d39c363e5c

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@ -85,7 +85,7 @@ public class TileEntityMobSpawner extends TileEntity {
entityliving.setPositionRotation(d3, d4, d5, this.world.random.nextFloat() * 360.0F, 0.0F); entityliving.setPositionRotation(d3, d4, d5, this.world.random.nextFloat() * 360.0F, 0.0F);
if ((entityliving instanceof EntityLiving && ((EntityLiving)entityliving).d()) || if ((entityliving instanceof EntityLiving && ((EntityLiving)entityliving).d()) ||
(entityliving.world.containsEntity(entityliving.boundingBox) && entityliving.world.getEntities(entityliving, entityliving.boundingBox).size() == 0 && !entityliving.world.c(entityliving.boundingBox))) { (!(entityliving instanceof EntityLiving) && entityliving.world.containsEntity(entityliving.boundingBox) && entityliving.world.getEntities(entityliving, entityliving.boundingBox).size() == 0 && !entityliving.world.c(entityliving.boundingBox))) {
// CraftBukkit end // CraftBukkit end
// CraftBukkit - added a reason for spawning this creature // CraftBukkit - added a reason for spawning this creature
this.world.addEntity(entityliving, SpawnReason.SPAWNER); this.world.addEntity(entityliving, SpawnReason.SPAWNER);